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Posts tagged with 'python'

pitti

I just released a new PyGObject, for GNOME 3.7.4 which is due on Wednesday.

This release saw a lot of bug and memory leak fixes again, as well as enabling some more data types such as GParamSpec, boxed list properties, or directly setting string members in structs.

Thanks to all contributors!

Summary of changes (see change log for complete details):

  • Allow setting values through GtkTreeModelFilter (Simonas Kazlauskas) (#689624)
  • Support GParamSpec signal arguments from Python (Martin Pitt) (#683099)
  • pygobject_emit(): Fix cleanup on error (Martin Pitt)
  • Add signal emission methods to TreeModel which coerce the path argument (Simon Feltman) (#682933)
  • Add override for GValue (Bastian Winkler) (#677473)
  • Mark caller-allocated boxed structures as having a slice allocated (Mike Gorse) (#699501)
  • pygi-property: Support boxed GSList/GList types (Olivier Crête) (#684059)
  • tests: Add missing backwards compat methods for Python 2.6 (Martin Pitt) (#691646)
  • Allow setting TreeModel values to None (Simon Feltman) (#684094)
  • Set clean-up handler for marshalled arrays (Mike Gorse) (#691509)
  • Support setting string fields in structs (Vadim Rutkovsky) (#678401)
  • Permit plain integers for “gchar” values (Martin Pitt)
  • Allow single byte values for int8 types (Martin Pitt) (#691524)
  • Fix invalid memory access handling errors when registering an enum type (Mike Gorse)
  • Fix (out) arguments in callbacks (Martin Pitt)
  • Fix C to Python marshalling of struct pointer arrays (Martin Pitt)
  • Don’t let Property.setter() method names define property names (Martin Pitt) (#688971)
  • Use g-i stack allocation API (Martin Pitt) (#615982)
  • pyg_value_from_pyobject: support GArray (Ray Strode) (#690514)
  • Fix obsolete automake macros (Marko Lindqvist) (#691101)
  • Change dynamic enum and flag gtype creation to use namespaced naming (Simon Feltman) (#690455)
  • Fix Gtk.UIManager.add_ui_from_string() override for non-ASCII chars (Jonathan Ballet) (#690329)
  • Don’t dup strings before passing them to type registration functions (Mike Gorse) (#690532)
  • Fix marshalling of arrays of boxed struct values (Carlos Garnacho) (#656312)
  • testhelpermodule.c: Do not unref called method (Martin Pitt)

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facundo


Y digo que es un regalo para las fiestas porque esta versión trae algunas cosas interesantes.

Por un lado, ¡hay un nuevo backend! Cuando actualicen los contenidos van a ver que pueden descargar programas del Banco Audiovisual de Contenidos Universales Argentino (gracias Gonzalo!),

Por otro lado, rediseñamos la GUI en el último sprint. Ahora tenemos un sector a la derecha con la imagen del programa (gracias Diego!) y la descripción (más un botón de acción). Y también hay una cola de descargas, donde se muestra lo que se está descargando, lo que ya terminó (y cómo), y lo que está encolado para después.

Los programas terminados ahora se ponen de otro color, y son fáciles de filtrar porque hay un checkbox que hace que se muestren sólo esos.

También hay un mejor manejo de las cancelaciones, más logging, y otras pequeñas mejoras y correcciones.

Como siempre, las formas de instalarlo, toda la info, y etc, en la página del proyecto.
   
¡¡Feliz fin de año!!

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facundo

Cortando mal


Una de las cosas que repito mucho en mi charla de Entendiendo Unicode es que "siempre, siempre, siempre, hay que procesar los textos estando en unicode, no en bytes, porque se pueden obtener resultados inesperados".

Acabo de encontrar un caso de estos. Lo interesante es que es un caso que no había visto nunca.

Estoy agregando a mi programa Encuentro un nuevo backend: BACUA. Bueno, ya casi está (gracias a la ayuda de Gonzalo Martinez), el tema es que había una página que tenía problemas de unicode. Me puse a investigar, y resulta que el problema es que se estaba decodificando con el encoding incorrecto.

Se intentaba decodificar con UTF-8, pero como fallaba, se decodificaba con otra cosa, y algunas palabras quedaban mal.

Empecé a ver en detalle, y resulta que la página está toda bien codificada en UTF-8, excepto una parte. La linea "molesta" es esta:

'          <h5 class="sinopsis_cat">Los Ludomatic, banda de m\xc3\xbasica infantil exitosa en los a\xc3\xb1os 80, se re\xc3\xbane luego de veinte a\xc3\xb1os para ver que sus vidas no son como lo hab\xc3\xadan imaginado tiempo atr\xc3\xa1s. Toni, Becca, Marco, Lupe y Ren\xc3 ...</h5><br/>\r\n'

Como pueden ver, está toda casi bien, en utf8... por ejemplo, dice "Los Ludomatic, banda de música", y ahí vemos que la "ú" está bien codificada en utf8 como 0xC3 0xBA. El problema está al final, en el último nombre. Seguramente debía decir "Toni, Becca, Marco, Lupe y René", pero está cortado (con el agregado de los tres puntos, para indicar continuación).

Y está cortado mal.

Obviamente, si los que generaron la página hubiesen procesado el texto como unicode, se hubiese cortado antes de la é o después de la é. Pero no, lo manejaron como bytes, donde la é codificada como utf8 es 0xC3 0xA9. Y por mala suerte el corte cayó en el medio de esos dos bytes. Y quedó el 0xC3 suelto, que no es utf8 válido.

Y bueno. Eso. Recuerden: Siempre hay que procesar los textos como Unicode.

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pitti

I just released a new PyGObject, for GNOME 3.7.3 which is due on Wednesday.

This is mostly a bug fix release. There is one API addition, it brings back official support for calling GLib.io_add_watch() with a Python file object or fd as first argument, in addition to the official API which expects a GLib.IOChannel object. These modes were marked as deprecated in 3.7.2 (only).

