Canonical Voices

Posts tagged with 'developer'

Daniel Holbach

Yesterday we released Ubuntu Touch Preview images for four devices. This is a huge milestone for Ubuntu. We always wanted Ubuntu to be everywhere and the Preview shows quite nicely how well the vision of a design family across different form factors works.

There is quite a bit of work to be done, we all know that, but it’s a giant opportunity for us, the Ubuntu community. Everybody can contribute to the effort and we can show the world how we believe software should look like.

How you can help? Easy.

  • You can install the Ubuntu Touch preview images on a device and test them.
  • You can help out designing and shaping the Ubuntu Touch Core Apps.
  • If you are a bit more experienced with bringing software up on new devices, you can help us porting Ubuntu Touch to new devices.

Did the last point find your interest? Excellent, because we just took the wraps of our Ubuntu Touch Porting guide. This also marks the start of our Ubuntu Touch Port-a-thon. We want to get Ubuntu Touch up and running on as many devices as possible.

If you don’t mind some tinkering, maybe some kernel building, some configuration meddling and flashing your device repeatedly, you might just the person we’re looking for.

The porting guide should help you understand

  • how Ubuntu Touch works internally,
  • which bits are generally involved and where to find them
  • how to submit patches
  • how images are put together
  • how to test them and
  • where to find help

To get you started and into the mood, you might want to join us today, at Friday 22nd February at 15:00 UTC on http://ubuntuonair.com when two super heroes of the Ubuntu Touch project, namely Ricardo Salveti and Sergio Schvezov, are going to talk to us about the technical aspects of the phone and the tablet.

Reliable sources tell us, there’s going to be a surprise announce during the hangout as well.

This is the opportunity we always wanted. Let’s make it happen. Bring Ubuntu to the world in all its beauty.

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John Pugh

The Unity cross-platform development tool version 4 has been released from beta into the growing world of Ubuntu game development. Every Unity developer is now only a few clicks away from publishing in the Ubuntu Software Center with Unity 4.0’s new Linux Deployment Preview. You can download a 30-day preview of all the Pro features, Linux export will always be in the free version.

Cubemen and Rochard are two examples of games built using the Unity game engine and available today through the Ubuntu Software Center. Millions of Unity developers now have the ability to easily deploy games to the most exciting open platform, Ubuntu.

If you just upgraded to Unity 4.0 or are starting out, load up your game, open the Build Settings, and choose the target “Linux” under PC, Mac, Linux Standalone. Then visit the Ubuntu MyApps developer portal, create your new account, and upload.

You say you are not using Unity 4.0 to build your applications? Geez…go get your free download today and get coding!

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Daniel Holbach

I’m quite happy with the progress the Packaging Guide is making. We managed to fix a bunch of bugs this cycle and most importantly we got it into Ubuntu and made it translatable. We only opened translations a couple of weeks ago, but some language teams have been hard at work:

  1. pt_BR.po (18%)
  2. ja.po (14%)
  3. ru.po (9%)
  4. es.po (5%)
  5. id.po (4%)
    de.po (4%)
  6. nl.po (1%)
  7. sv.po (0%)
    fr.po (0%)
    lv.po (0%)
    zh_TW.po (0%)
    hu.po (0%)
    ca.po (0%)

At UDS we decided that for translations which came to a percentage of completion of >= 70% we would build separate packages for those languages. Up until to that percentage we will only keep the translations in Launchpad.

This means there is still some way to go for all of us, but this is a great great step already. Thanks a lot for your hard work on this!

There are obviously many more bugs to fix and we’d love your help.

Bitesize bugs:

Make it prettier:

One bug we’d love to see some help with is #1043232 Packaging Guide FTBFS – it looks like the build fails due to Japanese translations. Right now all translations are disabled, which serves as a workaround for now.

Thanks again to everyone who helped out with the Packaging Guide. Your help has got many many contributors on their way. Keep up the good work!

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John Pugh

We’ve already written about Unity Technologies, supporting publishing applications to Linux in the next release of their platform, Unity 4.0. Canonical attended Unity’s Unite developer conference in Amsterdam, held 21-24 August, to meet with the nearly 1,200 Unity employees and developers and see first hand what to expect in Unity 4.0.

