Canonical Voices

Posts tagged with 'vala'

David

Ubuntu App Developer Week – Day 3 Summary

Time flies and we’re already halfway through UADW, but there is still much to come! Here’s yesterday report for your reading pleasure:

Unity Mail: Webmail Notification on Your Desktop

By Dmitry Shachnev

Starting off with a description of the features of Unity Mail, such as displaying webmail unread message count, notifications and mail subjects, we then learned more about how it was developed and the technologies that were used to create it. It’s written in Python, using GObject introspection (PyGI) and integrates with Ubuntu through the Unity, Notify and Indicate modules. After describing each one in more detail, Dmitry continued talking about how the app can be translated using Launchpad, and how he uses the Bazaar  source revision control system to work with code history. Wrapping up, he went through the plans for the future: more configuration options, marking all messages as read and the need for a new icon. Any takers? ;)

Check out the session log here.

Launchpad Daily Builds and Rapid Feedback: Writing Recipe Builds

By Jelmer Vernooij

Assuming some previous knowledge on Debian packaging, in his session Jelmer walked the audience through a practical example of a basic recipe build for a small project: pydoctor. Drawing the cooking recipe analogy, package recipes are a description of the ingredients (source code branches) and how to put them together, ending up with a delicious Debian package for users to enjoy. Launchpad can build packages from recipes once or automatically on a daily basis provided the code has changed, conveniently placing the result in a PPA. In the last part of the session, he described in detail the contents of an existing recipe and added some notes on best practices when building from a recipe.

Check out the session log here.

Using the Ubuntu One APIs for Your Apps: An Overview

By Stuart Langridge

The idea bahind the Ubuntu One developer programme is to make it easy to add the cloud to your apps and make new apps for the cloud. With this opening line, Stuart delivered a talk about a high-level overview on the cool things you can do as an app developer adding Ubuntu One support. One aspect it data: for example building applications that work on the desktop, on mobile phones and on the web, securely sharing data among users. Another is music: streaming, streaming music and sharing playlists on the desktop, on mobile and from the web, all through a simple REST HTTP API. He also mentioned some examples of cloud enabled applications: Shutter and Deja-Dup, and many other interesting ways to use Ubuntu One to do exciting thigs with data. And you can get started already using the available documentation.

Check out the session log here.

Supercharging Your Apps with Unity Launcher Integration

By Jason Smith

In his talk, Jason first went through the terminology that covers the elements related to the Unity Launcher, and the bachground behind the Launcher API, implemented in the libunity library. Libunity can be used in many programming languages: Python, C, Vala and others supported by GObject Introspection. Going through what you can do with the Launcher (marking/unmarking apps as urgent, setting object counts, setting progress on objects and adding quicklist menu items to the object), he used Vala snippets to illustrate each feature with code.

Check out the session log here.

Hello Vala: An Introduction to the Vala Language

By Luca Bruno

Vala, a new programming language with C#-like syntax that compiles to C and targets the GObject type system: with a clear statement of what Vala is and what it can do, Luca, a contributor to the project introduced one by one the mostkey features of the language through his “Hello world” example: namespaces, types, classes, properties, keywords and more. As a highlight he mentioned Vala’s automatic memory management using reference counting, andits interoperability with other languages, most notably C, but it can also work with many others supported by GObject Introspection. Other cool featuresto note were also error handling on top of GError, support for async operations, closures and DBus client/server, on each of which he elaborated before finishing the session.

Check out the session log here.

The Day Ahead: Upcoming Sessions for Day 3

Another day, another awesome set of sessions coming up:

16.00 UTCCreating an App Developer Website: developer.ubuntu.com

Ubuntu 11.10 will not only bring new features to the OS itself. In time for the release we’ll be launching the new Ubuntu App Developer site, a place for developers to find all the infromation and the resources they need to get started creating, submitting and publishing their apps in Ubuntu. John Oxton, David Planella and many other people have worked to make the next developer.ubuntu.com possible and will tell you all about it.

17:00 UTCRapid App Development with Quickly

Quickly is a wrapper that pulls together all the recommended tools and technologies to bring apps from creation and through their whole life cycle in Ubuntu. With an easy set of commands that hide all the complexity for your, it effectively enables developers to follow rapid development principles and worry only about writing code. Michael Terry, from the Quickly development team will be looking forward to guide you through the first steps with this awesome tool.

18:00 UTCDeveloping with Freeform Design Surfaces: GooCanvas and PyGame

Have you ever wondered what freeform design surfaces, or canvases are? You probably have now. Well, lucky you then, because Rick Spencer will be here to tell you what they’re good for and how to get started with them ;)

19:00 UTCMaking your app appear in the Indicators

In another session on how to integrate with the platform, Ted Gould, the man who knows most about them, will describe how to add indicator features  to your apps, both in terms of panel indicators and messaging menu support.

