Canonical Voices

Posts tagged with 'canonical'

roaksoax

For a while, I have been wanting to write about MAAS and how it can easily deploy workloads (specially OpenStack) with Juju, and the time has finally come. This will be the first of a series of posts where I’ll provide an Overview of how to quickly get started with MAAS and Juju.

What is MAAS?

I think that MAAS does not require introduction, but if people really need to know, this awesome video will provide a far better explanation than the one I can give in this blog post.

http://youtu.be/J1XH0SQARgo

 

Components and Architecture

MAAS have been designed in such a way that it can be deployed in different architectures and network environments. MAAS can be deployed as both, a Single-Node or Multi-Node Architecture. This allows MAAS to be a scalable deployment system to meet your needs. It has two basic components, the MAAS Region Controller and the MAAS Cluster Controller.

MAAS Architectures

Region Controller

The MAAS Region Controller is the component the users interface with, and is the one that controls the Cluster Controllers. It is the place of the WebUI and API. The Region Controller is also the place for the MAAS meta-data server for cloud-init, as well as the place where the DNS server runs. The region controller also configures a rsyslogd server to log the installation process, as well as a proxy (squid-deb-proxy) that is used to cache the debian packages. The preseeds used for the different stages of the process are also being stored here.

Cluster Controller

The MAAS Cluster Controller only interfaces with the Region controller and is the one in charge of provisioning in general. The Cluster Controller is the place the TFTP and DHCP server(s) are located. This is the place where both the PXE files and ephemeral images are being stored. It is also the Cluster Controller’s job to power on/off the managed nodes (if configured).

The Architecture

As you can see in the image above, MAAS can be deployed in both a single node or multi-node. The way MAAS has being designed makes MAAS highly scalable allowing to add more Cluster Controllers that will manage a different pool of machines. A single-node scenario can become in a multi-node scenario by simply adding more Cluster Controllers. Each Cluster Controller has to register with the Region Controller, and each can be configured to manage a different Network. The way has this is intended to work is that each Cluster Controller will manage a different pool of machines in different networks (for provisioning), allowing MAAS to manage hundreds of machines. This is completely transparent to users because MAAS makes the machines available to them as a single pool of machines, which can all be used for deploying/orchestrating your services with juju.

How Does It Work?

MAAS has 3 basic stages. These are Enlistment, Commissioning and Deployment which are explained below:

MAAS Process

Enlistment

The enlistment process is the process on which a new machine is registered to MAAS. When a new machine is started, it will obtain an IP address and PXE boot from the MAAS Cluster Controller. The PXE boot process will instruct the machine to load an ephemeral image that will run and perform an initial discovery process (via a preseed fed to cloud-init). This discovery process will obtain basic information such as network interfaces, MAC addresses and the machine’s architecture. Once this information is gathered, a request to register the machine is made to the MAAS Region Controller. Once this happens, the machine will appear in MAAS with a Declared state.

Commissioning

The commissioning process is the process where MAAS collects hardware information, such as the number of CPU cores, RAM memory, disk size, etc, which can be later used as constraints. Once the machine has been enlisted (Declared State), the machine must be accepted into the MAAS in order for the commissioning processes to begin and for it to be ready for deployment. For example, in the WebUI, an “Accept & Commission” button will be present. Once the machine gets accepted into MAAS, the machine will PXE boot from the MAAS Cluster Controller and will be instructed to run the same ephemeral image (again). This time, however, the commissioning process will be instructed to gather more information about the machine, which will be sent back to the MAAS region controller (via cloud-init from MAAS meta-data server). Once this process has finished, the machine information will be updated it will change to Ready state. This status means that the machine is ready for deployment.

Deployment

Once the machines are in Ready state, they can be used for deployment. Deployment can happen with both juju or the maas-cli (or even the WebUI). The maas-cli will only allow you to install Ubuntu on the machine, while juju will not only allow you to deploy Ubuntu on them, but will allow you to orchestrate services. When a machine has been deployed, its state will change to Allocated to <user>. This state means that the machine is in use by the user who requested its deployment.

Releasing Machines

Once a user doesn’t need the machine anymore, it can be released and its status will change from Allocated to <user> back to Ready. This means that the machine will be turned off and will be made available for later use.

But… How do Machines Turn On/Off?

Now, you might be wondering how are the machines being turned on/off or who is the one in charge of that. MAAS can manage power devices, such as IPMI/iLO, Sentry Switch CDU’s, or even virsh. By default, we expect that all the machines being controlled by MAAS have IPMI/iLO cards. So if your machines do, MAAS will attempt to auto-detect and auto-configure your IPMI/iLO cards during the Enlistment and Commissioning processes. Once the machines are Accepted into MAAS (after enlistment) they will be turned on automatically and they will be Commissioned (that is if IPMI was discovered and configured correctly).. This also means that every time a machine is being deployed, they will be turned on automatically.

Note that MAAS not only handles physical machines, it can also handle Virtual Machines, hence the virsh power management type. However, you will have to manually configure the details in order for MAAS to manage these virtual machines and turn them on/off automatically.

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Sidnei

Due to some unplanned traveling I ended up near the Bay Area last week, more specifically Canonical was holding an internal Cloud Sprint in Oakland, CA, and Martin asked me to participate and push our agenda for the upcoming click packages upload and download services, which need to be live by October at least on its simplest form. But I’ll tell you more about that in a separate post.

