Canonical Voices

Posts tagged with 'community'

Jouni Helminen

Ubuntu community devs Andrew Hayzen and Victor Thompson chat with lead designer Jouni Helminen. Andrew and Victor have been working in open source projects for a couple of years and have done a great job on the Music application that is now rolling out on phone, tablet and desktop. In this chat they are sharing their thoughts on open source, QML, app development, and tips on how to get started contributing and developing apps.

If you want to start writing apps for Ubuntu, it’s easy. Check out http://developer.ubuntu.com, get involved on Google+ Ubuntu App Dev – https://plus.google.com/communities/1… – or contact alan.pope@canonical.com – you are in good hands!

Check out the video interview here :)

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Michael Hall

A couple of weeks ago I had the opportunity to attend the thirteenth Southern California Linux Expo, more commonly known at SCaLE 13x. It was my first time back in five years, since I attended 9x, and my first time as a speaker. I had a blast at SCaLE, and a wonderful time with UbuCon. If you couldn’t make it this year, it should definitely be on your list of shows to attend in 2016.

UbuCon

Thanks to the efforts of Richard Gaskin, we had a room all day Friday to hold an UbuCon. For those of you who haven’t attended an UbuCon before, it’s basically a series of presentations by members of the Ubuntu community on how to use it, contribute to it, or become involved in the community around it. SCaLE was one of the pioneering host conferences for these, and this year they provided a double-sized room for us to use, which we still filled to capacity.

image20150220_100226891I was given the chance to give not one but two talks during UbuCon, one on community and one on the Ubuntu phone. We also had presentations from my former manager and good friend Jono Bacon, current coworkers Jorge Castro and Marco Ceppi, and inspirational community members Philip Ballew and Richard Gaskin.

I’d like thank Richard for putting this all together, and for taking such good care of those of us speaking (he made sure we always had mints and water). UbuCon was a huge success because of the amount of time and work he put into it. Thanks also to Canonical for providing us, on rather short notice, a box full of Ubuntu t-shirts to give away. And of course thanks to the SCaLE staff and organizers for providing us the room and all of the A/V equipment in it to use.

The room was recorded all day, so each of these sessions can be watched now on youtube. My own talks are at 4:00:00 and 5:00:00.

Ubuntu Booth

In addition to UbuCon, we also had an Ubuntu booth in the SCaLE expo hall, which was registered and operated by members of the Ubuntu California LoCo team. These guys were amazing, they ran the booth all day over all three days, managed the whole setup and tear down, and did an excellent job talking to everybody who came by and explaining everything from Ubuntu’s cloud offerings, to desktops and even showing off Ubuntu phones.

image20150221_162940413Our booth wouldn’t have happened without the efforts of Luis Caballero, Matt Mootz, Jose Antonio Rey, Nathan Haines, Ian Santopietro, George Mulak, and Daniel Gimpelevich, so thank you all so much! We also had great support from Carl Richell at System76 who let us borrow 3 of their incredible laptops running Ubuntu to show off our desktop, Canonical who loaned us 2 Nexus 4 phones running Ubuntu as well as one of the Orange Box cloud demonstration boxes, Michael Newsham from TierraTek who sent us a fanless PC and NAS, which we used to display a constantly-repeating video (from Canonical’s marketing team) showing the Ubuntu phone’s Scopes on a television monitor provided to us by Eäär Oden at Video Resources. Oh, and of course Stuart Langridge, who gave up his personal, first-edition Bq Ubuntu phone for the entire weekend so we could show it off at the booth.

image20150222_132142752Like Ubuntu itself, this booth was not the product of just one organization’s work, but the combination of efforts and resources from many different, but connected, individuals and groups. We are what we are, because of who we all are. So thank you all for being a part of making this booth amazing.

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Daniel Holbach

What do Kinshasa, Omsk, Paris, Mexico City, Eugene, Denver, Tempe, Catonsville, Fairfax, Dania Beach, San Francisco and various places on the internet have in common?

Right, they’re all participating in the Ubuntu Global Jam on the weekend of 6-8 February! See the full list of teams that are part of the event here. (Please add yours if you haven’t already.)

What’s great about the event is that there are just two basic aims:

  1. do something with Ubuntu
  2. get together and have fun!

What I also like a lot is that there’s always something new to do. Here are just 3 quick examples of that:

App Development Schools

We have put quite a bit of work into putting training materials together, now, you can take them out to your team and start writing Ubuntu apps easily.

Snappy

As one tech news article said “Robots embrace Ubuntu as it invades the internet of things“. Ubuntu’s newest foray, making it possible to bring a stable and secure OS to small devices where you can focus on apps and functionality, is attracting a number of folks on the mailing lists (snappy-devel, snappy-app-devel)  and elsewhere. Check out the mailing lists and the snappy site to find out more and have a play with it.

Unity8 on Desktop

Convergence is happening and what’s working great on the phone is making its way onto the desktop. You can help making this happen, by installing and testing it. Your feedback will be much appreciated.

Unity-8-Is-Starting-to-Look-More-Like-a-Desktop-for-Ubuntu-Video-465329-5

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Michael Hall

For a long time now Canonical has provided Ubuntu LoCo Teams with material to use in the promotion of Ubuntu. This has come in the form of CDs and DVDs for Ubuntu releases, as well as conference packs for booths and shows.

We’ve also been sent several packages, when requested by an Ubuntu Member, to LoCo Teams for their own events, such as release parties or global jams.