Thanks to all contributors!

Summary of changes (see change log for complete details):

  • Add support for caller-allocated GArray out arguments (Martin Pitt) (#690041)
  • Re-support calling GLib.io_add_watch with an fd or Python file (Martin Pitt)
  • pygtkcompat: Work around IndexError on large flags (Martin Pitt)
  • Fix pyg_value_from_pyobject() range check for uint (Martin Pitt)
  • Fix tests to work with g-i 1.34.2 (Martin Pitt)
  • Fix wrong refcount for GVariant property defaults (Martin Pitt) (#689267)
  • Fix array arguments on 32 bit (Martin Pitt)
  • Add backwards compatible API for GLib.unix_signal_add_full() (Martin Pitt)
  • Drop MININT64/MAXUINT64 workaround, current g-i gets this right now (Martin Pitt)
  • Fix maximum and minimum ranges of TYPE_(U)INT64 properties (Simonas Kazlauskas) (#688949)
  • Ship pygi-convert.sh in tarballs (Martin Pitt) (#688697)
  • Various added and improved tests (Martin Pitt)

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Michael Hall

UPDATE: A command porting walk-through has beed added to the documentation.

Back around UDS time, I began work on a reboot of Quickly, Ubuntu’s application development tool.  After two months and just short of 4000 lines of code written, I’m pleased to announce that the inner-workings of the new code is very nearly complete!  Now I’ve reached the point where I need your help.

The Recap

First, let me go back to what I said needed to be done last time.  Port from Python 2 to Python 3: Done. Add built-in argument handling: Done. Add meta-data output: Well, not quite.  I’m working on that though, and now I can add it without requiring anything from template authors.

But here are some other things I did get done. Add Bash shell completion: Done.  Added Help command (that works with all other commands): Done.  Created command class decorators: Done.  Support templates installed in any XDG_DATA_DIRS: Done.  Allow template overriding on the command-line: Done.  Started documentation for template authors: Done.

Now it’s your turn

With the core of the Quickly reboot nearly done, focus can now turn to the templates.  At this point I’m reasonably confident that the API used by the templates and commands won’t change (at least not much).  The ‘create’ and ‘run’ commands from the ubuntu-application template have already been ported, I used those to help develop the API.  But that leaves all the rest of the commands that need to be updated (see list at the bottom of this post).  If you want to help make application development in Ubuntu better, this is a great way to contribute.

For now, I want to focus on finishing the port of the ubuntu-application template.  This will reveal any changes that might still need to be made to the new API and code, without disrupting multiple templates.

How to port a Command

The first thing you need to do is understand how the new Quickly handles templates and commands.  I’ve started on some documentation for template developers, with a Getting Started guide that covers the basics.  You can also find me in #quickly in Freenode IRC for help.

Next you’ll need to find the code for the command you want to port.  If you already have the current Quickly installed, you can find them in /usr/share/quickly/templates/ubuntu-application/, or you can bzr branch lp:quickly to get the source.

The commands are already in Python, but they are stand-alone scripts.  You will need to convert them into Python classes, with the code to be executed being called in the run() method.  You can add your class to the ./data/templates/ubuntu-application/commands.py file in the new Quickly branch (lp:quickly/reboot).  Then submit it as a merge proposal against lp:quickly/reboot.

Grab one and go!

So here’s the full list of ubuntu-application template commands.  I’ll update this list with progress as it happens.  If you want to help, grab one of the TODO commands, and start porting.  Email me or ping me on IRC if you need help.

add: TODO
configure: TODO
create: DONE!
debug: TODO
design: TODO
edit: DONE!
license: TODO
package: DONE!
release: TODO
run: DONE!
save: DONE!
share: TODO
submitubuntu: TODO
test: TODO
tutorial: TODO
upgrade: TODO

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Michael Hall

During this latest round of arguing over the inclusion of Amazon search results in the Unity Dash, Alan Bell pointed out the fact that while the default scopes shipped in Ubuntu were made to check the new privacy settings, we didn’t do a very good job of telling third-party developers how to do it.

(Update: I was told a better way of doing this, be sure to read the bottom of the post before implementing it in your own code)

Since I am also a third-party lens developer, I decided to add it to my come of my own code and share how to do it with other lens/scope developers.  It turns out, it’s remarkably easy to do.

Since the privacy setting is stored in DConf, which we can access via the Gio library, we need to include that in our GObject Introspection imports:

from gi.repository import GLib, Unity, Gio

Then, before performing a search, we need to fetch the Unity Lens settings:

lens_settings = Gio.Settings(‘com.canonical.Unity.Lenses’)

The key we are interested in is ’remote-content-search’, and it can have one of two value, ‘all’ or ‘none’.  Since my locoteams-scope performs only remote searches, by calling the API on http://loco.ubuntu.com, if the user has asked that no remote searches be made, this scope will return without doing anything.

And that’s it!  That’s all you need to do in order to make your lens or scope follow the user’s privacy settings.

Now, before we get to the comments, I’d like to kindly point out that this post is about how to check the privacy setting in your lens or scope.  It is not about whether or not we should be doing remote searches in the dash, or how you would rather the feature be implemented.  If you want to pile on to those argument some more, there are dozens of open threads all over the internet where you can do that.  Please don’t do it here.
&nbps;

Update

I wasn’t aware, but there is a PreferencesManager class in Unity 6 (Ubuntu 12.10) that lets you access the same settings:

You should use this API instead of going directly to GSettings/DConf.

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facundo

Charlas repetidas


Les comentaba en un post anterior que había vuelto a dar "Entendiendo Unicode" en las PyCones de Argentina y Venezuela. Charlando con alguien más de este tema, le decía que seguramente era la charla que más veces dí.

Bueno, no, este es el top 5 de todas las charlas que dí:

   13  Introducción a Python
   10  Entendiendo Unicode
    8  Python más rápido que C
    4  Python 3000
    3  Comunidad, anarquía y subversión

Se acumulan las repeticiones.