What I want to share with you today is the joy of being able to connect with old friends and recollect memories, as I mentioned I was longing for in my last post. In those few days I was in California I managed to catch up with Limi and Philipp, said an en passant hi to Rob Miller at the Mozilla SF office, had dinner with Gustavo, walked around the city with Fernando, Alberto, and Geoff, ending up at an amazing Chinese restaurant pretty much by accident, paid a visit to Marlon, who took me on a guided tour of the Facebook HQ followed by lunch at The Cheesecake Factory which I couldn’t refuse. It was exausting, but really great catching up with everyone!

A recurring topic between all of us was the general issues that all of our companies (Mozilla, Canonical, Facebook) have with general public perception. Most interestingly perhaps is the similarity between Canonical and Facebook when it comes down to privacy matters, how there seems to be a disconnect between the internal and external messaging on those matters, and how much the public perception is biased by the media and the very loud minority of privacy tinfoil hat zealots. I wish I could do more to help with solving that. Perhaps pushing for more transparency, better communication at least from the technical side of things could be a way to improve that.

Tech talks aside, I was simply overwhelmed by how much my kids’ pictures and videos are popular amongst friends. Every single person that I talked to was quick to mention that as the very first thing. Oddly, that generally does not reflect in likes and comments on those Facebook posts, which is an interesting observation. Are people generally afraid of clicking that Like link or is it too much effort for them? I’m sure it would do for a great usability study.

I hope to explore a bit more on the outcome of the sprint on a later post. Suffice to say that I was really glad to be present and contribute some feedback to all the planning that’s going into the next cycle, and the opportunity to meet some old friends while at it was invaluable. Looking forward to be doing more of that in the coming months, at FISL and PythonBrasil.

As an article I’ve read yesterday mentioned, we tech heads seem to live on a bubble that mostly bounces between social networks and having post work hours drinks with colleagues, usually from the same company. I wish we could all be more social in the physical world, and talk more about things that are not so tech-related. About life, and family, and non-work things, and enjoy ourselves more.

And headed straight into the shining sun.


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olli

The second iteration of our virtual UDS is coming up tomorrow 5/14 and will go until Thursday 5/16, running from 1400 UTC to 2000 UTC. Out of all the proposed sessions I wanted to highlight the ones relevant to Unity & friends: Content Handling on Ubuntu/Unity General X.Org plans for Saucy Core Apps in Ubuntu Touch [...]

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Ben Howard

Over the course of working with Microsoft on Windows Azure, we have had the goal of bringing the same experience on Azure as our users have on EC2. As part of our QA process, we publish daily images (http://cloud-images.ubuntu.com) for EC2 and OpenStack users.

Today, I am pleased to announce that Windows Azure Cloud Image dailies are now being published for Ubuntu Server 12.04 LTS, 12.10, 13.04 and the current development version 13.10. Due to the way that Windows Azure image publication works, these images will appear with in a three or four hours of the EC2 images and will be published to all Windows Azure regions.

However, the daily images will not be available in the Windows Azure Gallery; these images are published to API users. In the coming weeks, we'll throw up some pages to help our API users find the current images, but for now, you can use the API Query tools to find the images.

The initial daily images are:

  • Ubuntu_DAILY_BUILD-precise-12_04_2-LTS-amd64-server-20130502-en-us-30GB
  • Ubuntu_DAILY_BUILD-raring-13_04-amd64-server-20130501-en-us-30GB
  • Ubuntu_DAILY_BUILD-saucy-13_10-amd64-server-20130502-en-us-30GB  
As you can see, daily builds are clearly marked as "DAILY_BUILD" and include both the code name and the version number. Canonical provided images are all prefixed with our publisher GUUID of "b39f27a8b8c64d52b05eac6a62ebad85__"

While we make every effort at maintaining quality, daily images are not officially supported and may have issues as they are not rigorously QA'ed. As part of our release process, we take a daily, put it through QA and then promote the image.  If you see any problems with any of the daily builds, please head over to Launchpad.net and file us a bug.

For those who need a primer on using the Azure CLI Tool, our friends over at Microsoft have a really good explanation here. After you get it all setup, you should see all versions of the released Ubuntu Cloud Images and the dailies.

Finally, our daily image publishing will be restricted to the last five images for any one series. Like on EC2, all versions of Ubuntu Server released Cloud Images will remain indefinitely, with the exception of the pre-Windows Azure GA images (i.e. images with a serial of less than 20130414).

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ssweeny

Raring to go

Raring to go.

Congratulations to the Ubuntu team on another great release! Of course I repeat myself.

I’ve been really impressed with the performance en-slickening in 13.04. It really snaps on my desktop, laptop… and Nexus 7 :)

As usual, you can take a tour online, or just go grab it!

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Michael Hall

Back again for one more article on developing an Ubuntu SDK app.  This one might be short,  but it covers one of the cooler bits of magic that QML gives you: Transitions.  But first, be sure to read the previous articles in this series!

Transitions

It used to be that if you wanted to animate parts of your app, you had to setup timers, calculate distances and speeds, program each step along the way, and do it all without killing the user’s CPU.  Sure it could be done, it was done, but it wasn’t easy.  QML is different, QML Transitions aren’t something you have to bolt on yourself, they’re built in at the foundation.