Ubuntu Mauritius Team 14.10 Global Jam

This cycle we are extending this offer to any LoCo team that is hosting an in-person Global Jam event. It doesn’t matter how many people are going, or what you’re planning on doing for your jam. The Jam Packs will include DVDs, stickers, pens and other giveaways for your attendees, as well as an Ubuntu t-shirt for the organizers (or as a giveaway, if you choose).

Since there is only a few weeks before Global Jam weekend, and these will be shipped from London, please take your country’s customs process into consideration before ordering. Countries in North America and Europe shouldn’t have a problem, but if you’ve experienced long customs delays in the past please consider waiting and making your request for the next Global Jam.

To get an Ubuntu Global Jam Pack for your event, all you need to do is the following:

  • Register you Global Jam event on the LoCo Team Portal
    • Your event must be in-person, and have a venue associated with it
  • Fill out the community donation request form
    • Include a link to your LoCo Team Portal event in your request
  • Promote your event, before and after
    • Blog about it, post pictures, and share your excitement on social media
      • Use the #ubuntu hashtag when available

You can find all kinds of resources, activities and advice for running your Global Jam event on the Ubuntu Wiki, where we’ve collected the cumulative knowledge from all across the community over many years. And you can get live help and advice any time on the #ubuntu-locoteams IRC channel on Freenode.

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Ben Howard

I am pleased to announce initial Vagrant images [1, 2]. These images are bit-for-bit the same as the KVM images, but have a Cloud-init configuration that allows Snappy to work within the Vagrant workflow.

Vagrant enables a cross platform developer experience on MacOS, Windows or Linux [3].

Note: due to the way that Snappy works, shared file systems within Vagrant is not possible at this time. We are working on getting the shared file system support enabled, but it will take us a little bit to get going.

If you want to use Vagrant packaged in the Ubuntu archives, in a terminal run::

  • sudo apt-get -y install vagrant
  • cd <WORKSPACE>
  • vagrant box add snappy http://goo.gl/6eAAoX
  • vagrant init snappy
  • vagrant up
  • vagrant ssh
If you use Vagrant from [4] (i.e Windows, Mac or install the latest Vagrant) then you can run:
  • vagrant init ubuntu/ubuntu-core-devel-amd64
  • vagrant up
  • vagrant ssh

These images are a work in progress. If you encounter any issues, please report them to "snappy-devel@lists.ubuntu.com" or ping me (utlemming) on Launchpad.net

---

[1] http://cloud-images.ubuntu.com/snappy/devel/core/current/devel-core-amd64-vagrant.box
[2] https://atlas.hashicorp.com/ubuntu/boxes/ubuntu-core-devel-amd64
[3] https://docs.vagrantup.com/v2/why-vagrant/index.html
[4] https://www.vagrantup.com/downloads.html

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Michael Hall

Whenever a user downloads Ubuntu from our website, they are asked if they would like to make a donation, and if so how they want their money used. When the “Community” option is chosen, that money is made available to members of our community to use in ways that they feel will benefit Ubuntu.

I’m a little late getting this report published, but it’s finally done. You can read the report here: https://docs.google.com/a/canonical.com/document/d/1HrBqGjqKe-THdK7liXFDobDU2LVW9JWtKxoa8IywUU4/edit#heading=h.yhstkxnvuk7s

We pretty consistently spend less than we get in each quarter, which means we have money sitting around that could be used by the community. If you want to travel to an event, would like us to sponsor an event, need hardware for development or testing, or anything else that you feel will make Ubuntu the project and the community better, please go and fill out the request form.

 

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Michael Hall

There’s a saying in American political debate that is as popular as it is wrong, which happens when one side appeals to our country’s democratic ideal, and the other side will immediately counter with “The United States is a Republic, not a Democracy”. I’ve noticed a similar misunderstanding happening in open source culture around the phrase “meritocracy” and the negatively-charged “oligarchy”. In both cases, though, these are not mutually exclusive terms. In fact, they don’t even describe the same thing.

Authority

One of these terms describes where the authority to lead (or govern) comes from. In US politics, that’s the term “republic”, which means that the authority of the government is given to it by the people (as opposed to divine-right, force of arms, of inheritance). For open source, this is where “meritocracy” fits in, it describes the authority to lead and make decisions as coming from the “merit” of those invested with it. Now, merit is hard to define objectively, and in practice it’s the subjective opinion of those who can direct a project’s resources that decides who has “merit” and who doesn’t. But it is still an important distinction from projects where the authority to lead comes from ownership (either by the individual or their employer) of a project.

Enfranchisement

History can easily provide a long list of Republics which were not representative of the people. That’s because even if authority comes from the people, it doesn’t necessarily come from all of the people. The USA can be accurately described as a democracy, in addition to a republic, because participation in government is available to (nearly) all of the people. Open source projects, even if they are in fact a meritocracy, will vary in what percentage of their community are allowed to participate in leading them. As I mentioned above, who has merit is determined subjectively by those who can direct a project’s resources (including human resource), and if a project restricts that to only a select group it is in fact also an oligarchy.

Balance and Diversity

One of the criticisms leveled against meritocracies is that they don’t produce diversity in a project or community. While this is technically true, it’s not a failing of meritocracy, it’s a failing of enfranchisement, which as has been described above is not what the term meritocracy defines. It should be clear by now that meritocracy is a spectrum, ranging from the democratic on one end to the oligarchic on the other, with a wide range of options in between.

The Ubuntu project is, in most areas, a meritocracy. We are not, however, a democracy where the majority opinion rules the whole. Nor are we an oligarchy, where only a special class of contributors have a voice. We like to use the term “do-ocracy” to describe ourselves, because enfranchisement comes from doing, meaning making a contribution. And while it is limited to those who do make contributions, being able to make those contributions in the first place is open to anybody. It is important for us, and part of my job as a Community Manager, to make sure that anybody with a desire to contribute has the information, resources, and access to to so. That is what keeps us from sliding towards the oligarchic end of the spectrum.

