Canonical Voices

Posts tagged with 'javascript'

Michael

I’ve spent a few evenings this week implementing a derbyjs version of the Todo spec for the TodoMVC project [1] – and it was a great way to learn more about the end-to-end framework, and appreciate how neat the model-view bindings really are. Here’s a 2 minute demo showing the normal TodoMVC functionality as well as the collaborative editing which Derby brings out of the box:

 

It’s amazing how simple Derby’s model-view bindings enable the code to be. It’s really just two files containing the functionality:

The other files are just setup (define which queries are allowed, define the express server, and some custom style on top of the base.css from TodoMVC). Well done Nate and Brian, and the DerbyJS community (which seems to be growing quite a bit over the last few weeks)!

[1] I’ve still got a few things todo before I can submit a pull-request to get this added to TodoMVC.


Filed under: javascript

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Michael

Over the last week or so I’ve spent a few hours learning a bit about DerbyJS – an all-in-one app framework for developing collaborative apps for the web [1]. You can read more about DerbyJS itself at derbyjs.com, but here are six highlights that I’m excited about (text version below the video):

 

1. The browser reflects dev changes immediately. While developing, derbyjs automatically reflects any changes you make to styles, templates (and scripts?) as soon as you save. No need to switch windows and refresh, instead they’re pushed out to your browser(s).

2. Separation of templates (views) and controllers. Derbyjs provides a model-view-controller framework that we’ve come to expect, with Handlebars-like templates and trivial binding to any event handlers defined in your controller. Derby also provides standard conventions for file locations and bundles your files for you.

3. Model data is bound to the view – derbyjs automatically updates other parts of your templates that refer to any data which the user changes, but that’s not all…

4. Model data is synced real-time (as you type/edit) – updating the data you are changing in all browsers viewing the same page. The data just synchronises (and resolves conflicts) without me caring how. (OK, well I really do care how, but I don’t *need* to care).

5. The same code runs on both the (node) server and the browser. The code that renders a page after a server request (great for initial page load and search indexing) is one and the same code that renders pages in the browser without (necessarily) hitting the server.

6. My app works offline out of the box. That’s right – as per the demo – any changes made while offline are automatically synced back to the server and pushed out to other clients as soon as a connection is re-established.

It’s still early days for DerbyJS, but it looks very promising – opening up the doors to loads of people with great ideas for collaborative apps who don’t have the time to implement their own socket.io real-time communication or conflict resolution. Hats off to the DerbyJS team and community!

[1] After doing similar experiments in other JS frameworks (see here and here), and being faced with the work of implementing all the server-sync, sockets, authentication etc. myself, I went looking and found both meteorjs and derbyjs. You can read a good comparison of meteorjs and derbyjs by the derbyjs folk (Note: both are now MIT licensed).


Filed under: javascript

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Michael

After experimenting recently with the YUI 3.5.0 Application framework, I wanted to take a bit of time to see what other HTML5 app development setups were offering while answering the question: “How can I make HTML5 app development more fun on Ubuntu” – and perhaps bring some of this back to my YUI 3.5 setup.

I’m quite happy with the initial result – here’s a brief (3 minute) video overview highlighting:

  • Tests running not only in a browser but also automatically on file save without even a headless browser (with pretty Ubuntu notifications)
  • Modular code in separate files (including html templates, via requirejs and its plugins)

 

 

Things that I really like about this setup:

  • requirejs - YUI-like module definitions and dependency specification makes for very clear code. It’s an implementation of the Asynchronous Module Definition “standard” which allows me to require dependencies on my own terms, like this:
    require(["underscore", "backbone"], function(_, Backbone) {
        // In here the underscore and backbone modules are loaded and
        // assigned to _ and Backbone respectively.
    })

    There’s some indication that YUI may also implement AMD in its loader also. RequireJS also has a built in optimiser to combine and minify all your required JS during your build step. With two plugins for RequireJS I can also use CoffeeScript instead of Javascript, and load my separate HTML templates as resources into my modules (no more stuffing them all into your index.html.