A Transition is defined as a collection of Animation components that can change different properties in different ways, triggered automatically by a change in a component’s state or other properties.  All you, the developer, needs to do is tell QML what you want to change, and how.

ListView Event Transitions

QML offers a variety of ways to define transitions, depending on what you need.  All Items have a transitions  property, which takes a list of Transition instances that will be called whenever the Item’s state property is changed.  You can also define a Transition for any property change using the “Behavior on <property> {}” syntax, which creates a Transition for changes on the named property.

But for me, it was a third item that fit best.  QML’s ListView component has several properties that take a Transition instance, properties such as add and remove, which correspond to an item being added or removed from the ListView.  These transitions are then applied to the delegate ListItem component when it is being added or removed.  I used these properties to make the items slide in and out of view when changing subreddit, or moving from one page to another.

    ListView {
        id: articleList
        ...
        add: Transition {
            id: addAnimation
            property bool forward: true
            SequentialAnimation {
                NumberAnimation { properties: "x"; from: addAnimation.forward ? articleList.width : -articleList.width; to: 0; duration: 300 }
            }

        }
        remove: Transition {
            id: removeAnimation
            property bool forward: true
            SequentialAnimation {
                NumberAnimation { properties: "x"; from: 0; to: removeAnimation.forward ? -articleList.width : articleList.width; duration: 300 }
            }
        }
    }

At first I just had transitions going in one direction, but I wanted to give some implicit meaning to them, going one direction for “more results” and another for “new results” (reload, change subreddit, etc).  That’s why I added the extra forward property, which is used to determine the direction of the transition.

You can see it in action in this video:

Next Time: Who knows?

This is the last revision currently in my bzr branch.  I have some other code in the works, for Sharing using the new Friends service, and HUD integration.  But for one reason or another, neither is working quite the way I want it yet, and they haven’t been committed to my branch yet.  There were typically several days between revisions when I was developing uReadIt, and I’ve been blogging about it nearly every day since my first post.  Once I have some time to hack on uReadIt some more, I will have more to write about, so stay tuned!

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Joshua Hoover

Since launching the Ubuntu One music store on the web there has been a steady flow of traffic to the web store and away from the store embedded in Rhythmbox on Ubuntu. The music store in Rhythmbox is operated separately from the one on the web, which means it requires a fair amount of additional work to keep it running smoothly. In order to make the music store better for everyone, regardless of what device they may be using at any given moment, we’re focusing on the web music store and removing the store from Rhythmbox in Ubuntu 13.04 as well as from previous releases, Ubuntu 12.04 LTS and 12.10 via a stable release update. With this change, all Ubuntu One music purchases will be made at https://one.ubuntu.com/music-store instead of in Rhythmbox. Your purchases will still automatically be delivered to your cloud storage, download to your computer and be available in Rhythmbox. Of course, if you have a music streaming subscription, you can also stream all your music from the web, Android, or iOS.

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Michael Hall

I’ve blogged three times now, here, here and here, highlighting some of the apps being written with the Ubuntu SDK.  Well after covering 44 of them, and more already popping up since yesterday’s article, we’ve decided that we need to start getting these into the Ubuntu Touch Preview images so that people can try them out on supported devices, give the developers real-use feedback and bug reports, and generally promote the amazing work being done by our community of app developers.

The Collection

So Alan Pope (popey) and I have kicked off what we’re calling the App Collection, which are apps being developed outside of the scope of our Core Apps project, but that we still want to support, promote, and  guide through the process of getting them ready for deployment to Ubuntu devices.  This means we’re going to commit to helping developers get their apps packaged, and we’re going to be uploading them to a new PPA specifically for these apps.

The Apps

We’re starting out by collecting a list of known apps, with information about where to find their source code, the status of packaging for the app, and finally whether they are available in the PPA or not.  I seeded the list with the apps I’ve been blogging about, but it’s open to anybody who has an app, or knows about an app, to add it to this list.

Apps should be in a usable state before adding them to the list, and should perform a function that might be of interest to a user or tester.  Hello World apps are great for learning, but it’s not really something that you want to promote to users.

Packaging

You don’t have to know about Debian packaging to get your app in our PPA, we’re going to help you bootstrap and debug your package.  Our goal is to provide the minimal amount of packaging necessary for your app to be installable, on the desktop or on devices, and work properly.  Of course, if you can provide packaging for your app, that will greatly speed up the process of getting it into the PPA.

We would also welcome any help from packagers. Even if you don’t have an app of your own, you can help support the app developer community by spending some time getting their packaging in order.  QML apps are relatively simple when it comes to packaging, so a seasoned packaging veteran could probably knock one out in a matter of minutes.

PPA Review

You won’t have to conform to all of the requirements that you will to get into the Ubuntu archives, and there won’t be a lengthy review process.  The Apps Collection is offered up for users to evaluate and test Ubuntu Touch and apps written for it, there is no guarantee of stability or security.  Generally if it installs and runs, we’ll include it in the PPA.  But we’re not crazy, and we won’t be uploading apps that are obviously malware or detrimental to the user or platform.

Preview Image Review

Your app will need to go through a more intense review before being approved to go into the default install of the Ubuntu Touch Preview.  You code will be inspected by the engineers responsible for the preview images, to make sure it won’t cause any problems with stability or security that would interfere with the primary goal of the preview images, which is showing off the incredible user experience that Ubuntu provides on touch devices.