 

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Daniel Holbach

I’m very happy that folks took notes during and after the meeting to bring up their ideas, thoughts, concerns and plans. It got a bit unwieldy, so Elfy put up a pad which summarises it and is meant to discuss actions and proposals.

Today we are going to have a meeting to discuss what’s on the “actions” pad. That’s why I thought it’d be handy to put together a bit of a summary of what people generally brought up. They’re not my thoughts, I’m just putting them up for further discussion.

Problem statements

  • Feeling that people innovate *with* Ubuntu, not *in* Ubuntu.
  • Perception of contributor drop in “older” parts of the community.
    • Less activity at UDS/vUDS/UOS events (was discussed at UOS too, maybe we need a committee which finds a new vision for Ubuntu Community Planning)?
    • Less activity in LoCos (lacking a sense of purpose?)
    • No drop in members/developers.
  • Less activity in Canonical-led projects.
  • We don’t spend marketing money on social media. Build a pavement online.
  • Downloading a CD image is too much of a barrier for many.
  • Our “community infrastructure” did not scale with the amount of users.
  • Some discussion about it being hard becoming a LoCo team. Bureaucracy from the LoCo Council.
  • We don’t have enough time to train newcomers.
  • Language barriers make it hard for some to get involved.
  • Canonical does a bad job announcing their presence at events.

Questions

  • Why are less people innovating in Ubuntu? Is Canonical driving too much of Ubuntu?
  • Why aren’t more folks stepping up into leadership positions? Mentoring? Lack of opportunities? More delegation? Do leaders just come in and lead because they’re interested?
  • Lack of planning? Do we re-plan things at UOS events, because some stuff never gets done? Need more follow-through? More assessment?

Proposals

  • community.ubuntu.com: More clearly indicate Canonical-led projects? Detail active projects, with point of contact, etc? Clean up moribund projects.
  • Make Ubuntu events more about “doing things with Ubuntu”?
  • Ubuntu Leadership Mentoring programme.
  • Form more of an Ubuntu ecosystem, allowing to earn money with Ubuntu.

Join the hangout on ubuntuonair.com on Friday, 12th December 2014, 16 UTC.

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Daniel Holbach

It’s fantastic that a we have more discussion about where we want our community to go. We get ideas out of it, people communicate and get a common understanding of issues. Jono’s blog post and the ubuntu-community-team mailing list generated a lot of good stuff already. Last week we had an IRC meeting with the CC and discussed governance and leadership in there.

We took quite a bit of notes, and Elfy set up a doc where we note down actions. I would like to suggest we have

Please

  • use Elfy’s action’s doc for submitting agenda items,
  • your agenda item is a concrete proposal or something which could be turned into work items,
  • make sure you’re there,
  • add your name to it!

Looking forward to seeing you there! :-)

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Daniel Holbach

I’m very happy that the ubuntu-community-team mailing list is seeing lots of discussion right now. It shows how many people deeply care about the direction of Ubuntu’s community and have ideas for how to improve things.

Looking back through the discussion of the last weeks, I can’t help but notice a few issues we are running into – issues all to common on open source project mailing lists. Maybe you all have some ideas on how we could improve the discussion?

  • Bikeshedding
    The term bikeshedding has a negative connotation, but it’s a very natural phenomenon. Rouven, a good friend of mine, recently pointed out that the recent proposal to change the statutes of the association behind our coworking space (which took a long time to put together) received no comments on the internal mailing list, whereas a change of the coffee brand seemed to invite comments from everyone.
    It is quite natural for this to happen. In a bigger proposal it’s natural for us to comment on anything that is tangible. Discussions in our community of more technical people you will often see discussions about which technology to use, rather than an answer which tries to comment on all aspects.
  • Idea overload
    Being a creative community can sometimes be a bit of a curse. You end up with different proposals plus additional ideas and nobody or few to actually implement them.
  • Huge proposals
    Sometimes you see a mail on a list which lists a huge load of different things. Without somebody who tracks where the discussion is going, summing things up, making lists of work items, etc. it will be very hard to convert a discussion into an actual project.
  • Derailing the conversation
    You’ve all seen this happen: you start the conversation with a specific problem or proposal and end up discussing something entirely different.

All of the above are nothing new, but in a part of our project where discussions tend to be quite general and where we have contributors from many different parts of the community some of the above are even more true.

Personally I feel that all of the above are fine problems to have. We are creative and we have ideas on how to improve things – that’s great. In my mind I always treated the ubuntu-community-team mailing list as a place to kick around ideas, to chat and to hang out and see what others are doing.

As I care a lot about our community and I’d still like to figure out how we can avoid the risk of some of the better ideas falling through the cracks. What do you think would help?

Maybe a meeting, maybe every two weeks to pick up some of the recent discussion and see together as a group if we can convert some of the discussion into something which actually flies?

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Michael Hall

The Ubuntu Core Apps project has proven that the Ubuntu community is not only capable of building fantastic software, but they’re capable of the meeting the same standards, deadlines and requirements that are expected from projects developed by employees. One of the things that I think made Core Apps so successful was the project management support that they all received from Alan Pope.

Project management is common, even expected, for software developed commercially, but it’s just as often missing from community projects. It’s time to change that. I’m kicking off a new personal[1] project, I’m calling it the Ubuntu Incubator.

get_excited_banner_banner_smallThe purpose of the Incubator is to help community projects bootstrap themselves, obtain the resources they need to run their project, and put together a solid plan that will set them on a successful, sustainable path.