In Amsterdam, the Unite keynote kicked things off with an overview of the past few years and the evolution of Unity. Famed game designer Peter Molyneux, took to the stage and wowed the crowd with his latest game, the soon-to-be-renamed, Curiosity. The afternoon was filled with sessions geared towards developers who use Unity to create amazing games for all sorts of platforms. Thursday had a great session about how to use networking in Unity to create multiplayer games and how the new features in Unity 4.0 can make games come alive.

We already knew that Unity 4.0 is going to be unbelievable! The games that were showcased and won the Unity Awards really raised the bar for Unity development. You can get the lowdown on what Unity 4.0 has to offer, how to upgrade and what you need to run it from the FAQ. The free version of Unity 4.0 will, when released in a few months, include the new Mecanim engine and everything you need to start making incredible games right away. If you need a bit more power, additional effects, more streaming options and other tools, you’ll want to take a look at the Unity Pro 4.0 version. Either way free or pro, the great news is that publishing to Ubuntu is included.

On Friday, David Pitkin and I presented to a eager crowd about how Ubuntu and Unity’s new publish-to-Linux feature would open up their applications to millions of users who have a keen interest in getting their game on and buying games on Ubuntu machines. During and after the sessions we were bombarded with questions about how to get started with Ubuntu and submission requirements for the Ubuntu Software Center. We can’t wait for so many awesome games to arrive on Ubuntu in the coming months.

We had a great time at Unite, met some wonderful developers, played some excellent games, and got the word out on Ubuntu Software Center and publishing games to millions of Ubuntu users.

Get more information about the Ubuntu Software Center and MyApps. Be sure to like us on Facebook and follow @ubuntuappdev on Twitter.

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Daniel Holbach

This morning I woke up and found the sponsoring queue at 103 items! I mailed the ubuntu-devel and ubuntu-motu lists and the current count is down to 81. This is great, but I’m sure we can get it down to 0.

Jani Monoses also filed these bugs to discuss how we can improve our sponsoring strategy:

You might want to join the conversation.

What we need most though is that if you can review code and upload changes, you head over to the sponsoring queue and help reviewing. It’s understandable that after UDS everybody is busy doing merges or jumps head-first into work items, but we also need to help newcomers get their changes reviewed. If you need some help, review our sponsorship best-practices.

If you should want to help on a regular basis, ping me or drop me an email and I’ll add you to the patch pilot schedule and you’ll get monthly reminders.

Rock on everybody! We can be happy we have so many new contributors, let’s don’t let them down! :-)

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Daniel Holbach

I just went over the soon-to-be-released report of the Developer Advisory Team, where we sum up feedback from first-time contributors to Ubuntu Development and many noted that they found developer documentation easily and things generally worked out for them, but they struggled finding stuff to work on.

The Ubuntu Development team has always been good at creating new TODO lists (merges, Debian RC bugs, build failures, heaps of different bug lists and much much more), but you need to know what you are looking for.

Enter Harvest. We created it so it merely aggregates opportunities for Ubuntu developers in a simple web interface. You can select opportunity types and specific sets of packages to narrow down opportunities based on your interests.

If you got some spare time, are interested in Ubuntu development and would like to help, you would do the Ubuntu world a great favour by doing one of the following:

If you are an Ubuntu developer or would like to become one: trying it out and commenting below with your experience. (Bugs can be filed here.)

If you have a great idea on how it could be further simplified, extended or improved, write up your idea and link to it in the comments.

If you are a web developer: please get in touch. Harvest is written using Django and Python and it’s super-easy to extend, improve and fix it – so if you are looking for something to help out with, this might be a great opportunity for you.

Please consider helping out, your contributions will not only help you make better use of Harvest, but many other developers and new contributors as well. :-)

(If you tried it out and it works perfectly for you, let us know too. :-) )

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Daniel Holbach

New contributors who don’t have upload rights to Ubuntu yet get their code reviewed and their packages uploaded by Ubuntu developers. This process is called “sponsoring” and our current process has been in place since pretty much forever. It has even gotten easier over time, so new branches or patches show up on our review queue.

Two years ago when we were struggling with getting code reviewed, we put in place “patch pilots”, a great concept we borrowed from the Bazaar team. We set up a monthly schedule and Canonical provided 4 hours per month per engineer with upload rights to make sure code gets reviewed. This has helped a lot.

Getting closer to the 12.04 release, it looks like we need to put some extra effort in and need some help.