Y es algo natural, teniendo en cuenta que por año preparo casi siempre una charla nueva pero presento entre media docena y una docena de veces...

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Barry Warsaw

UDS Update #1 - OAuth

For UDS-R for Raring (i.e. Ubuntu 13.04) in Copenhagen, I sponsored three blueprints.  These blueprints represent most of the work I will be doing for the next 6 months, as we're well on our way to the next LTS, Ubuntu 14.04.

I'll provide some updates to the other blueprints later, but for now, I want to talk about OAuth and Python 3.  OAuth is a protocol which allows you to programmatically interact with certain website APIs, in an authenticated manner, without having to provide your website password.  Essentially, it allows you to generate an authorization token which you can use instead, and it allows you to manage and share these tokens with applications, so that you can revoke them if you want, or decide how and which applications to trust to act on your behalf.

A good example of a site that uses OAuth is Launchpad, but many other sites also support OAuth, such as Twitter and Facebook.

There are actually two versions of OAuth out there.  OAuth version 1 is definitely the more prevelent, since it has been around for years, is relatively simple (at least on the client side), and enshrined in RFC 5849.  There are tons of libraries available that support OAuth v1, in a multitude of languages, with Python being no exception.

OAuth v2 is much less common, since it is currently only a draft specification, and has had its share of design-by-committee controversy.  Still, some sites such as Facebook do require OAuth v2.

One of the very earliest Python libraries to support OAuth v1, on both the client and server side, was python-oauth (I'll use the Debian package names in this post), and on the Ubuntu desktop, you'll find lots of scripts and libraries that use python-oauth.  There are major problems with this library though, and I highly recommend not using it.  The biggest problems are that the code is abandoned by its upstream maintainer (it hasn't be updated on PyPI since 2009), and it is not Python 3 compatible.  Because the OAuth v2 draft came after this library was abandoned, it provides no support for the successor specification.

For this reason, one of the blueprints I sponsored was specifically to survey the alternatives available for Python programmers, and make a decision about which one we would officially endorse for Ubuntu.  By "official endorsement" I mean promote the library to other Python programmers (hence this post!) and to port all of our desktop scripts from python-oauth to the agreed upon library.

After some discussion, it was unanimous by the attendees of the UDS session (both in-person and remotely), to choose the python-oauthlib as our preferred library.

python-oauthlib has a lot going for it.  It's Python 3 compatible, has an active upstream maintainer, supports both RFC 5849 for v1, and closely follows the draft for v2.  It's a well-tested, solid library, and it is available in Ubuntu for both Python 2 and Python 3.  Probably the only negative is that the library does not provide any support for the server side.  This is not a major problem for our immediate plans, since there aren't any server applications on the Ubuntu desktop requiring OAuth.  Eventually, yes, we'll need server side support, but we can punt on that recommendation for now.

Another cool thing about python-oauthlib is that it has been adopted by the python-requests library, meaning, if you want to use a modern replacement for the urllib2/httplib2 circus which supports OAuth out of the box, you can just use python-requests, provide the appropriate parameters, and you get request signing for free.

So, as you'll see from the blueprint, there are several bugs linked to packages which need porting to python-oauthlib for Ubuntu 13.04, and I am actively working on them, though contributions, as always, are welcome!  I thought I'd include a little bit of code to show you how you might port from python-oauth to python-oauthlib.  We'll stick with OAuth v1 in this discussion.

The first thing to recognize is that python-oauth uses different, older terminology that predates the RFC.  Thus, you'll see references to a token key and token secret, as well as a consumer key and consumer secret.  In the RFC, and in python-oauthlib, these terms are client key, client secret, resource owner key, and resource owner secret respectively.  After you get over that hump, the rest pretty much falls into place.  As an example, here is a code snippet from the piston-mini-client library which used the old python-oauth library:

class OAuthAuthorizer(object):
    """Authenticate to OAuth protected APIs."""
    def __init__(self, token_key, token_secret, consumer_key, consumer_secret,
                 oauth_realm="OAuth"):
        """Initialize a ``OAuthAuthorizer``.

        ``token_key``, ``token_secret``, ``consumer_key`` and
        ``consumer_secret`` are required for signing OAuth requests.  The
        ``oauth_realm`` to use is optional.
        """
        self.token_key = token_key
        self.token_secret = token_secret
        self.consumer_key = consumer_key
        self.consumer_secret = consumer_secret
        self.oauth_realm = oauth_realm

    def sign_request(self, url, method, body, headers):
        """Sign a request with OAuth credentials."""
        # Import oauth here so that you don't need it if you're not going
        # to use it.  Plan B: move this out into a separate oauth module.
        from oauth.oauth import (OAuthRequest, OAuthConsumer, OAuthToken,
                                 OAuthSignatureMethod_PLAINTEXT)
        consumer = OAuthConsumer(self.consumer_key, self.consumer_secret)
        token = OAuthToken(self.token_key, self.token_secret)
        oauth_request = OAuthRequest.from_consumer_and_token(
            consumer, token, http_url=url)
        oauth_request.sign_request(OAuthSignatureMethod_PLAINTEXT(),
                                   consumer, token)
        headers.update(oauth_request.to_header(self.oauth_realm))


The constructor is pretty simple, and it uses the old OAuth terminology.  The key thing to notice is the way the old API required you to create a consumer, a token, and then a request object, then ask the request object to sign the request.  On top of all the other disadvantages, this isn't a very convenient API.  Let's look at the snippet after conversion to python-oauthlib.

class OAuthAuthorizer(object):
    """Authenticate to OAuth protected APIs."""
    def __init__(self, token_key, token_secret, consumer_key, consumer_secret,
                 oauth_realm="OAuth"):
        """Initialize a ``OAuthAuthorizer``.