To that end I’m going to devote one month to a single project at a time. I will meet with the project members regularly (weekly or every-other week), help define a scope for their project, create a spec, define work items and assign them to milestones. I will help them get resources from other parts of the community and Canonical when they need them, promote their work and assist in recruiting contributors. All of the important things that a project needs, other than direct contributions to the final product.

I’m intentionally keeping the scope of my involvement very focused and brief. I don’t want to take over anybody’s project or be a co-founder. I will take on only one project at a time, so that project gets all of my attention during their incubation period. The incubation period itself is very short, just one month, so that I will focus on getting them setup, not on running them.  Once I finish with one project, I will move on to the next[2].

How will I choose which project to incubate? Since it’s my time, it’ll be my choice, but the most important factor will be whether or not a project is ready to be incubated. “Ready” means they are more than just an idea: they are both possible to accomplish and feasible to accomplish with the person or people already involved, the implementation details have been mostly figured out, and they just need help getting the ball rolling. “Ready” also means it’s not an existing project looking for a boost, while we need to support those projects too, that’s not what the Incubator is for.

So, if you have a project that’s ready to go, but you need a little help taking that first step, you can let me know by adding your project’s information to this etherpad doc[3]. I’ll review each one and let you know if I think it’s ready, needs to be defined a little bit more, or not a good candidate. Then each month I’ll pick one and reach out to them to get started.

Now, this part is important: don’t wait for me! I want to speed up community innovation, not slow it down, so even if I add your project to the “Ready” queue, keep on doing what you would do otherwise, because I have no idea when (or if) I will be able to get to yours. Also, if there are any other community leaders with project management experience who have the time and desire to help incubate one of these project, go ahead and claim it and reach out to that team.

[1] While this compliments my regular job, it’s not something I’ve been asked to do by Canonical, and to be honest I have enough Canonical-defined tasks to consume my working hours. This is me with just my community hat on, and I’m inclined to keep it that way.

[2] I’m not going to forget about projects after their month is up, but you get 100% of the time I spend on incubation during your month, after that my time will be devoted to somebody else.

[3] I’m using Etherpad to keep the process as lightweight as possible, if we need something better in the future we’ll adopt it then.

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Michael Hall

When things are moving fast and there’s still a lot of work to do, it’s sometimes easy to forget to stop and take the time to say “thank you” to the people that are helping you and the rest of the community. So every November 20th we in Ubuntu have a Community Appreciation Day, to remind us all of the importance of those two little words. We should of course all be saying it every day, but having a reminder like this helps when things get busy.

Like so many who have already posted their appreciation have said, it would be impossible for me to thank everybody I want to thank. Even if I spent all day on this post, I wouldn’t be able to mention even half of them.  So instead I’m going to highlight two people specifically.

First I want to thank Scarlett Clark from the Kubuntu community. In the lead up to this last Ubuntu Online Summit we didn’t have enough track leads on the Users track, which is one that I really wanted to see more active this time around. The track leads from the previous UOS couldn’t do it because of personal or work schedules, and as time was getting scarce I was really in a bind to find someone. I put out a general call for help in one of the Kubuntu IRC channels, and Scarlett was quick to volunteer. I really appreciated her enthusiasm then, and even more the work that she put in as a first-time track lead to help make the Users track a success. So thank you Scarlett.

Next, I really really want to say thank you to Svetlana Belkin, who seems to be contributing in almost every part of Ubuntu these days (including ones I barely know about, like Ubuntu Scientists). She was also a repeat track lead last UOS for the Community track, and has been contributing a lot of great feedback and ideas on ways to make our amazing community even better. Most importantly, in my opinion, is that she’s trying to re-start the Ubuntu Leadership team, which I think is needed now more than ever, and which I really want to become more active in once I get through with some deadline-bound work. I would encourage anybody else who is a leader in the community, or who wants to be one, to join her in that. And thank you, Svetlana, for everything that you do.

It is both a joy and a privilege to be able to work with people like Scarlett and Svetlana, and everybody else in the Ubuntu community. Today more than ever I am reminded about how lucky I am to be a part of it.

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Michael Hall

Last week was our second ever Ubuntu Online Summit, and it couldn’t have gone better. Not only was it a great chance for us in Canonical to talk about what we’re working on and get community members involved in the ongoing work, it was also an opportunity for the community to show us what they have been working on and give us an opportunity to get involved with them.

Community Track leads

This was also the second time we’ve recruited track leads from among the community. Traditionally leading a track was a responsibility given to one of the engineering managers within Canonical, and it was up to them to decide what sessions to put on the UDS schedule. We kept the same basic approach when we went to online vUDS. But starting with UOS 14.06, we asked leaders in the community to help us with that, and they’ve done a phenomenal job. This time we had Nekhelesh RamananthanJosé Antonio ReySvetlana BelkinRohan GargElfy, and Scarlett Clark take up that call, and they were instrumental in getting even more of the community involved

Community Session Hosts

uos_creatorsMore than a third of those who created sessions for this UOS were from the community, not Canonical. For comparison, in the last in-person UDS, less than a quarter of session creators were non-Canonical. The shift online has been disruptive, and we’ve tried many variations to try and find what works, but this metric shows that those efforts are starting to pay off. Community involvement, indeed community direction, is higher in these Online Summits than it was in UDS. This is becoming a true community event: community focused, community organized, and community run.