Inclusion

Once it’s ready, your app will join the default apps being developed by Canonical, as well as Core Apps being developed by other members of the community in collaboration with Canonical project managers, as part of the demonstration platform for Ubuntu Touch.

This is a great opportunity for you, as a developer, to get your app in the hands of a large number of early adopters.  It’s also a great opportunity for us, being able to promote off our platform and how it is being used by the app developer community.

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Michael Hall

The excitement around the Ubuntu SDK and application development is still going strong, both on the Ubuntu Touch Core Apps side and with independent developers. So strong, in fact, that it’s time for another round of updates and spotlights on the work being done.

Core Apps in the Touch Preview

Some big news on the Core Apps side is that they are now being reviewed for inclusion in the daily Ubuntu Touch Preview images being developed by Canonical for the Nexus family of devices, and by community porters to a growing number of others.

Now that all of the Core Apps are being regularly built and packaged in the Core Apps PPA, they can be easily installed on desktops or devices.  And, after being reviewed by the team building the Ubuntu Touch Preview images, three of them have been selected to be part of the default installed application set. So please join me in congratulating the developers who work to them.

For the Calendar, Frank MertensKunal Parmar and Mario Boikov have done a fantastic job implementing the unique design interactions that were defined by Canonical’s design team.  For the Calculator, Dalius DobravolskasRiccardo Ferrazzo and Riccardo Padovani were able to quickly build something that is not only functional, but offers unique features that set it apart from other standard calculators.  Finally, the Clock app, where Juha Ristolainen, Nick Leppänen LarssonNekhelesh Ramananthan and Alessandro Pozzi have put together a visually stunning, multi-faceted application that I just can’t get enough of.

New Independent App Development

In addition to the work happening on the Core Apps, there has been a continuous development by independent app developers on their own projects.

LoadShedding

Load shedding (or rolling blackouts) are a way for electricity utilities to avoid being overloaded by energy demands at peak times.  This an be an inconvenience, to say the least, especially if you don’t know it’s coming.  Maybe that’s why developer razor created this LoadShedding schedule app.

Multi-Convert

Multi-Convert was originally an Android application, written in HTML5, that is now being ported to Ubuntu.  Multi-Convert allows real-time conversion of weight, length, area, volume and temperature between different standard units.

 TV Remotes

I ran across not one, but two different apps for the remote control of home-theater-PCs, bringing the promise of your mobile phone as a “second screen” to Ubuntu Touch.

First is Joseph Mills (who also created a Weather app featured in the first of these roundups), with a remote control for MythTV:

And if you’re an XBMC user instead, not to worry, because Michael Zanetti has you covered with his remote control for XBMC:

CatchPodder

If you use your mobile device for listening to podcasts, you’ll be pleased to find the nice and functional podcast manager CatchPodder, which lets you subscribe to multiple feeds as well as playing files directly from the server.

AudioBook Reader

Keeping with the theme of listening to people talk on your Ubuntu device, we have an AudioBook manager and player that is being written with the Ubuntu SDK, which lets you load books, display cover images, and more.

Bits

If you’re a software developer, sysadmin or network engineer, there’s a good chance you’ve had to convert numbers between decimal, hexadecimal and binary.  This makes Bits a very handy utility app to keep in your pocket.

Periodic Table

From the same developer who created a Software Center front-end and Pivotal Tracker (both featured in previous posts) has a new project underway, an element browser that gives you loads of detailed information about everything on the periodic table.

WebMap

Canonical engineering Manager Pat McGowan has gotten into the fun too, building an app for displaying web-based maps from a number of providers.

GetMeWheels

For Car2Go customers looking to rent or return a vehicle, GetMeWheels lets you easily find the nearest locations to you.  Created by the same developer as the XBMC remote, this app was originally developed for Maemo/Meego, but is now being ported to the Ubuntu SDK.

PlayMee

A third app from the developer of GetMeWheels and XBMC Remote is PlayMee, a local music player that again was originally developed for Maemo/Meego, and is being ported to the Ubuntu SDK.

Tic-Tac-Toe

Tic-Tac-Toe is not a fancy game, but this one developed by Hairo Carela makes beautiful use of animation and colors, and even keeps a nice score history.

LightOff

If games are you thing, you should also check out LightOff, a simple yet challenging game where the object is to turn off all of the lights, but clicking one toggles the state of every square around it.

 

That’s all for now, keep those apps coming and be sure to post them in the Ubuntu App Developers community on Google+

 

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Michael Hall

Hurray, it’s Friday!  I’ve got a somewhat lighter article to celebrate the end of the work week (sorry to those of you for whom it isn’t).  Today I’m going to cover revision 7, in which I replaced the large default Headers with small, customized headers specifically for my app.  If you haven’t read my previous articles in this series, I strongly encourage you to do so, as each one builds on top of the one before it.

New Header Component

To replace the old Header, I first had to create the new ones.  Headers are relatively simple things, they sit on top and display text, so there wasn’t a whole lot to it.  I created an Item to act as the container.  Items are the most based UI elements in QML, all they really do is hold other elements, and provide the base type for other elements to inherit from.  Inside of the Item I put a Rectangle, which is pretty much exactly what it sounds like.  What a Rectangle can do that an Item can’t is set a border and background color, which is what I wanted to do with my header.  Finally I put a Label inside of the Rectangle to contain the header.