        ``token_key``, ``token_secret``, ``consumer_key`` and
        ``consumer_secret`` are required for signing OAuth requests.  The
        ``oauth_realm`` to use is optional.
        """
        # 2012-11-19 BAW: python-oauthlib requires unicodes for its tokens and
        # secrets.  Assume utf-8 values.
        # https://github.com/idan/oauthlib/issues/68
        self.token_key = _unicodeify(token_key)
        self.token_secret = _unicodeify(token_secret)
        self.consumer_key = _unicodeify(consumer_key)
        self.consumer_secret = _unicodeify(consumer_secret)
        self.oauth_realm = oauth_realm

    def sign_request(self, url, method, body, headers):
        """Sign a request with OAuth credentials."""
        # 2012-11-19 BAW: In order to preserve API backward compatibility,
        # convert empty string body to None.  The old python-oauth library
        # would treat the empty string as "no body", but python-oauthlib
        # requires None.
        if not body:
            body = None
        # Import oauthlib here so that you don't need it if you're not going
        # to use it.  Plan B: move this out into a separate oauth module.
        from oauthlib.oauth1 import Client, SIGNATURE_PLAINTEXT
        oauth_client = Client(self.consumer_key, self.consumer_secret,
                              self.token_key, self.token_secret,
                              signature_method=SIGNATURE_PLAINTEXT,
                              realm=self.oauth_realm)
        uri, signed_headers, body = oauth_client.sign(
            url, method, body, headers)
        headers.update(signed_headers)


See how much nicer this is?  You need only create a client object, essentially using all the same bits of information.  Then you ask the client to sign the request, and update the request headers with the signature.  Much easier.

Two important things to note.  If you are doing an HTTP GET, there is no request body, and thus no request content which needs to contribute to the signature.  In python-oauth, you could specify an empty body by using either None or the empty string.  piston-mini-client uses the latter, and this is embodied in its public API.  python-oauthlib however, treats the empty string as a body being present, so it would require the Content-Type header to be set even for an HTTP GET which has no content (i.e. no body).  This is why the replacement code checks for an empty string being passed in (actually, any false-ish value), and coerces that to None.

The second issue is that python-oauthlib requires the keys and secrets to be Unicode objects; they cannot be bytes objects.  In code ported straight from Python 2 however, these values are usually 8-bit strings, and so become bytes objects in Python 3.  python-oauthlib will raise a ValueError during signing if any of these are bytes objects.  Thus the use of the _unicodeify() function to decode these values to unicodes.

def _unicodeify(s):
    if isinstance(s, bytes):
        return s.decode('utf-8')
    return s


The above works in both Python 2 and Python 3.  Of course, we don't know for sure that the bytes values are UTF-8, but it's the only sane encoding to expect, and if a client of piston-mini-client were to be so insane as to use an incompatible encoding (US-ASCII is fine because it's compatible with UTF-8), it would be up to the client to just pass in unicodes in the first place.  At the time of this writing, this is under active discussion with upstream, but for now, it's not too difficult to work around.

Anyway, I hope this helps, and I encourage you to help increase the popularity of python-oauthlib on the Cheeseshop, so that we can one day finally kill off the long defunct python-oauth library.

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pitti

just released a new PyGObject, for GNOME 3.7.2 which is due on Wednesday.

In this version PyGObject went through some major refactoring: Some 5.000 lines of static bindings were removed and replaced with proper introspection and some overrides for backwards compatibility, and the static/GI/overrides code structure was simplified. For the developer this means that you can now use the full GLib API, a lot of which was previously hidden by old and incomplete static bindings; also you can and should now use the officially documented GLib API instead of PyGObject’s static one, which has been marked as deprecated. For PyGObject itself this change means that the code structure is now a lot simpler to understand, all the bugs in the static GLib bindings are gone, and the GLib bindings will not go out of sync any more.

Lots of new tests were written to ensure that the API is backwards compatible, but experience teaches that ther is always the odd corner case which we did not cover. So if your code does not work any more with 3.7.2, please do report bugs.

Another important change is that if you build pygobject from source, it now defaults to using Python 3 if installed. As before, you can build for Python 2 with PYTHON=python2.7 or the new --with-python=python2.7 configure option.

This release also brings several marshalling fixes, docstring improvements, support for code coverage, and other bug fixes.

Thanks to all contributors!

Summary of changes (see changelog for complete details):

  • [API change] Drop almost all static GLib bindings and replace them with proper introspection. This gets rid of several cases where the PyGObject API was not matching the real GLib API, makes the full GLib API available through introspection, and makes the code smaller, easier to maintain. For backwards compatibility, overrides are provided to emulate the old static binding API, but this will throw a PyGIDeprecationWarning for the cases that diverge from the official API (in particular, GLib.io_add_watch() and GLib.child_watch_add() being called without a priority argument). (Martin Pitt, Simon Feltman)
  • [API change] Deprecate calling GLib API through the GObject namespace. This has always been a misnomer with introspection, and will be removed in a later version; for now this throws a PyGIDeprecationWarning.
  • [API change] Do not bind gobject_get_data() and gobject_set_data(). These have been deprecated for a cycle, now dropped entirely. (Steve Frécinaux) (#641944)
  • [API change] Deprecate void pointer fields as general PyObject storage. (Simon Feltman) (#683599)
  • Add support for GVariant properties (Martin Pitt)
  • Add type checking to GVariant argument assignment (Martin Pitt)
  • Fix marshalling of arrays of struct pointers to Python (Carlos Garnacho) (#678620)
  • Fix Gdk.Atom to have a proper str() and repr() (Martin Pitt) (#678620)
  • Make sure g_value_set_boxed does not cause a buffer overrun with GStrvs (Simon Feltman) (#688232)
  • Fix leaks with GValues holding boxed and object types (Simon Feltman) (#688137)
  • Add doc strings showing method signatures for gi methods (Simon Feltman) (#681967)
  • Set Property instance doc string and blurb to getter doc string (Simon Feltman) (#688025)
  • Add GObject.G_MINSSIZE (Martin Pitt)
  • Fix marshalling of GByteArrays (Martin Pitt)
  • Fix marshalling of ssize_t to smaller ints (Martin Pitt)
  • Add support for lcov code coverage, and add a lot of missing GIMarshallingTests and g-i Regress tests. (Martin Pitt)
  • pygi-convert: remove deprecated GLib ? GObject conversions (Jose Rostagno)
  • Add support for overriding GObject.Object (Simon Feltman) (#672727)
  • Add –with-python configure option (Martin Pitt)
  • Do not prefer unversioned “python” when configuring, as some distros have “python” as Python 3. Use Python 3 by default if available. Add –with-python configure option as an alternative to setting $PYTHON, whic is more discoverable. (Martin Pitt)
  • Fix property lookup in class hierarchy (Daniel Drake) (#686942)
  • Move property and signal creation into _class_init() (Martin Pitt) (#686149)
  • Fix duplicate symbols error on OSX (John Ralls)
  • [API add] Add get_introspection_module for getting un-overridden modules (Simon Feltman) (#686828)
  • Work around wrong 64 bit constants in GLib Gir (Martin Pitt) (#685022)
  • Mark GLib.Source.get_current_time() as deprecated (Martin Pitt)
  • Fix OverflowError in source_remove() (Martin Pitt) (#684526)