Community Initiatives

The Ubuntu Online Summit wasn’t just about the projects driven by Canonical, such as the Ubuntu desktop and phone, there were many sessions about projects started and driven by members of the community. Last week we were shown the latest development on Ubuntu MATE and KDE Plasma 5 from non-Canonical lead flavors. We saw a whole set of planning sessions for community developed Core Apps and an exciting new Component Store for app developers to share bits of code with each other. For outreach there were sessions for providing localized ISOs for loco teams and expanding the scope of the community-lead Start Ubuntu project. Finally we had someone from the community kick off a serious discussion about getting Ubuntu running on cars. Cars! All of these exciting sessions were thought up by, proposed by, and run by members of the community.

Community Improvements

This was a great Ubuntu Online Summit, and I was certainly happy with the increased level of community involvement in it, but we still have room to make it better. And we are going to make it better with help from the community. We will be sending out a survey to everyone who registered as attending for this UOS to gather feedback and ideas, please take the time to fill it out when you get the link. If you attended but didn’t register there’s still time, go to the link above, log in and save your attendance record. Finally, it’s never too early to start thinking about the next UOS and what sessions you might want to lead for it, so that you’re prepared when those track leads come knocking at your door.

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Steph Wilson

Community members at the Sprint

Victor and Andrew are two inspiring Community developers that have devoted their spare time to contribute to the Ubuntu Touch Music App team. I sat down with them during the Washington Device Sprint in October where they told us how they drew inspiration from the Design Team, and what drives them to contribute to Ubuntu.

You can read more about Victor and Andrew through their blogs, where they post interesting articles on their work and personal projects.

From left to right: Riccardo, Andrew, Filippo and Victor

From left to right: Riccardo, Andrew, Filippo and Victor

Hey guys, so when did you first get involved with Ubuntu?

Victor: “I started to contribute to the Ubuntu platform in March/April 2013 where I noticed there was no music app, so I started putting one together. It was pretty sketchy to start with, but it worked. I didn’t have a device to test it on so I mostly tested it using the platform on my desktop – so things were a bit hit and miss.

There was also another developer doing a music app, and at the time there was no core capability of playing music through an application for the proposed devices. Michael Hall (Open Source Software Developer) and Alan Pope (Engineering Manager) pulled Daniel Holm and I together, where we merged our core bases and started the music core app.

We didn’t have as much time as other applications, so we more or less sprinted like we are now to get things done. It was very spec driven and specific, which was helpful but sometimes it was hard to put together a full vision of what the designers wanted. So now we are redoing it from the feedback we have gathered, and it’s going pretty well. A little more agile than it was previously as to do thing faster, but it’s been fun the whole time. It’s nice to work on an application that people need and gets visibility, never get sick of hacking at it.”

Andrew: “I’m from North London, where I’m currently studying Software Engineering at Oxford Brookes University. I was working on my own music app where I just taught myself how to do things using my own framework, then I saw that these guys at Ubuntu had a similar problem to me, and so I thought I’d provide a patch. This then built up from there, and now here I am!”

Steph: “It’s amazing that someone can be in their bedroom writing codes and then suddenly your app is on a phone!”

Victor: “The other great thing about it is the Community Managers make it easy and apparent that you can contribute to different projects.”

Andrew: “Yeah someone just got in contact with me and asked me if I wanted to join the team and told me how open source projects work.”

What inspired you to contribute?

Victor: “A lot of my original inspiration was from what the Design Team had previously done. The previous iteration design spec was very large for the music app and it wasn’t as future driven, more just visually pleasing.”

Do you find it hard to implement some designs?

Victor: “We try to make it as close to the designs as we can, but obviously there’s compromises. There was some very flow driven things such as: sized cover arts that were hard to implement, but we can implement them now. It’s nice because they use the same pattern from other applications.”

Andrew: “Usually we just tell the designer that this is just not possible.”

What is it about open source that you like?

Victor: “I have been a user since 2006, but I have never been a large open source developer myself. It is hard to get involved with when you don’t know what you want to contribute to.”

Andrew: “Most applications are so developed already, so you would have to learn the existing code base and develop on it, whereas if you start a new you know everything from the get-go. Seeing your application on the device and knowing it can be on other devices too, is pretty exciting!”

How does it fit into your lifestyles?

Victor: “I’m a software engineer as well, so I write a lot of code. I haven’t really done QML or QT until I started doing these applications with the Ubuntu platform, so it has been a learning experience. I am learning something new from experienced people.”

Have you made any other applications for Ubuntu?

Victor: I’ve made a few games like Piano Tiles, and another that’s kind of like a clone of that but in QML – It’s a simple app but a good time waster haha.”

How much time does it take you to develop an app?

Victor: “It took me like a day. Andrew made a game last night! In 2 hours…”

Andrew: “Yeah we did! Loads of us at the sprint just got together in a room and made a few games.”

So you’re used to working remotely, does that put a barrier against things?

Andrew: “It sometimes delay things. However, you start to build this image of a person, so when you actually get to meet them you start to understand how they are and what makes them tick.

Victor: “Depends on how personal it really needs to be. If you are collaborating together and it’s mostly writing code and coming up with ideas, it doesn’t necessarily need to be face-to-face. It is obviously nicer, but you also get the benefit if the other person is a night owl in a different country where sometimes our hours overlap, two different chunks of time we’re working in.

Andrew: “There’s usually someone on IRC to speak to, it’s like a 24 hour operation haha.”

What’s the vibe like in the Community at the moment?

Victor: “It’s a pretty small Community at the moment, with close ties. Everyone is receptive to feedback, so if it was larger Community I don’t think it would be as receptive.”