Sponsoring Stats

That’s right we have been hovering around 50 for a while now, dealt with many incoming new requests, but still we don’t get down to 0. If you can review code, please help out.

We all are interested in getting new developers on board. This only works if we review each other’s work, gain each other’s trust and give each other advice.

The Sponsorship queue is where a lot of exchange about this happens and where knowledge is passed on. Help out by reviewing today and help grow our community this way.

This is one of the most valuable contributions to Ubuntu! This matters to all of us.

If you want to see at once glance how we are doing and who’s all helping out, head over to our one glance sponsoring page. (Patches to make it look more Ubuntu-y are very welcome!)

Check the instructions for code review (with lots of tips and tricks) and get your name on the page as well!

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Daniel Holbach

Many engineering teams in the Ubuntu world have made extensive use of User Testing in the last years. This is an important reality check for everyone defining the experience of users. Do my assumptions still hold true? What do users expect? Are there use-cases we never considered? Which steps confuse our users?

The Ubuntu developers, so everyone who builds Ubuntu, integrates pieces to work nicely with each other, maintains packages and produces the distribution we all love, everyone is interested in this kind of feedback.

User testing of the Ubuntu Development process has, if it happened, always been ad-hoc and isolated. This is the reason why we want to look into this again and figure out which parts of the work-flows need to be improved.

Have you thought about contributing to Ubuntu Development before? Did you like the thought of helping improve the distribution millions of users love? If you did, you might be interested in this User Testing initiative. You will only have to read our documentation and send your feedback to Ubuntu Dev email. We in turn will make sure your feedback is put up for discussion and fixed eventually. Also will we will help you on your way if you should get stuck.

This initiative is not to be confused with mentoring. We are not going to do your homework for you or package your app. :-) Instead this will provide a great way for you to get started where you can share your experience with Ubuntu developers, who can help you along, while you provide valuable feedback. Your feedback will be treated confidentially and only published in an anonymised and summarised fashion.

What you need to do? Simple:

This is an experiment we will do until the release of Ubuntu 12.04 (April 26th). This should give us food for thought for the upcoming Ubuntu Developer Summit and depending on the success of the initiative, we will continue it.

Follow @ubuntudev on twitter.com, identi.ca, Google+ or facebook.com to find out more about this initiative and others.

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Daniel Holbach

I’ve been using Google+ Hangouts for a while and some of you might have seen that Jono posted some evidence of these. Mostly I just used them for team calls with a fixed agenda or to keep in touch with friends.

Yesterday I did a free-for-all hangout, using the new “named hangout” feature of Google+. It’s basically like a chat room with a fixed URL, where you can discuss whatever is on your mind. The idea was to create an opportunity to ask and answer questions in a more personal way without having the feeling of interrupting “more important” discussions.

This was a great experience! I didn’t count all nationalities, but I picked up we had people from South Africa, India, Taiwan, Bulgaria, USA at the same time. This was simply awesome.

Ubuntu Developer Hangout

Above it looks like I was hanging out with 35 people at the same time. This wasn’t the case. Unfortunately the hard limit is still 10 people at a time. There are “celebrity hangouts”, where you can record the event and have more people listening in, but unfortunately this takes away the opportunity to get involved.

Sometimes I did have to mute people whose microphone was not set up properly (one time I think heard a rooster in the background), but generally I feel we fared very well.

Many of the people in the hangouts were great Ubuntu fans and thanked for the work Ubuntu developers and contributors in general are doing. It was really heart-warming. Some had programmed before, even in Open Source projects and were keen to help out. So with the screen-sharing functionality I was able to demo how to fix a simple bug which was great.

Thanks also to Evan Broder and Andrew Mitchell who jumped in and answered a few questions as well.

I think I will keep these as an institution for now and announce events over the @ubuntudev twitter/identi.ca/facebook/google+ accounts. If you should ever want to do a hangout session, use the ubuntu-dev hangout, do it and let me know in advance, so I can post this more publicly.

If you have any experience with events like this and have some new ideas, please comment below!

Thanks again every one – this is just a great way to be in touch with the world-wide community of Ubuntu lovers!

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Daniel Holbach

Today is a good day to join Ubuntu development. Here’s your own, personal checklist:

  • You like doing some detective work.
  • Reading some docs or using the terminal does not scare you.
  • You might have tinkered with some source code before.
  • You love Ubuntu and want to help improve it!