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Michael Hall

Shortly after the Ubuntu App Showdown earlier this year, Didier Roche and Michael Terry kicked off a series of discussions about a ground-up re-write of Quickly.  Not only would this fix many of the complications app developers experienced during the Showdown competition, but it would also make it easier to write tools around Quickly itself.

Unfortunately, neither Didier nor Michael were going to have much time this cycle to work on the reboot.  We had a UDS session to discuss the initiative, but we were going to need community contributions in order to get it done.

JFDI

I was very excited about the prospects of a Quickly reboot, but knowing that the current maintainers weren’t going to have time to work on it was a bit of a concern.  So much so, that during my 9+ hour flight from Orlando to Copenhagen, I decided to have a go at it myself. Between the flight, a layover in Frankfurt without wifi, and a few late nights in the Bella Sky hotel, I had the start of something promising enough to present during the UDS session.  I was pleased that both Didier and Michael liked my approach, and gave me some very good feedback on where to take it next.  Add another 9+ hour flight home, and I had a foundation on which a reboot can begin.

Where is stands now

My code branch is now a part of the Quickly project on Launchpad, you can grab a copy of it by running bzr branch lp:quickly/reboot.  The code currently provides some basic command-line functionality (including shell completion), as well as base classes for Templates, Projects and Commands.  I’ve begun porting the ubuntu-application template, reusing the current project_root files, but built on the new foundation.  Currently only the ‘create’ and ‘run’ commands have been converted to the new object-oriented command class.

I also have examples showing how this new approach will allow template authors to easily sub-class Templates and Commands, by starting both a port of the ubuntu-cli template, and also creating an ubuntu-git-application template that uses git instead of bzr.

What comes next

This is only the very beginning of the reboot process, and there is still a massive amount of work to be done.  For starters, the whole thing needs to be converted from Python 2 to Python 3, which should be relatively easy except for one area that does some import trickery (to keep Templates as python modules, without having to install them to PYTHON_PATH).  The Command class also needs to gain argument parameters, so they can be easily introspected to see what arguments they can take on the command line.  And the whole thing needs to gain a structured meta-data output mechanism so that non-Python application can still query it for information about available templates, a project’s commands and their arguments.

Where you come in

As I said at the beginning of the post, this reboot can only succeed if it has community contributions.  The groundwork has been laid, but there’s a lot more work to be done than I can do myself.  Our 13.04 goal is to have all of the existing functionality and templates (with the exception of the Flash template) ported to the reboot.  I can use help with the inner-working of Quickly core, but I absolutely need help porting the existing templates.

The new Template and Command classes make this much easier (in my opinion, anyway), so it will mostly be a matter of copy/paste/tweak from the old commands to the new ones. In many cases, it will make sense to sub-class and re-use parts of one Template or Command in another, further reducing the amount of work.

Getting started

If you are interested in helping with this effort, or if you simply want to take the current work for a spin, the first thing you should do is grab the code (bzr branch lp:quickly/reboot).  You can call the quickly binary by running ./bin/quickly from within the project’s root.

Some things you can try are:

./bin/quickly create ubuntu-application /tmp/foo

This will create a new python-gtk project called ‘foo’ in /tmp/foo.  You can then call:

./bin/quickly -p /tmp/foo run

This will run the applicaiton.  Note that you can use -p /path/to/project to make the command run against a specific project, without having to actually be in that directory.  If you are in that directory, you won’t need to use -p (but you will need to give the full path to the new quickly binary).

If you are interested in the templates, they are in ./data/templates/, each folder name corresponds to a template name.  The code will look for a class called Template in the base python namespace for the template (in ubuntu-application/__init__.py for example), which must be a subclass of the BaseTemplate class.  You don’t have to define the class there, but you do need to import it there.  Commands are added to the Template class definition, they can take arguments at the time you define them (see code for examples), and their .run() method will be called when invoked from the command line.  Unlike Templates, Commands can be defined anywhere, with any name, as long as they subclass BaseCommand and are attached to a template.

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pitti

With python-dbusmock you can provide mocks for arbitrary D-BUS services for your test suites or if you want to reproduce a bug.

However, when writing actual tests for gnome-settings-daemon etc. I noticed that it is rather cumbersome to always have to set up the “skeleton” of common services such as UPower. python-dbusmock 0.2 now introduces the concept of “templates” which provide those skeletons for common standard services so that your code only needs to set up the particular properties and specific D-BUS objects that you need. These templates can be parameterized for common customizations, and they can provide additional convenience methods on the org.freedesktop.DBus.Mock interface to provide more abstract functionality like “add a battery”.