Steph: “Thanks for your time guys!”

Here’s a sneaky preview of the music app, more will be revealed soon:

Album detail

Landing page

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Michael Hall

A couple of weeks ago we announced the start of a contest to write new Unity Scopes. These are the Dash plugins that let you search for different kinds of content from different sources. Last week Alan Pope posted his Scopes Wishlist detailing the ones he would like to see. And while I think they’re all great ideas, they didn’t particularly resonate with my personal use cases. So I’ve decided to put together a wishlist of my own:

Ubuntu Community

I’ve started on one of these in the past, more to test-drive the Scope API and documentation (both of which have changed somewhat since then), but our community has a rather large amount of content available via open APIs or feeds, that could be combined into making one really great scope. My attempt used the LoCo Team Portal API, but there is also the Planet Ubuntu RSS feed (also feeds from a number of other websites), iCal feeds from Summit, a Google calendar for UbuntuOnAir, etc. There’s a lot of community data out there just waiting to be surfaced to Ubuntu users.

Open States

My friend Paul Tagliamante works for the Sunlight Foundation, which provides access to a huge amount of local law and political data (open culture + government, how cool is that?), including the Open States website which provides more local information for those of us in the USA. Now only could a scope use these APIs to make it easy for us citizens to keep up with that’s going on in our governments, it’s a great candidate to use the Location information to default you to local data no matter where you are.

Desktop

This really only has a purpose on Unity 8 on the desktop, and even then only for a short term until a normal desktop is implemented. But for now it would be a nice way to view your desktop files and such. I think that a Scope’s categories and departments might provide a unique opportunity to re-think how we use the desktop too, with the different files organized by type, sorted by date, and displayed in a way that suits it’s content.

There’s potential here to do some really interesting things, I’m just not sure what they are. If one of you intrepid developers has some good ideas, though, give it a shot.

Comics

Let’s be honest, I love web comics, you love web comics, we all love web comic. Wouldn’t it be super awesome if you got the newest, best webcomics on your Dash? Think about it, get your XKCD, SMBC or The Oatmeal delivered every day. Okay, it might be a productivity killer, but still, I’d install it.

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Michael Hall

Next week we will be kicking off the November 2014 Ubuntu Online Summit where people from the Ubuntu community and Canonical will be hosting live video sessions talking about what is being worked on, what is currently available, and what the future holds across all of the Ubuntu ecosystem.

uos_scheduleWe are in the process of recruiting sessions and filling out the Summit Schedule for this event, which should be finalized at the start of next week. You can register that you are attending on the Summit website, where you can also mark specific sessions that you are interested in and get a personalized view of your schedule (and an available iCal feed too!) UOS is designed for participation, not just consumption. Every session will have active IRC channel that goes along with it where you can speak directly to the people on video. For discussion sessions, you’re encouraged to join the video yourself when you want to join the conversation.

Moreover, we want you to host sessions! Anybody who has an idea for a good topic for conversation, presentation, or planning and is willing to host the video (meaning you need to run a Google On-Air Hangout) can propose a session. You don’t need to be a Canonical employee, project leader, or even an Ubuntu member to run a session, all you need is a topic and a willingness to be the person to drive it. And don’t worry, we have track leads who have volunteered to help you get it setup.

These sessions will be split into tracks, so you can follow along with the topics that interest you. Or you can jump from track to track to see what everybody else in the community is doing. And if you want to host a session yourself, you can contact any one of the friendly Track Leads, who will help you get it registered and on the schedule.

Ubuntu Development

Those who have participated in the Ubuntu Developer Summit (UDS) in the past will find the same kind of platform-focused topics and discussions in the Ubuntu Development track. This track covers everything from the kernel to packaging, desktops and all of the Ubuntu flavors.

The track leads are: Will CookeŁukasz ZemczakSteve LangasekAntonio Rosales, and Rohan Garg

App & Scope Development

For developers who are targeting the Ubuntu platform, for both apps and Unity scopes, we will be featuring a number of presentations on the current state of the tools, APIs and documentation, as well as gathering feedback from those who have been using them to help us improve upon them in Ubuntu 15.04. You will also see a lot of planning for the Ubuntu Core Apps, and some showcases of other apps or technologies that developers are creating.

The track leads are: Tim PeetersMichael HallAlan Pope, and Nekhelesh Ramananthan

Cloud & DevOps

Going beyond the core and client side, Ubuntu is making a lot of waves in the cloud and server market these days, and there’s no better place to learn about what we’re building (and help us build it) that the Cloud & Devops track. Whether you want to roll out your own OpenStack cloud, or make your web service easy to deploy and scale out, you will find topics here that interest you.

The track leads are: Antonio RosalesMarco CeppiPatricia Gaughen, and José Antonio Rey

Community

The Ubuntu Online Summit is itself a community coordinated event, and we’ve got a track dedicated to helping us improve and grow the whole community. You can use this to showcase the amazing work that your team has been doing, or plan out new events and projects for the coming cycle. The Community Team from canonical will be there, as well as members of the various councils, flavors and boards that provide governance for the Ubuntu project.

The track leads are: David PlanellaDaniel HolbachSvetlana Belkin, and José Antonio Rey

Users

And of course we can’t forget about our millions or users, we have a whole track setup just to provide them with resources and presentations that will help them make the most out Ubuntu. If you have been working on a project for Ubuntu, you should think about hosting a session on this track to show it off. We’ll also be hosting several feedback session to hear directly from users about what works, what doesn’t, and how we can improve.