Item {
    id: header
    anchors.right: parent.right
    anchors.left: parent.left
    anchors.top:parent.top

    height: headerText.height + units.gu(1)
    Rectangle{
        anchors.fill: parent
        color: 'lightblue'
        border.width: 1
        border.color: 'grey'
        Label {
            id: headerText
            anchors.centerIn: parent
            text: ''
            fontSize: 'large'
            font.bold: true
        }
    }
}

You can see that I set the anchors for the Item to place it at the top of it’s parent (SubredditListView in this case) which is important for reasons you’ll see below.  I also set the Rectangle’s background color to ‘lightblue’. For the subreddit page I made the fontSize large, bold, and centered in the header (that’s what anchors.centerIn: parent does).  That works for the short text name of a Subreddit, but for the article I needed something a little bit different.

Item {
    id: header
    anchors.right: parent.right
    anchors.left: parent.left
    anchors.top:parent.top
    visible: false
    height: headerText.contentHeight + units.gu(1)
    Rectangle{
        anchors.fill: parent
        color: 'lightblue'
        border.width: 1
        border.color: 'grey'
        Label {
            id: headerText
            anchors.fill: parent
            anchors.verticalCenter: parent.verticalCenter
            anchors.margins: units.gu(0.5)
            font.bold: false
            wrapMode: Text.WrapAtWordBoundaryOrAnywhere
        }
    }
}

Here I made left the Label text it’s default size, and not bold.  I also didn’t center it horizontally like I did for the subreddit page.  But most importantly, I set the text to wrap so that articles with an overly long title will flow over multiple lines, increasing the size of the header to accommodate it.

Keeping it up to date

Since I was already passing the full article data data to the ArticleView component, extracting the new title and updating it was easy to do, I just needed to add a line to the onArticleChanged callback.

    onArticleChanged: {
        if (article) {
            articleWebView.url = article.data.url
            headerText.text = article.data.title
        }
    }

But changing the header on the SubredditListView required a little more work.  Since I already had a property on it called subreddit, I was able to write an onSubredditChanged callback to run whenever I needed to update the Subreddit name in this header.

    onSubredditChanged: updateHeader()
    Component.onCompleted: updateHeader()
    function updateHeader() {
        if (subreddit == '') {
            headerText.text = 'Frontpage'
        } else {
            headerText.text = subreddit
        }
    }

Next time: Transitions

One of the really neat things about QML is that it makes developing rich, fancy interfaces very easy.  And part of how it does this is by building support for transition animations right in at the ground level.  I knew from the beginning of this project that I wanted to try them out, and in the next revision I finally took the opportunity to add them.

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Michael Hall

Well I’m back again, with part 4 of this series.  No, that’s not a typo in the title, this post will be primarily about revision 5 and revision 6 of my bzr branch.  What happened to rev 4?  Well it was pretty boring to be honest, just removing some console.log() calls that I used as a poor excuse for a debugger.  Anyway, boring.

If you haven’t read the previous articles in this series, you’ll want to do that before reading any further here:

Comments

Everybody knows that comments are half the fun of Reddit, but up until now uReadIt wasn’t able to view them.  Now, the proper way to do this would be to use the Reddit API to download the comment threads, and load them using nested ListViews.  But that’s going to take a while, and I wanted comments now.  So I cheated, took the easy way out, and just used the existing WebView to load the Reddit comments page URL instead.  I’ll do it the right way in a later revision….probably.

The first thing I needed was a way to load comments instead of the article content.  This meant finally using the Comments toolbar action I put in place earlier.  But I needed a way to change back too, nobody likes a one-way trip, so I added an Article action as well.

    Action {
        id: commentAction
        objectName: "comment"
        visible: true

        iconSource: Qt.resolvedUrl("comments.png")
        text: i18n.tr("Comments")

        onTriggered: {
            articleContent.showComments()
            articleAction.enabled = true
            commentAction.enabled = false
            articleViewActions.active = false
        }
    }
    Action {
        id: articleAction
        objectName: "article"
        enabled: false

        iconSource: Qt.resolvedUrl("avatar.png")
        text: i18n.tr("Article")

        onTriggered: {
            articleContent.showArticle()
            commentAction.enabled = true
            articleAction.enabled = false
            articleViewActions.active = false
        }
    }

Then I had to write the showComments and showArticle functions, which would switch the WebView.url from one to the other.  There was just one problem, that code didn’t have the comments url, only the content url.  So first I had to pass more data to my articleView page.  To avoid having to do this again, I decided to just pass it the whole article data model that I was getting from JSONListModel, that way I would have all the data I could potentially need for future features.

Since I created a new property called article, I also get a callback handler called onArticleChanged, which I took advantage of to determine if an article’s content was already a link to a Reddit comment page, and if so disabling the option to switch between Article and Comments.

Page {
    id: articleView
    title: 'Article'
    property var article: undefined

    onArticleChanged: {
        if (article) {
            articleContent.article = article
            commentAction.enabled = !article.data.is_self
            articleAction.enabled = false
            articleView.title = article.data.title
            articleContent.visible = true
        }
    }

Now I could finally implement showComments and showArticle, which I decided to do inside of ArticleView.  To support that, I would also need to pass the article data model on again, this time to ArticleView.  Then I could use that data to switch the WebView’s url.