Here’s how we are going to help you:

  • We have a bunch of friendly people on #ubuntu-motu on irc.freenode.net who are going to answer all your questions.
  • We have prepared a list of easy tasks for you.
  • We are going to review your changes and help you when you might get stuck.

What you need to do:

It’s a great feeling to fix bugs for millions of users, especially in this release which will be an LTS and used on lots of new devices.

We are looking forward to seeing you there! Just join the channel and say Hi!

 

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Daniel Holbach

As part of our Fix-It Fridays we saw many many new faces joining the #ubuntu-motu IRC channel which always has many helpful developers who are there to answer questions and help if you should get stuck. Still it seems like some feel uncomfortable asking questions or getting their feet wet in this forum.

After some discussion we thought it might make sense to have an additional low-key event where you can show up, get to know everyone and ask whatever you have on your mind. With Google+ Hangouts becoming more and more popular, we will offer a couple of hangouts tomorrow where you can get easily involved and in touch with us.

Daniel hanging out

Building up to this week’s Fix-It Friday, we will be there for you tomorrow, 8th March 2012 at:

in the ‘ubuntu-dev’ hangout.

We are looking forward to seeing you there to give you a warm welcome to our Ubuntu development community. To get an idea of how things work, you might want to check out the first few articles of our Ubuntu Development Guide.

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Daniel Holbach

Welcoming Monday is a lot easier if you have a great weekend to look back to. 32 LoCo teams in 23 countries definitely had a great time at Ubuntu Global Jam.

The Fix-It Friday activity continued for hours and I thought it’d be a nice idea to go through just a few bits that came in and showcase what exactly was done, so it becomes a bit clearer what all constitutes as a “fix” for Ubuntu 12.04.

Before we dive into discussing fixes, I’d like to thank everyone who contributed to the event. The atmosphere was great and super-productive. I hope to see you all next Friday again! :-)

  • Barneedhar had a look at the list of release-critical bugs which were fixed in Debian that haven’t made it to Ubuntu yet. On the list was a motion upload (3.2.12-3.1) which (among other things) fixed Debian bugs 640562 (build failure with libav/0.7.1). This was fixed in Ubuntu as well before, but differently. What Barneedhar did was: review the differences between Debian and Ubuntu and make sure nothing of importance was dropped, then kick off a test-build of the Debian version in current Ubuntu, see if everything still works. The test results were positive, so we could sync the package from Debian and eliminate the delta between Debian and Ubuntu. Excellent work!
  • Leo Iannacone had a look at a bug report about librsvg failing to build. When looking at a bug report, it’s a good idea to first check if you can reproduce it. Leo checked and found that it  still builds on i386 and amd64. Great – the bug could be closed! (Just a tip while we’re at it: If you have an amd64 machine, you can easily build i386 packages, by running ‘pbuilder-dist precise i386 build …’ instead of the regular ‘pbuilder-dist precise build …’.)

A lot of other bug fixes were contributed, patches were reviewed and upload, questions answered, and lots more. Some bug fixes are still being reviewed, some weren’t mtnentioned on the etherpad we used during Fix-It Friday, but lots and lots of new contributors showed up in the last few days (expect an update as part of the weekly “Ubuntu 12.04 Development update”).

Thanks a lot everyone for your great work. You all make Ubuntu as great as it is! :-)

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Daniel Holbach

A lot of really great things are coming together right now: tomorrow we kick off Ubuntu Global Jam for the 12.04 cycle, additionally we will have Fix-It Friday tomorrow!

The Ubuntu developer community is putting a lot of effort into this event. There will be experienced developers who

  • take the time to answer all the questions you have,
  • help you fix problems,
  • review code for you,
  • use the time to clear up the sponsoring queue.

Here’s something you can do for us: get involved! Seriously, the more people show up, the more fun it will be, so if you are still hesitant, just show up: We are friendly, we’ll help out and we will have a great time.

If you want to prepare yourself a bit, check out these articles first: Introduction to Ubuntu development, Getting Set Up and Fixing a bug in Ubuntu. Please also give us feedback about them. If there’s anything unclear, wrong or confusing, we will fix it. We not only want a precise 12.04 release, but also precise Ubuntu development docs!