  • mocha tests running on nodejs or in the browser – as shown in the above screencast. Once configured, this made it pretty trivial to add a `make watch` command to my project which runs tests automatically (using nodejs’ V8 engine) when files change, displaying the results using Ubuntu’s built-in notification system. (Mocha already has built in growl support for Mac users, it’d be great to get similar OSD notifications built in too).

The setup wasn’t without its difficulties [1], but the effort was worth it as now I have a fun environment to start building my dream app (we’ve all got one right?) and continue learning. I think it should also be possible for me to go back and re-create this nodejs dev environment using YUI also – which I’m keen to try if someone hasn’t already done something similar – or even possibly without needing nodejs? I think the challenge for YUI will be if and when most other modules can be loaded via AMD why, as an app developer, would I want to commit to one monolithic framework release when I can cleanly pick-n-chose the specific versions of small tightly-focused modules that I need (assuming my tests pass). Or perhaps YUI will join in and begin versioning modules (and module dependencies) rather than the one complete framework so that they were available via any AMD loader – that would rock!

Thanks to James Burke (author of RequireJS) and the brunch team for their help!

[1] For those interested, things that were difficult getting this setup were:

  • Many JS libraries are not yet AMD ready (or yet giving support), which means adding shims to load them correctly (or using the use plugin in some cases). And sometimes this gets complicated (as it did for me with expect.js). I don’t know if AMD will get widespread adoption, who knows? A result of this is that many JS libraries are designed to work within the browser or node only (ie. they assume that either window or module/exports will be available globally).
  • Using the coffeescript plugin is great for looking at the code, but the errors displayed when running tests that result from  coffeescript parse errors are often hard to decipher (although I could probably use an editor plugin to check the code on save and highlight errors).
  • A recent nodejs version isn’t yet available in the ubuntu archives for Precise. It wasn’t difficult, but I had to install Node 0.6.12 to my home directory and put its bin directory on my path before I could get started.

If you want to try it out or look at the code, just make sure NodeJS 0.6.12 is available on your path and do:

tmp$ bzr branch lp:~michael.nelson/open-goal-tracker/backbone-test/
Branched 42 revisions. 
tmp$ cd backbone-test/
backbone-test$ make
[snip]
backbone-test$ make test
...........
? 12 tests complete (47ms)

Filed under: javascript, open-goal-tracker, ubuntu

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Michael

I had a few hours recently to try updating my Open Goal Tracker javascript client prototype to use jQuery Mobile for the UI… and wow – it is so nice, as a developer with an idea, not having to think about certain UI issues (such as a touch interface, or just basic widget design). I can see now how ugly my previous play-prototype looked. Here’s a brief demo of the jQueryMobile version (sorry for the mumbling):

 

That’s using jQuery Mobile 1.01 for the UI and YUI 3.5.0PR2 for the MVC client-side framework, although I’m tempted to move over to backbone.js (which is what the YUI application framework is based on, it seems). Backbone.js has beautifully annotated source and a book – Developing backbone applications - which so far seems like very worthwhile reading material.

The prototype can be played with at http://opengoaltracker.org/prototype_fun/


Filed under: javascript, jquery, open-goal-tracker, yui

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mitechie

Just a heads up, this week’s CoffeeHouseCoders (CHC) Detroit-ish will be a bit different. One of the goals of moving the location to the new Caribou was that we get access to the meeting room. This opens up the opportunity for us to have some group discussion and such around various topics. We’re going to give that a shot this week with a group viewing of YUI Theater video viewings and JavaScript discussion.

Most of us do at least some JavaScript in our work and projects so I think it’s relevant and should be fun to geek out before the holidays start up. I’ll have a little projector and speaker and with the new videos from YUIConf 2011 going up, it’ll be nice to set aside some time to catch up on some of the recorded presentations. Take a peek and set aside one or two "must watch" videos for Wed night! Not all of the videos are YUI specific, so it should be useful for all of us doing JavaScript.


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mitechie

Phew, well one day down. I dove head first into Canonical and Launchpad today. It’s a bit amazing the amount of information and parts there are to everything. Everyone welcoming me throughout the day was great, but my head is still spinning a bit for sure.

I managed to get a nice starter walk-through of Launchpad and find my way through a superficial bugfix and merge request. So hey, that wasn’t so bad heh. It’s kind of exciting to throw out all my usual tools I’ve been mastering for a while and start over. Make files, zpt files, ZCA, and YUI run the show. Time to see how people get things done without Fabric, Mako, and SqlAlchemy.