So if you want to pretend you have one AC and a half-charged battery, you can now simply do

  def setUp(self):
     (self.p_mock, self.obj_upower) = self.spawn_server_template('upower', {})

  def test_ac_bat(self):
     self.obj_upower.AddAC('mock_AC', 'Mock AC')
     self.obj_upower.AddChargingBattery('mock_BAT', 'Mock Battery', 50.0, 1200)

Or, if your code is not in Python, use the CLI/D-BUS interface, like in shell:

  # start a fake system bus
  eval `dbus-launch`
  export DBUS_SYSTEM_BUS_ADDRESS=$DBUS_SESSION_BUS_ADDRESS

  # start mock upower on the fake bus
  python3 -m dbusmock --template upower &

  # add devices
  gdbus call --system -d org.freedesktop.UPower -o /org/freedesktop/UPower \
      -m org.freedesktop.DBus.Mock.AddAC mock_ac 'Mock AC'
  gdbus call --system -d org.freedesktop.UPower -o /org/freedesktop/UPower \
      -m org.freedesktop.DBus.Mock.AddChargingBattery mock_bat 'Mock Bat' 50.0 1200

In both cases upower --dump or gnome-power-statistics will show you the expected devices (of course you need to run that within the environment of the fake $DBUS_SYSTEM_BUS_ADDRESS, or run the mock on the real system bus as root).

Iftikhar Ahmad contributed a template for NetworkManager, which allows you to easily set up ethernet and wifi devices and wifi access points. See pydoc3 dbusmock.templates.networkmanager for details and the test cases for how this looks like in practice.

I just released python-dbusmock 0.2.1 and uploaded the new version to Debian experimental. I will sync it into Ubuntu Raring in a few hours.

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pitti

I just released PyGObject 3.4.2, a bug fix release for GNOME 3.6.2.

Thanks to all contributors!

  • Fix marshalling of GByteArrays (Martin Pitt)
  • Fix marshalling of ssize_t to smaller ints (Martin Pitt)
  • Fix crash with GLib.child_watch_add (Daniel Narvaez) (#688067)
  • Fix various bugs in GLib.IOChannel (Martin Pitt)
  • Work around wrong 64 bit constants in GLib Gir (Martin Pitt) (#685022)
  • Fix OverflowError in source_remove() (Martin Pitt) (#684526)
  • Fix Signal decorator to not use base class gsignals dict (Simon Feltman) (#686496)

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pitti

A few days ago Olav Vitters announced the GNOME 3.8 goal of porting to Python 3.

This has been discussed on desktop-devel-list@ in the past days, and the foundations for this are now ready:

  • pygobject now has a –with-python option. (commit)
  • JHBuild now defaults to building pygobject for Python 3, but introduces a “pygobject-python2″ project for the transition phase which provides pygobject built for Python 2. (commit)
  • All dependencies to “pygobject” were changed to “pygobject-python2″ to avoid breaking modules. (commit).

So in theory your modules should continue to build and work in jhbuild just fine. Once you ported a module to Python 3, please switch the dependency back to “pygobject” in jhbuild. (This is now also mentioned on https://live.gnome.org/GnomeGoals/Python3Porting)

Please don’t hesitate to ask me or any fellow PyGObject maintainer in cases of trouble; I’m “pitti” in #python on irc.gnome.org.

Thanks!

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facundo

Nuevo Encuentro


No, este no es un post sobre un partido político. Sino que es el anuncio de que tenemos una nueva versión de Encuentro en la calle!

Encuentro es un simple programa que permite buscar, descargar y ver contenido del Canal Encuentro, Paka Paka, Educ.ar y otros.

Encuentro

La versión 0.8 trae los siguientes cambios con respecto a la versión anterior:

  • Soporte para múltiples fuentes de datos. Ahora también baja los episodios perdidos de la web de Encuentro.
  • Corregido el problema que hacía perder las actualizaciones cuando se reordenaba o filtraba (dando la impresión que los downloads se trababan).
  • Mejor uso de nombres y directorios al grabar los videos.
  • Otras pequeñas mejoras y correcciones.

Pueden ver en la página las distintas formas de instalarlo según el sistema operativo. Recuerden revisar el archivo AYUDA.txt si tienen alguna duda de cómo usar el programa.

¡Que lo disfruten!

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Michael Hall

When the Unity developers introduced Dash Previews in Unity 6, I knew it was something I wanted to add to Singlet.  I didn’t have time to get the feature added in time to get it into Quantal’s Universe archive, but thanks to Didier Roche and Iain Lane, I was able to get it into Quantal’s Backports archive before the actual release date, so it will be available to all Ubuntu users right away.

Previews for all!

One of the main goals of Singlet, second only to making it easy to write Unity lenses and scopes, was to automatically add new features to any lenses and scopes written with it.  Previews are my first opportunity to put this into practice.  Singlet 0.3 will add Preview information for any Scope or SingleScopeLens written for Singlet 0.2!  To do this, Singlet 0.3 will use the same image, title and description used in the search results to populate the preview.  This is a big improvement over having no preview at all, and there is absolutely nothing the developer needs to do. Even better, if you have a custom handle_uri method, it will also add an “Open” button to your preview which will call it.

Better, faster, simpler Previews

Getting previews for free is nice, but it does limit the preview to only the information you are giving to the result item.  But the Previews API allows you to do so much more, and Singlet lenses and scopes can take full advantage of them.