20:00 UTC – Will it Blend? Python Libraries for Desktop Integration

You certainly will want your app to have that familiar look and feel at home in the OS it’s running on, but you’ll also want it to use all the backend technologies to integrate even deeper and provide a great user experience. Well, fear not, for Marcelo Hashimoto is here to tell you exactly how to do that!

Looking forward to seeing you all there in a few hours!


Read more
pitti

For an embedded/thin client project without GNOME, KDE, or even full XFCE I needed a small daemon to automount USB sticks. Using the full gvfs/gdu/nautilus or Thunar stack is too heavyweight for my purposes, but a simple udev rule just doesn’t cut it — I need to mount these USB sticks for a particular user (permissions), and also want to do an action like pop up a window with the contents.

This finally provided me the opportunity to write something bigger than just a 10 line demo in Vala (well, it’s not that much bigger admittedly :-) ). Since that is my first real Vala project, it took quite a lot longer than anticipated; some areas of Vala are still a bit underdocumented, e. g. I spent some half an hour trying to find out how to set a result callback for an asynchronous function invocation. Mikkel Kamstrup Erlandsen suggested to just use a wrapper instead which uses yield, which works fine indeed. Mikkel, thanks for bearing with me!

Anyway, here it is: https://launchpad.net/udisks-automounter, complete with a first release, bzr branch (lp:udisks-automounter), and a package for Ubuntu 10.04 LTS in my PPA.

For avoidance of doubt, this won’t ever make sense on a GNOME/KDE/XFCE desktop, which already have their (much better developed) automounting services. But perhaps it’s useful for someone else with similar constraints.

Read more
pitti

I just learned about vapigen to build a Vala .vapi interface from gobject introspection. Unfortunately it seems that through the way of g-ir-scanner some information gets lost and gir cannot transmit information such as the semantics of arrays (null-terminated or with length, etc.). I played with a “metadata” file for an hour (as described upstream), but it seems to be ignored entirely.

So for now I committed a manually adjusted vapi for gudev. This now makes it easy to write code that queries and listens to udev in Vala.

Small example:

using GUdev;

void
print_device(GUdev.Device d)
{
    stdout.printf("%s ? %s\n", d.get_device_file(), d.get_sysfs_path());
    foreach (string s in d.get_device_file_symlinks())
        stdout.printf("  link: %s\n", s);
}

void
on_uevent(GUdev.Client client, string action, GUdev.Device dev)
{
    stdout.printf("[%s] ", action);
    print_device(dev);
}

int main(string[] args)
{
    var uc = new GUdev.Client({"usb"});

    print_device(uc.query_by_device_file(args[1]));

    stdout.printf("---- all block devices ---\n");
    GLib.List devs = uc.query_by_subsystem("block");
    foreach (GUdev.Device d in devs)
        print_device(d);

    stdout.printf("---- usb events ---\n");
    uc.uevent.connect(on_uevent);
    new GLib.MainLoop().run();
    return 0;
}

Build with valac --pkg gudev-1.0 udev.vala, and perhaps specify --vapidir if you keep the gudev-1.0.vapi file somewhere locally.

Update: I reverted the commit upstream for now, since Vala 0.8 already ships a gudev vapi. I must have overlooked that when I played with vapigen.. In the long run it’s probably better to generate vapis in the projects themselves to avoid API skew, but as long as the vapi can’t be generated automatically it does not make sense to have it in udev. Above code was updated for the vala provided one (which is lacking a return type specification for query_by_subsystem()).

Read more
pitti

On the long flight back from UDS-Lucid I read the Vala tutorial on my ebook, and did some of the exercises. I was curious about Vala because it combines the speed and memory efficiency of C in a sane C#-like language with proper memory management, exceptions, and without the silly “close to the metal” faff that is usually required in C.

And indeed I wasn’t disappointed. It’s not as convenient as Python, but really not far from it, and it’s faaaast!

Today I finally got back to this and wrote my first D-Bus example in vala which does a call to DeviceKit-disks:

using DBus;

int main(string[] args)
{
    Connection con = Bus.get(BusType.SYSTEM);

    dynamic DBus.Object dk = con.get_object(
            "org.freedesktop.DeviceKit.Disks",
	    "/org/freedesktop/DeviceKit/Disks",
	    "org.freedesktop.DeviceKit.Disks");

    ObjectPath[] devs = dk.EnumerateDevices();
    foreach (ObjectPath o in devs)
	stdout.printf("%s\n", o);

    return 0;
}

Compile and run it with

valac --pkg dbus-glib-1 dbus-dk.vala && ./dbus-dk

and voila!

Read more