I’m really excited to get to some real change and hope to pick things up quickly. I know a while ago I was disappointed that Launchpad wasn’t taking advantage of some of the Javascript driven UI enhancements that we can do these days. The change of that is already in full swing and my team is looking to land a nice chunk on the bugs UI shortly. Let’s get to work!


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Michael

I’ve been playing around wit h YUI’s new application framework over the past few weeks, basically building on the ToDo list example app, extending it for a basic interface for the Open Goal Tracker project. Here’s a 2 min demo:

I’m loving the MVC separation in the client code, separation of templates, ability to use real links for navigating within the client (which will also work when copy-n-pasted to hit the server) etc.

If anyone is interested, you can play with the code yourself:

$ bzr branch lp:~michael.nelson/open-goal-tracker/html5-client-play
$ cd html5-client-play
$ fab test

which will setup the dev environment and run the django tests… followed by

$ fab runserver

To play with the demo html5 client: http://localhost:8000/static/index.html
To run the javascript unit tests: http://localhost:8000/static/app/tests/test_models.html

or find out more about the purpose of the app with the first 2 mins of this video from a year ago outlining where i hope to go with the application: http://www.youtube.com/watch?v=OT7P-u-86sM (when time permits :) ).


Filed under: javascript, yui

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Sidnei

Just a quick post to get me started at blogging again.

Over the last year (wow, time flies by!) I’ve been working at Canonical, as part of the Landscape team. This is a very diverse team with lots of different skills, and somehow I found myself naturally gravitating towards working more closely on frontend-related issues, of which I could highlight writing YUI3 widgets, speeding up page loading experience and creating a nice testing infrastructure. There’s a ton of things I could write about that, and I really plan to. But today’s entry will be pretty short.

As part of a brain-break task I fixed some of our Javascript tests today so that they would run on Google Chrome. We haven’t been targeting Chrome so far, but that might change soon, driven by Google Analytics stats of people using Landscape.

But, the thing that really caught my attention was the difference in speed between Chrome and Firefox.

For comparison:

Google Chrome 5.0.307.7 beta

$ BROWSER=google-chrome ./bin/test -1vpc --layer=JsTestDriverLayer
Running tests at level 1
Running canonical.testing.javascript.JsTestDriverLayer tests:
Set up canonical.testing.javascript.JsTestDriverLayer in 1.020 seconds.
Running:

Ran 318 tests with 0 failures and 0 errors in 9.545 seconds.
Tearing down left over layers:
Tear down canonical.testing.javascript.JsTestDriverLayer in 0.366 seconds.

Firefox 3.6.3pre

$ BROWSER=firefox ./bin/test -1vpc --layer=JsTestDriverLayer
Running tests at level 1
Running canonical.testing.javascript.JsTestDriverLayer tests:
  Set up canonical.testing.javascript.JsTestDriverLayer in 1.014 seconds.
  Running:
                                                                                                                             
  Ran 318 tests with 0 failures and 0 errors in 15.032 seconds.
Tearing down left over layers:
  Tear down canonical.testing.javascript.JsTestDriverLayer in 0.349 seconds.

Firefox 3.7a3pre

$ BROWSER=firefox-3.7 ./bin/test -1vpc --layer=JsTestDriverLayer
Running tests at level 1
Running canonical.testing.javascript.JsTestDriverLayer tests:
  Set up canonical.testing.javascript.JsTestDriverLayer in 0.804 seconds.
  Running:
                                                                                                                           
  Ran 318 tests with 0 failures and 0 errors in 13.433 seconds.
Tearing down left over layers:
  Tear down canonical.testing.javascript.JsTestDriverLayer in 0.379 seconds.

Disclaimer: Both instances of Firefox were started with the “-safe-mode” flag, which disables all plugins and extensions. Also, as they say around here at Canonical: NOT A METRIC. But interesting still.

If you look closely at this post you might find some hints about things we’ve been working on and which I hope to write about, in addition to general tips and tricks about page speed optimization from experiences in both Landscape and Launchpad.


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