Item {
    property var article: undefined
    property string baseUrl: 'http://www.reddit.com'

    onArticleChanged: {
        if (article) {
            articleWebView.url = article.data.url
        }
    }
    ...
    function showComments() {
        console.log('Comments: '+baseUrl + article.data.permalink)
        articleWebView.url = baseUrl + article.data.permalink
    }
    function showArticle() {
        articleWebView.url = article.data.url
    }

Subreddit Filters

I usually only read the Hot subreddit filter, I’ve only used New a handful of times, but like I said in the first article in this series, I’m going things to learn the Ubuntu SDK, not make a Reddit app.  I wanted to write some code that used the Ubuntu Popups.Popover component, and changing Reddit filters seemed like a good use for that kind of component.

Like Popups.Dialog, using a Popover is relatively simple.  You start with a Component to contain your popup, add your components to it, then call PopupUtils.open.  For changing filters, I chose to just put in a Column filled with ListItem.Standard items, one for each filter.  When one of them is selected, it will change a new filter property on my SubredditListView (which will reload from Reddit using the new filter).

Component {
    id: popoverComponent
    Popups.Popover {
        id: popover
        Column {
            id: containerLayout
            ...
            ListItem.Standard {
                text: "Hot"
                selected: articleList.filter == 'hot'
                onClicked: {
                    articleList.filter = 'hot'
                    PopupUtils.close(popover)
                }
            }
            ListItem.Standard {
                text: "New"
                selected: articleList.filter == 'new'
                onClicked: {
                    articleList.filter = 'new'
                    PopupUtils.close(popover)
                }
            }
            ListItem.Standard {
                text: "Rising"
                selected: articleList.filter == 'rising'
                onClicked: {
                    articleList.filter = 'rising'
                    PopupUtils.close(popover)
                }
            }
            ListItem.Standard {
                text: "Controversial"
                selected: articleList.filter == 'controversial'
                onClicked: {
                    articleList.filter = 'controversial'
                    PopupUtils.close(popover)
                }
            }
            ListItem.Standard {
                text: "Top"
                selected: articleList.filter == 'top'
                onClicked: {
                    articleList.filter = 'top'
                    PopupUtils.close(popover)
                }
            }
        }
    }
}
tools: ToolbarActions {
    ...
    Action {
        id: filterAction
        objectName: "filterAction"

        iconSource: Qt.resolvedUrl("settings.png")
        text: i18n.tr("Filter")

        onTriggered: {
            PopupUtils.open(popoverComponent, filterAction.itemHint)
        }
    }
}

Packaging

Finally I was ready to package uReadIt, to make it easy to install.  I copied my packaging files from what was used by the Ubuntu Touch Core Apps, which was itself copied from packaging files used by the notepad-qml app.  Now I’ll admit, it’s not perfect, and we’ve already had patches submitted to fix the Core Apps packaging, changes which I will be applying to uReadIt at some point.  So don’t take these as the right way to package your app, I’m putting them here to explain in a broad sense what the different files do in a Debian package.

debian/control

The control file gives all of the data about your package.  It has two sections, the first is for the source package, it contains the source package name, list of dependent packages needed to build your app and package, and some other miscellaneous information used by the packaging system.  Below that will be one or more binary package definitions.  I only have one, you probably will too.  This section contains another list of dependent packages, but these are packages needed to run your app, not build it. It also contains a space to describe your application.  The first line of the Description should be a brief description, used when listing a lot of packages together, and the lines below it should have a longer description, used when showing more information about a single package.

Source: ureadit
Priority: extra
Maintainer: Michael Hall 
Build-Depends: debhelper (>= 8.0.0), 
Standards-Version: 3.9.4
Section: misc
Homepage: https://launchpad.net/~mhall119/

Package: ureadit
Section: misc
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
         qmlscene,
         qtdeclarative5-ubuntu-ui-toolkit-plugin | qt-components-ubuntu,
         qtdeclarative5-qtquick2-plugin
Description: Reddit Browser
 Desktop application for browsing Reddit, it's articles and comments

debian/rules

The rules file is what actually does the building, it’s like a Makefile for your package.  Ideally this doesn’t do much more than calling dh (debhelper).  In fact, mine should be doing that, but it has a lot of unnecessary complication due to being copied from one project to another to another.  You’re probably better of just ignoring mine, just remember that debian/rules does the building.

#!/usr/bin/make -f
# -*- makefile -*-
# Sample debian/rules that uses debhelper.
# This file was originally written by Joey Hess and Craig Small.
# As a special exception, when this file is copied by dh-make into a
# dh-make output file, you may use that output file without restriction.
# This special exception was added by Craig Small in version 0.37 of dh-make.

# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1

# Work-around for some machines where INSTALL_ROOT is not set properly by
# dh_auto_install
override_dh_auto_install:
	dh_auto_install -- INSTALL_ROOT=$(CURDIR)/debian/tmp

# Workaround a bug in that debhelper package version
override_dh_install:
	mkdir -p $(CURDIR)/debian/tmp/usr/share/applications/
	mkdir -p $(CURDIR)/debian/tmp/usr/bin/
	mkdir -p $(CURDIR)/debian/tmp/usr/share/uReadIt/
	cp uReadIt.desktop $(CURDIR)/debian/tmp/usr/share/applications/
	cp uReadIt.bin $(CURDIR)/debian/tmp/usr/bin/uReadIt
	cp -r *.qml *.js *.png $(CURDIR)/debian/tmp/usr/share/uReadIt/
	
	dh_install --sourcedir=debian/tmp --fail-missing

%:
	dh $@

debian/changelog

The changelog file contains a record of revisions to your package, just like a bzr or git changelog.  More importantly, the changelog is what tells debhelper the lasted version of your package.  So the (0.3) in the top line on mine tells it to build ureadit_0.3_all.deb.  It will also use the signature line to try and find a matching GPG key when signing packages.

ureadit (0.3) raring; urgency=low

  * Initial release

 -- Michael Hall   Mon, 25 March 2013 23:09:00 -0400

debian/copyright

Making sure that FOSS packages can be distributed, modified, and redistributed is important, so in Debian and Ubuntu having a properly formed copyright file is a requirement.  I won’t go into much detail on how to do this, the link at the top will take you to the official spec.  The key pieces are the sections that give a file glob, license and attribution.  You can have as many of these sections as you need to properly cover all of your app.

Format: http://dep.debian.net/deps/dep5
Upstream-Name: uReadIt
Source:

Files: *
Copyright: 2013 Michael Hall
License: GPL-3.0

Files: debian/*
Copyright: 2013 Michael Hall
License: LGPL-3.0

Next time: Customizing headers

The stock Ubuntu component Headers are nice, but they weren’t serving my purposes.  I wanted them to display more text, and ideally take up less room.  So in the next revision, I replaced them with some custom components that did exactly what I wanted.

Read more
Michael Hall

This is part 3 of an ongoing series, you should read rev 1 and rev 2 first.

In this revision I make several visual improvements to the existing components, try out some new gesture-based interactions, and undergo a significant refactoring effort to separate my code into smaller, cleaner files.

The Refactor

For the refactor, I wanted to split my app into logical components, based largely on the QML Components, but grouping the major and minor components that could be treated as a single entity.

I started by separating the components for each of my Pages, subreddits and articleView, into independent QML files that I could treat as single components when adding them to my Page.  For the SubredditListView, I further separated the model code (based on the JSONListModel) and delegate code (based on ListItem.Subtitled) into their own files.

These changes would allow me build domain-specific functionality on top of the base components in the Ubuntu SDK, while keeping my main code file uncluttered by all of that code.  My main file, uReadIt.qml, could then focus solely on layout and navigation.

Connecting the dots

I went out of my way to avoid inter-dependency between these components, so the ArticleListItem doesn’t need to know about the ArticleView.  But I wanted to change my ArticleView whenever an ArticleListItem was clicked.  This meant I had provide aliases, signals and callback handlers on my top-level components, and they connect them together in my main file.

I gave my SubredditListView an itemClicked signal, which would automatically provide an onItemClicked callback property that I could access from uReadIt.qml.  Then, in my delegate’s onClicked callback, I simply fired off the signal with a reference to the ListModel item.

Item {
    ...
    signal itemClicked(var model)
    ...
    ListView {
        id: articleList
        ...
        delegate: ArticleListItem {
            id: articleItemDelegate
            onClicked: {
                itemClicked(model)
            }
        }
        ...
    }
    ...
}

Then in my ArticleView code, I made a property alias called url that was linked to the url property on the inner WebView component.  Setting ArticleView.url would then behave exactly like setting WebView.url did.

Item {
    property alias url: articleWebView.url
    ...
    WebView {
        id: articleWebView
        url: ""
        ...
    }
    ...
}

Finally, in uReadIt.qml, I set the onItemClicked handler for my SubredditListView to change the url property on my ArticleView,

    PageStack {
        id: pageStack
        ...
        Page {
            id: subreddits
            ...
            SubredditListView {
                id: articleList
                ...
                onItemClicked: {
                    articleView.title = model.data.title
                    articleContent.url = model.data.url
                    articleContent.visible = true
                    pageStack.push(articleView)
                }
            }
            ...
        }
        Page {
            id: articleView
            title: 'Article'

            ArticleView {
                id: articleContent
                ...
            }
        }
        ...
    }
}

Visual tweaks

Alright, enough of the refactoring, I managed to do some more interesting and fun things in this revision as well.  For one thing, I improved the look of thumbnails on the ListView by giving different icons for in-Reddit articles, as well as NSFW and ‘default’ articles.  I also restricted their size to 5×5 grid units.

Grid Unit is a resolution-independent way of defining size of things in the Ubuntu SDK.  Instead of using pixels, which don’t work on both high and low density displays, or using physical units which don’t work on both hand-held and 10-foot displays, the Ubuntu SDK uses a Grid Unit.  The number of pixels in a grid unit depends on the device your app is running on.  On high-density displays, like the Retina displays on new Macs, your grid unit will use more pixels than on a standard resolution LCD, so that a Grid Unit is roughly the same physical size on both.  Likewise, on a television screen meant to be viewed from across the room, a grid unity will have a larger physical size than it would when running on a hand-held device, even if they are both 1080p screens.