The simplest way to add more data to your preview is to add a method to your Scope or SingleScopeLens class called add_preview_data.  This method will be called whenever Unity needs to show a preview for one of your result items, and will be given the specific result item being previewed, as well as a reference to the Unity.Preview object itself.

def add_preview_data(self, result_item, preview):
    if result_item['category'] == self.lens.events:
        url_parts = result_item['uri'].split('/')
        event = self._ltp.getTeamEvent(url_parts[5])
        venue = self._ltp.getVenue(event['venue'])
        if 'latitude' in venue and 'longitude' in venue:
            preview.props.image_source_uri = 'http://maps.googleapis.com/maps/api/staticmap?center=%s,%s&zoom=11&size=600x600&markers=%s,%s&sensor=false' % (venue['latitude'], venue['longitude'], venue['latitude'], venue['longitude'])

The result_item is a Python dict containing the keys ‘uri’, ‘image’, ‘category’, ‘mime-type’, ‘title’, ‘description’, and ‘dnd-uri’, the same fields you added to the results model in your search field. The code above, added to the LoCo Teams scope, sets the Preview image to a Google Maps view of the venue’s location. You can also add additional Preview Actions from within this method.

If you want even more control, you can instead add a method called simply preview to your class, which takes the result_item and the full result_model from your scope, letting you create a Unity.Preview object yourself, and doing whatever you want with it.

def preview(self, result_item, result_model):
    preview = Unity.GenericPreview.new(result_item['title'], result_item['description'], None)
    preview.props.image_source_uri = result_item['image']

    some_action = Unity.PreviewAction.new("do_something", "Do Something", None)
    some_action.connect('activated', self.do_something)
    preview.add_action(some_action)

    return preview

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pitti

I found it surprisingly hard to determine in tearDown() whether or not the test that currently ran succeeded or not. I am writing some tests for gnome-settings-daemon and want to show the log output of the daemon if a test failed.

I now cobbled together the following hack, but I wonder if there’s a more elegant way? The interwebs don’t seem to have a good solution for this either.

    def tearDown(self):
        [...]
        # collect log, run() shows it on failures
        with open(self.daemon_log.name) as f:
            self.log_output = f.read()

    def run(self, result=None):
        '''Show log output on failed tests'''

        if result:
            orig_err_fail = result.errors + result.failures
        super().run(result)
        if result and result.errors + result.failures > orig_err_fail:
            print('\n----- daemon log -----\n%s\n------\n' % self.log_output)

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pitti

I was working on writing tests for gnome-settings-daemon a week or so ago, and finally got blocked on being unable to set up upower/ConsoleKit/etc. the way I need them. Also, doing so needs root privileges, I don’t want my test suite to actually suspend my machine, and using the real service is generally not suitable for test suites that are supposed to run during “make check”, in jhbuild, and the like — these do not have the polkit privileges to do all that, and may not even have a system D-Bus running in the first place.

So I wrote a little test_upower.py helper, then realized that I need another one for systemd/ConsoleKit (for the “system idle” property), also looked at the mock polkit in udisks and finally sat down for two days to generalize this and do this properly.

The result is python-dbusmock, I just released the first tarball. With this you can easily create mock objects on D-Bus from any programming language with a D-Bus binding, or even from the shell.

The mock objects look like the real API (or at least the parts that you actually need), but they do not actually do anything (or only some action that you specify yourself). You can configure their state, behaviour and responses as you like in your test, without making any assumptions about the real system status.

When using a local system/session bus, you can do unit or integration testing without needing root privileges or disturbing a running system. The Python API offers some convenience functions like “start_session_bus()“ and “start_system_bus()“ for this, in a “DBusTestCase“ class (subclass of the standard “unittest.TestCase“).

Surprisingly I found very little precedence here. There is a Perl module, but that’s not particuarly helpful for test suites in C/Vala/Python. And there is Phil’s excellent Bendy Bus, but this has a different goal: If you want to thoroughly test a particular D-BUS service, such as ensuring that it does the right thing, doesn’t crash on bad input, etc., then Bendy Bus is for you (and python-dbusmock isn’t). However, it is too much overhead and rather inconvenient if you want to test a client-side program and just need a few system services around it which you want to set up in different states for each test.

You can use python-dbusmock with any programming language, as you can run the mocker as a normal program. The actual setup of the mock (adding objects, methods, properties, etc.) all happen via D-Bus methods on the “org.freedesktop.DBus.Mock“ interface. You just don’t have the convenience D-Bus launch API.

The simplest possible example is to create a mock upower with a single Suspend() method, which you can set up like this from Python:

import dbus
import dbusmock

class TestMyProgram(dbusmock.DBusTestCase):
[...]
    def setUp(self):
        self.p_mock = self.spawn_server('org.freedesktop.UPower',
                                        '/org/freedesktop/UPower',
                                        'org.freedesktop.UPower',
                                        system_bus=True,
                                        stdout=subprocess.PIPE)

        # Get a proxy for the UPower object's Mock interface
        self.dbus_upower_mock = dbus.Interface(self.dbus_con.get_object(
            'org.freedesktop.UPower', '/org/freedesktop/UPower'),
            'org.freedesktop.DBus.Mock')

        self.dbus_upower_mock.AddMethod('', 'Suspend', '', '', '')

[...]

    def test_suspend_on_idle(self):
        # run your program in a way that should trigger one suspend call

        # now check the log that we got one Suspend() call
        self.assertRegex(self.p_mock.stdout.readline(), b'^[0-9.]+ Suspend$')

This doesn’t depend on Python, you can just as well run the mocker like this:

python3 -m dbusmock org.freedesktop.UPower /org/freedesktop/UPower org.freedesktop.UPower

and then set up the mocks through D-Bus like

gdbus call --system -d org.freedesktop.UPower -o /org/freedesktop/UPower \
      -m org.freedesktop.DBus.Mock.AddMethod '' Suspend '' '' ''

If you use it with Python, you get access to the dbusmock.DBusTestCase class which provides some convenience functions to set up and tear down local private session and system buses. If you use it from another language, you have to call dbus-launch yourself.

Please see the README for some more details, pointers to documentation and examples.

Update: You can now install this via pip from PyPI or from the daily builds PPA.

Update 2: Adjusted blog entry for version 0.0.3 API, to avoid spreading now false information too far.