The track leads are: Nicholas SkaggsElfy, and Scarlett Clark

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Steph Wilson

We sat down with some of Ubuntu’s unsung Community heroes at the recent Devices Sprint in Washington D.C.

Riccardo and Filippo are two young and passionate developers who have adapted their own software to benefit the whole of the Ubuntu Community. We spoke about how and why they contribute to Ubuntu, and what motivates them to keep giving.

The Community hard at work

(Community gathering at the Sprint)

Riccardo Padovani 

Italian Community site:

http://ubuntu.it/

Personal blog:

http://blog.rpadovani.com/

So Riccardo, how did you get involved in Ubuntu?

I started 3 years ago with the Italian Ubuntu Community as they were looking for someone who could manage the website. I was young and wanted to learn about computer science, so I started for myself. While I was contributing I started to understand what was behind the Ubuntu project and their philosophy, and I thought this was a great project for software. So then I started to do stuff for Ubuntu Touch, where I made new friends and at the same time improved my English and computer science skills.

How does working in the Italian Ubuntu Community fit into your lifestyle?

I’m at University, so in the evenings instead of watching television I open my notebook and do some coding. For me it’s very fun. It’s not something I do because someone is telling me to, I do it for me. I prefer writing code than watching TV haha.

What kind of things have you contributed to Ubuntu so far?

Last year I was mainly working on the Reminder App, but now more recently I’ve started to contribute towards the Web Browser. As I use Ubuntu as my main phone I love seeing the improvements in the software I use everyday, as I know I can do something to improve it. People will benefit when the phone is released, more so on the Italian Community Site for example: when there’s something wrong and someone reports it to me, loads of people can see my work and I can fix it. It’s awesome, as I am getting better experience at the same time.

How did you start to contribute to the Community? How does it work?

I started to use Ubuntu in 2008, but before 2012 I did nothing until I found a project I wanted to get involved with. I think for every project and Community you need to find something you love and want to improve. Opening a new bug when something is wrong is the first step to contributing to an Ubuntu project.

First you find out how the Community works and then you begin to know who you can speak to, which then graduates into a natural evolution.

Does your Community regularly meet-up?

It depends on the team, as some teams are split and do different things. Every 6 months we have a meeting where we can have a beer and socialise. The rest of the year we try to do public hangouts, and then private hangouts on what we’re doing in the next month or so.

Do you find these sprints helpful?

I think during this sprint it takes more energy to do code, because I’m busier talking to people and learning new things. For the people who can or have taught me something I can meet them and say thank you in person, it is nice.

Filippo Scognamiglio

Personal blog:

http://swordfishslabs.wordpress.com/

Hey Filippo, so tell me how did you get involved with Ubuntu?

I started with some gaming applications where I first made MineSweeper. MineSweeper is not in the Ubuntu Store at the moment due to some technicalities and design issues, but it’s all working and should be implemented soon. I also made another game called Ubuntu Netwalk where you connect sources of energy to destinations and then rotate the pieces to solve the puzzle.

I started a new project that was completely unrelated to Ubuntu, which was a terminal emulator. A terminal emulator is a program that emulates a video terminal within some other display architecture.

I published a video of my work and no one cared at the start, but then a few months after I made another video and everyone loses their mind! I was really busy answering emails and questions about it. Then David Planella (Ubuntu Community Team Manager) approached me and asked me to import the terminal to the Ubuntu Touch, as the engine was the same, and so that’s where my Ubuntu story really began.

So, what’s your background?

I am currently studying Computer Engineering at University back in Italy.

Being part of a Community, what does it mean?

I wasn’t part of the Community before doing something relevant, then I got a part after I was approached. Usually people first start with commenting on the forums or fixing bugs, where you begin to build a presence in the Community. For me it was just like falling from the sky, now I want to be more involved in the Community. I never knew all these guys, today I only knew Riccardo, Alan Pope (Engineering Manager) and David Planella through email exchange, that’s it!

How’s the Sprint going for you? 

The Sprint itself is a nice opportunity to see the USA as it is my first time here. For me it is a great opportunity to finally meet the people I have been working with remotely and say thanks. I find it hard when I work from home as you’re on your own, but now I’m here at the sprint I can go grab people and interact more.

When I compare myself to my schoolmates who aren’t involved in Ubuntu or other projects, I can see the benefits it will give me in my career after university.

What motivates you? 

I get motivated by the people I can learn from. In Ubuntu I’m involved with people who are much more experienced than me, so they can teach me new things and I can produce at the same time. Learning from others on your own project or part of Ubuntu is not possible with closed source projects, because with closed source you can have an opinion on what’s good or not. They can’t tell you should do this, they simply have an external point of view.

Another good thing about open source is that you can do a lot more things with less effort. My terminal was taken from another terminal, if it wasn’t open source I would have had to write the terminal from the engine to the user interface. I drew influenced from other engines that have been made and then adapted it to my needs, of which those people who made that engine probably took it from someone else – that’s the beauty of open source.

I am happy if my project goes on and influences something/someone else, and they can take my software and adapt it to their own needs.

(From left to right: Riccardo, Andrew, Filippo and Victor)

(Community meal out)

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Nicholas Skaggs

Sprinting in DC: Friday

This week, my team and I are sprinting with many of the core app developers and other folks inside of Ubuntu Engineering. Each day I'm attempting to give you a glimpse of what's happening.

Friday brings an end to an exciting week, and the faces of myself and those around me reflect the discussions, excitement, fun and lack of sleep this week has entailed.

Bubbles!
The first session of the day involved hanging out with the QA team while they heard feedback from various teams on issues with quality and process within there project. Always fun to hear about what causes different teams the most issues when it comes to testing.