I’m looking forward to seeing you all tomorrow! :)

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Daniel Holbach

Since I heard it, I always like the idiom “to hit the ground running”. There’s no really good German translation of it, but the thought of arriving somewhere, knowing what to do and how to do it definitely has its charm. In practical terms it’s often hard, especially if there’s complicated rules, tools and processes.

I won’t deny that there’s an interesting learning experience involved if you want to get into Ubuntu development. The experience will involve a couple of round-trips, as there is no one-size-fits-all solution to every single package or piece of software.

The good news is though[1]: it’s a lot easier than you think and we’re there to help you.

On Friday, 2nd March 2012, a lot of Ubuntu developers and contributors are going to be there to actively help you get started with Ubuntu Development. This is a great opportunity to ask all your questions, get to know a bunch of really friendly and helpful people and learn lots and lots about Ubuntu and Open Source development. It will almost be like hitting the ground running.

So you like the idea to help make Ubuntu better for millions of users on servers, desktops, laptops, TVs, phones and elsewhere?

There are two lists of items we want to look into fixing together:

  1. Packages which don’t build anymore.
    If you have worked with compiling source code before, you know that a mistake like a syntax error can get you into a situation where the build is broken and does not succeed. There are lots of other reasons why this might happen, a good idea is usually to review the build log referenced in the link above.
  2. Bugs which have been fixed elsewhere.
    Our bug life cycle works like this: make sure the bug can be reproduced reliably, gather all the information necessary, figure out if it’s an Ubuntu-specific problem or if it happens in the vanilla code of the software authors as well, then forward the bug with all the relevant information upstream. The Launchpad bug tracker is a great tool, which puts us into the situation where we are able to go through bugs which were fixed elsewhere already. Taking these fixes and applying them to Ubuntu is a great target for improvements, especially being eight weeks away from release.

There’s only two things you need to do:

  1. Make yourself familiar with Ubuntu development. Just these three articles will give you a good start: Introduction to Ubuntu development, Getting Set Up and Fixing a bug in Ubuntu. (Feel free to read more if you like. ;-) )
  2. Join us in #ubuntu-motu on irc.freenode.net on Friday, 2nd March 2012 and we will answer all your questions, hang out with you, review code for you and have a good time.

The great thing is: this also coincides with Ubuntu Global Jam, so expect people from all around the globe to hang out and make Ubuntu better.

[1] … and this is where the actual blog post starts. :-)

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Daniel Holbach

WOW. So this was our first Fix-It Friday and there’s still a few to come until release. Here’s what we collectively got through:

What the people above can do, you can do easily! Just make sure you’re there next time. I’m super super happy about Fix-It Friday turned out the first time and as I said above: there will be more… and this one isn’t even over yet! :-)

Thanks everyone and ROCK ON!

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Daniel Holbach

Every Friday
Every Friday…
we hack with you

...we hack together with you...

on Ubuntu

...on Ubuntu.

It's no Rocket Science

It's no Rocket Science...

but rather a lot of fun

...but rather a lot of fun!

Join us

Join us and...

...you'll make lots of friends!

...you'll make lots of friends!

Here’s what you need to do:

  1. Read the first few articles.
  2. Join us in #ubuntu-motu on irc.freenode.net on Friday.
  3. Have fun and start making Ubuntu better!

More info here.

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Daniel Holbach

Some weeks ago, I asked for feedback in a survey about Ubuntu development. Particularly, how well we reach out and how Ubuntu development is generally perceived were focus points of the survey. The great thing is: we had ~350 people replying and we have lots of great feedback and ideas in the results.

You can download the summary (including all the answers) here.

Let’s use all the feedback to make Ubuntu development even easier.

Thanks everyone for your replies!

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Daniel Holbach

I love planning a new Ubuntu release. It’s a great experience to take a few steps back and look at the biggest challenges and opportunities in your area of interest and try to identify the most promising.

Personally, I want us to get better at involving interested Ubuntu users in the development process. We have gotten better and better over the years, but there’s still things we can do better. The fantastic answers in the survey I announced recently helped a lot to see the issues more clearly. (Expect a report of the survey soon.)