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Michael Hall

Back in San Francisco, during UDS-Q, we had a discussion about the need for better online documentation for the various APIs that application developers use to write apps for Ubuntu.  The Ubuntu App Showdown and subsequent AppDevUploadProcess spec work has consumed most of my time since then, but I was able to start putting together a spec for such a site.  The App Showdown feedback we got from our developers survey highlighted the need, as lack of good Gtk documentation for Python was one of the most common problems people experienced, giving it a little more urgency.

Fortunately, Alberto Ruiz was at UDS, and told me about a project he had started for Gnome called Gnome Developer Network (GDN for short).  Alberto had already done quite a bit of work on the database models and GObject Instropection parsing needed to populate it.  The plan is to use GDN as the database and import process, and build a user-friendly web interface on top of that, linking in external resources like tutorials and AskUbuntu questions, as well as user submitted comments and code snippets.

Now that the spec is (mostly) done, we need to get together some developers who can implement it.  There will be a lot of front-end work (mostly HTML, CSS and Javascript), but also enough backend work (Python and Django) to keep anybody occupied.  I’ve created a Launchpad project for the site, and a team you can join if you’re interested in helping out.

The GDN code and some very basic template are already available. You can get the code from bzr with bzr branch lp:ubuntu-api-website and following the instructions in the DEVELOPMENT file.  I’ll also be running a live App Developer Q&A Session at 1700 UTC today (September 19th), and would be happy to help anybody get the code up and running during that time.

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pitti

I just released PyGObject 3.3.92, for GNOME 3.5.92.

There is nothing too exciting in this release; a couple of small bug fixes and a lot of new test cases. See the detailled list of changes below.

Thanks to all contributors!

Changes:

  • release-news: Generate HTML changelog (Martin Pitt)
  • [API add] Add ObjectInfo.get_abstract method (Simon Feltman) (#675581)
  • Add deprecation warning when setting gpointers to anything other than int. (Simon Feltman) (#683599)
  • test_properties: Test accessing a property from a superclass (Martin Pitt) (#684058)
  • test_properties.py: Consistent test names (Martin Pitt)
  • test_everything: Ensure TestSignals callback does get called (Martin Pitt)
  • argument: Fix 64bit integer convertion from GValue (Nicolas Dufresne) (#683596)
  • Add Simon Feltman as a project maintainer (Martin Pitt)
  • test_signals.py: Drop global type variables (Martin Pitt)
  • test_signals.py: Consistent test names (Martin Pitt)
  • Add test cases for GValue signal arguments (Martin Pitt) (#683775)
  • Add test for GValue signal return values (Martin Pitt) (#683596)
  • Improve setting pointer fields/arguments to NULL using None (Simon Feltman) (#683150)
  • Test gint64 C signal arguments and return values (Martin Pitt)
  • Test in/out int64 GValue method arguments. (Martin Pitt) (#683596)
  • Bump g-i dependency to 1.33.10 (Martin Pitt)
  • Fix -uninstalled.pc.in file (Thibault Saunier) (#683379)

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pitti

I just released PyGObject 3.3.91, for GNOME 3.5.91.

The big new feature in this release (thanks to the release team for granting an exception) is Simon Feltman’s new Signal helper class, which makes defining custom signals a whole lot simpler and more obvious. In the past, you had to do

 class C(GObject.GObject):
    __gsignals__ = {
        'my_signal': (GObject.SIGNAL_RUN_FIRST, GObject.TYPE_NONE,
                      (GObject.TYPE_INT,))
    }

    def do_my_signal(self, arg):
        print("my_signal called with %i" % arg)

whereas now this looks like

class C(GObject.GObject):
    @GObject.Signal(arg_types=(int,))
    def my_signal(self, arg):
        print("my_signal called with %i" % arg)

or even more elegantly when using Python 3 and its new type annotations:

class C(GObject.GObject):
    @GObject.Signal
    def my_signal(self, arg:int):
        print("my_signal called with %i" % arg)

Check out the updated example and docstring for other ways how to use it.

Overrides can now be in a directory different from the one that pygobject installs itself into. These overrides need to put this into their __init__.py at the top:

from pkgutil import extend_path
__path__ = extend_path(__path__, __name__)

and put themselves somewhere into the default PYTHONPATH. This should make it a lot easier for library packages to ship their own overrides for Python.

This new version also comes with a couple of new overrides and bug fixes. See the detailled list of changes below.

Thanks to all contributors!

  • Fix exception test case for Python 2 (Martin Pitt)
  • Bump g-i dependency to >= 1.3.9 (Martin Pitt)
  • Show proper exception when trying to allocate a disguised struct (Martin Pitt) (#639972)
  • Support marshalling GParamSpec signal arguments (Mark Nauwelaerts) (#683099)
  • Add test for a signal that returns a GParamSpec (Martin Pitt) (#683265)
  • [API add] Add Signal class for adding and connecting custom signals. (Simon Feltman) (#434924)
  • Fix pygtkcompat’s Gtk.TreeView.insert_column_with_attributes() (Martin Pitt)
  • Add override for Gtk.TreeView.insert_column_with_attributes() (Marta Maria Casetti) (#679415)
  • .gitignore: Add missing built files (Martin Pitt)
  • Ship tests/gi in tarball (Martin Pitt)
  • Split test_overrides.py (Martin Pitt) (#683188)
  • _pygi_argument_to_object(): Clean up array unmarshalling (Martin Pitt)
  • Fix memory leak in _pygi_argument_to_object() (Alban Browaeys) (#682979)
  • Fix setting pointer fields/arguments to NULL using None. (Simon Feltman) (#683150)
  • Fix for python 2.6, officially drop support for < 2.6 (Martin Pitt) (#682422)
  • Allow overrides in other directories than gi itself (Thibault Saunier) (#680913)
  • Clean up sys.path handling in tests (Simon Feltman) (#680913)
  • Fix dynamic creation of enum and flag gi types for Python 3.3 (Simon Feltman) (#682323)
  • [API add] Override g_menu_item_set_attribute (Paolo Borelli) (#682436)

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