Next I spent some time interviewing a couple folks for publishing later. In my case I interviewed Thomi from the QA team and Zoltan from the SDK team about the work going on within there teams and how the last cycle went. The team as a whole has been conducting interviews all week. Look for these interviews to appear on youtube in the coming weeks.

Thursday night while having a look through a book store, I came across an ad for ubuntu in Linux Voice magazine. It made me smile. The dream of running ubuntu on all my devices is becoming closer every day.


I'd like to thank all the community core app developers who joined us this week. Thanks for hanging out with us, providing feedback, and most of all for the creating the wonderful apps we have for the ubuntu phone. Your work has helped shaped the device and turn it into what it is today.

Looking back over the schedule there were sessions I wish I had been able to attend, and it was wonderful catching up with everyone. Sadly my flight home prevented me from attending the closing session and presumably getting a summary of some of these sessions. I can say I was delighted to talk and interact with the unity8 team on the next steps for unity8 on the desktop. I trust next cycle we as a community can do more around testing there work.

As I head to the airport for home, it's time to celebrate the release of utopic unicorn!

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Nicholas Skaggs

Sprinting in DC: Thursday

This week, my team and I are sprinting with many of the core app developers and other folks inside of Ubuntu Engineering. Each day I'm attempting to give you a glimpse of what's happening.

Today started with some UOS planning which is happening in a couple short weeks. If you haven't yet put it on your calendar, please do so! And plan to not only attend, but consider submitting a session as well. The users track might be just the place for your session. Session topics can be about anything ubuntu related you might want to share or discuss with others.

As the week has progressed I've enjoyed getting to know the core apps developers better. Today we met with all of them to hear feedback on how the projects have been going. Lots of good discussion was had discussing how things like meetings and reviews work, individual project needs and actions that could be taken to improve all of the projects. It's wonderful to have everyone in the same place and able to talk.


After lunch the QA team discussed manual testing and proposed utilizing moztrap for some of the manual testing they are undertaking as part of the CI process for ubuntu touch images. While it is too early to say what implications this will have on manual testing from a community perspective, I'm happy to see the conversation has begun around the current issues facing manual tests. I'm also happy someone else is willing to be a guinea pig for changes like this! For image testing, the qatracker has served us well and will continue to do so, but I hope in the future we can improve the experience. In fact, we have done work in this area recently, and would love to hear from anyone who wants to help improve the qatracker experience. So, whether or not a migration to moztrap occurs at some point, the future looks bright.

The core app developers also got a chance to both get and receive feedback from the SDK and design teams. The deep dives into applications like calendar were very much appreciated and I expect those suggestions will filter into the applications in the near future. As usual the core apps developers came prepared with suggestions and grievances for the SDK team, as well as praises for things done well.

Finally to end the day, we discussed developer mode on the device. Rather than talk about the history of how it was implemented, let me share with you the future. Rather than locking adb access via a password, we'll utilize certificates. The password based solution already will ensure your locked device isn't vulnerable to nefarious humans who might want to connect and steal your data or reflash your phone. However, things like passwordless sudo will be possible with using certificates. In addition if security is the bane of your existence, you will be able to enable developer mode without setting a password at all.

Whew, today was very full!

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Nicholas Skaggs

Sprinting in DC: Wednesday

This week, my team and I are sprinting with many of the core app developers and other folks inside of Ubuntu Engineering. Each day I'm attempting to give you a glimpse of what's happening.

To kick off the day, I led a session on something that has been wreaking havoc for application test writers within the core apps -- environment setup. In theory, setting up the environment to run your test should be easy. In practice, I've found it increasingly difficult. The music, calendar, clock, reminders, file manager and other teams have all been quite affected by this and the canonical QA team and myself have all pitched in to help, but struggled as well. In short, a test should be easy to launch, be well behaved and not delete any user data, and be easy to setup and feed test data into for the test process. I'm happy to report that the idea of a permanent solution has been reached. Now we must implement it of course, but the result should be drastically easier and more reliable test setup for you the test author.

I also had the chance to list some grievances for application developers with the QA team. We spoke about wanting to expand the documentation on testing and specifically targeted the need to create better templates in the ubuntu sdk for new projects. When you start a new project you should have well functioning tests, and we should teach you about how to run them too!



Just before lunch the community core app developers were able to discuss post-RTM plans and features. A review of the apps was undertaken and some desire for new designs or features were discussed. Terminal is being rebuilt to be more aligned with upstream. Music is currently undergoing a re-design which is coming along great. Calculator is anxious to get some design love. Reminders potential for offline notetaking as well as potential name changes were all discussed. Overall, an amazing accomplishment by all the developers!

After lunch, I spent time confirming the fix for a longstanding bug within autopilot. The merge proposal for fixing this bug has been simmering all summer and it's time to get it fixed. The current test suites for calendar and clock have been impacted by this and have already had regressions occur that could have been caught had tests been able to be written for this area. Having myself, the autopilot team, and the calendar developers in one place made fixing this possible.

To end the day, I spent some time attending sessions for changes to CI and learning more about the coming changes to CI within ubuntu. In summary the news is wonderful. CI will test using autopkgtest, and all of ubuntu will come under this umbrella -- phone, desktop, everything. If it's a package and it has tests, we will do all of the autopkgtest goodness currently being done for the distro.

The evening closed with a bit of fun provided by a game making hackathon using bacon2d and the hilariously horrible "Turkish Star Wars". We could always use more games in the ubuntu app store, and I hear there might even still be a pioneers t-shirt or two left if you get it in early!

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