So here’s the list of blueprints I registered and where I expect some movement next cycle (feel free to subscribe to any of these, and follow along, if you’re not at UDS):

  • Celebrating developer contributions
    How can we get better at celebrating contributions to Ubuntu development? There is massive amounts of great work going into Ubuntu, some of this is under the radar because it is less visible. Celebrating this more publicly would be both inspiring for those who did the good work, and others who didn’t know about the great work before.
  • Developer Advisory Team
    As opposed to having fully-fledged 1-on-1 mentoring, we might want to think of a much more light-weight approach and coordinate efforts such as: 1) reach out to new contributors, thank them for their work and get feedback, 2) reach out to people who might be ready to apply for upload rights and help them, 3) reach out to contributors that went inactive and get feedback from them and offer help.This should be easily manageable by a small team and would make the developer world a much more social experience.
  • Development documentation improvements
    It’d be worth to discuss the list of open issues of our developer documentation and review the results of the recent survey.
  • Making Harvest rock
    Harvest hasn’t seen much development recently, but we still need a good place to summarise all the needed work in the distribution.Problems both in representation and data should be discussed.
  • Reaching out to future Ubuntu developers
    There is a huge interest in getting involved in Ubuntu development. We want to better reach out to everybody who is interested. The recent survey data will probably help with the discussion of this.
  • Weekly Ubuntu Development News
    We have weekly development updates already, so these can serve as a good piece of news infrastructure. We need to put the project on broader feet and figure out submissions processes, etc. Also are we going to talk about new interesting news bits we might want to include.

These are just the sessions that I will be leading, there will be loads more I’ll attend and contribute to though. :-)

I’m looking forward to this great UDS!

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John Pugh

Things are really ramping up with submissions into the Ubuntu Software Center. With a app per day being submitted, the packaging team is getting busy keeping up with the cool applications arriving!

TRAUMA is likely the most interesting new submission. Very unique. You are in the mind of a traumatized young woman as she has just been in a car accident. You experience her dreams in a interactive way.

Check out the trailer:

Buy TRAUMA from the Ubuntu Software Center.

Books and Magazines

We also added some magazines to the mix. Several recent issues of Ubuntu User magazine by Linux New Media are available on the Software Center. You can find the most recent issues up through Ubuntu User issue #9 which has a section dedicated to Ubuntu 11.04 and Unity. Keep your eyes peeled for book titles about Linux and Ubuntu arriving soon.

Photobomb

Another really interesting title recently released is called Photobomb. It’s described as a “Easy and Social Image Editor”. It’s like a mashup tool for your images. Pretty slick and at $2.99 it’s a cinch to check out. Go buy it and provide some feedback today.

We have some very cool submissions pending the packaging process in the queue. Thanks to all of our interested developers out there we have officially backed up the packaging team! Don’t worry though…we’ll soon work through that backlog and have a lot of new and interesting titles showing up regularly in the software center.

Check them out, provide some feeback, and even submit more!
To submit a new application go to https://myapps.developer.ubuntu.com

And one last thing – keep your eye out for the updated developer.ubuntu.com website coming in early October!

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John Pugh

Things are really ramping up with submissions into the Ubuntu Software Center. With a app per day being submitted, the packaging team is getting busy keeping up with the cool applications arriving!

TRAUMA is likely the most interesting new submission. Very unique. You are in the mind of a traumatized young woman as she has just been in a car accident. You experience her dreams in a interactive way.

Check out the trailer:

Buy TRAUMA from the Ubuntu Software Center.

Books and Magazines

We also added some magazines to the mix. Several recent issues of Ubuntu User magazine by Linux New Media are available on the Software Center. You can find the most recent issues up through Ubuntu User issue #9 which has a section dedicated to Ubuntu 11.04 and Unity. Keep your eyes peeled for book titles about Linux and Ubuntu arriving soon.

Photobomb

Another really interesting title recently released is called Photobomb. It’s described as a “Easy and Social Image Editor”. It’s like a mashup tool for your images. Pretty slick and at $2.99 it’s a cinch to check out. Go buy it and provide some feedback today.

We have some very cool submissions pending the packaging process in the queue. Thanks to all of our interested developers out there we have officially backed up the packaging team! Don’t worry though…we’ll soon work through that backlog and have a lot of new and interesting titles showing up regularly in the software center.

Check them out, provide some feeback, and even submit more!
To submit a new application go to https://myapps.developer.ubuntu.com

And one last thing – keep your eye out for the updated developer.ubuntu.com website coming in early October!

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