ListItem.Subtitled {
    text: model.data.title
    subText: '('+model.data.domain+') - ' + model.data.score + ' - ' + model.data.subreddit + ' - ' + model.data.author
    icon: {
        var icon = model.data.thumbnail;
        if (icon == 'self') {
            icon = Qt.resolvedUrl("reddit.png");
        } else if (icon == 'default') {
            icon = Qt.resolvedUrl("avatar.png");
        } else if (icon == 'nsfw') {
            icon = Qt.resolvedUrl("settings.png");
        }

        return icon;
    }
    __iconHeight: units.gu(5)
    __iconWidth: units.gu(5)
    progression: true
}

In addition to these changes to the ListView, I was also getting tired of wondering if my content was being slow to load, or if it had failed for some reason, so I wanted to add a loading progress bar to my ArticleView.

To do this, I used the ProgressBar component from the Ubuntu SDK, and connected it to the loading property for the WebView component.  First I set the visibility of the progress bar to the loading status of the content with the onLoadingChanged callback.  If it was loading, the bar was visible, and when it wasn’t the bar was hidden.  Next I used the onLoadProgressChanged to set the progress bar’s value to the current loading progress of the content.  Once everything was connected, QML made it all just work.

    WebView {
        id: articleWebView
        ...
        onLoadingChanged: {
            loadProgressBar.visible = loading
        }

        onLoadProgressChanged: {
            loadProgressBar.value = loadProgress
        }
    }
    ProgressBar {
        id: loadProgressBar
        ...
        minimumValue: 0
        maximumValue: 100
    }

Dragging gestures

Finally I started to experiment with drag-gestures for moving from one page of results to the next, or reloading the subreddit entirely.  This was pretty tricky, the ListView component doesn’t provide any single property to tell you how far past the either end a user drag or flick has moved the content.  However, it does provide a contentY property that I could use to, eventually, calculate how far off the natural bounds the user has moved the content.

First I created a callback handler for onContentYChanged so that my app was aware of the content movement within the ListView.  Then, if Qt says the user was dragging the content (as opposed to movement caused by a flick), I would calculate the over-drag for both the top and bottom of the list.  I didn’t want to trigger an event for small drag distances, so below a certain threshold it will give instructions to continue dragging to perform an action, and beyond that threshold the text will change to tell the user to let go of the drag to initiate that action.

Next time: Packaging

By now I had an app that I wanted to use regularly on my Nexus 7.  Previously I had been running it from QtCreator by pressing Ctrl+F12 while I had my N7 connected via a USB cable, but that meant I could only start it when I was plugged into my laptop.  Not ideal for in-bed Reddit browsing.  So in the 4th revision of my code branch I added Debian packaging files for easy installation.

Read the next article

Read more
Michael Hall

In my previous article I discussed how I got started with a new Ubuntu SDK app, and how easy it was to get a listing of Reddit articles displayed in a simple list. In my second revision, I added image thumbnails to that list, the ability to change to a different subreddit, and finally the capability to actually display the article’s content.

Thumbnails

For some subreddits, Reddit will provide an image thumbnail to go along with the article.  Not only is this a nice feature of Reddit, but it’s also supplied as part of their API.  Since ListItem.Subtitled derives from ListItem.Base, it also has an optional icon property that can conveniently take a URL.  This made adding the thumbnail to my ListView incredibly easy.

Since not all articles have a thumbnail image, for now I just used a placeholder (the avatar image you get from the template).  I also didn’t do anything to make sure the images would fit in the ListItem.  In later revisions I would get a little smarter about how I handled thumbnails.


ListView {
    id: articleList
    ...
    delegate: ListItem.Subtitled {
        ...
        icon: (model.data.thumbnail) ? model.data.thumbnail : Qt.resolvedUrl("avatar.png")
        ...
    }
}

Changing Subreddits

Now that the subreddit article list in a pretty good state, I turned my attention to being able to change from one subreddit to another.  Revision 1 had a text input and button for this, but due to my not understanding QML layout this was hidden behind the header in those earlier screenshots.

So this time I decided to use another Ubuntu SDK component, Popups.Dialog, to show the form as an overlay on top of the article list.  This was very simple to do, and it looks so much nicer and more professional too.  The default theme that you get with the Ubuntu SDK makes it easy to make good looking apps, even if you’re not a designer.

The Dialog itself is straight forward, you simply wrap it up in a Component (you’ll see why later), give it a title and a bit of descriptive text for the user, and add your widgets to it.  All I needed was a TextField and a Button.  Since the Reddit “Frontpage” doesn’t have a subreddit, I decided to use no subreddit value to mean “Frontpage”, and used the TextField’s placeholderText property to display that when the TextField was empty (and yes I called it “Homepage” at first, I did correct it in later revisions).

    Component {
         id: dialogComponent
         Popups.Dialog {
             id: dialog
             title: "Change Subreddit"
             text: "Select a new Subreddit"

             TextField {
                 id: subreddit
                 placeholderText: 'Homepage'
                 text: currentSubreddit
             }
             Button {
                 id: 'goButton'
                 text: 'Go'
                 color: 'green'
                 onClicked: {
                     currentSubreddit = subreddit.text
                     PopupUtils.close(dialog)
                 }
             }
         }
    }

To call up the dialog, I added a new button to the bottom toolbar.  Since I hadn’t added any before (the “Back” button was provided by PageStack) I had to give my subreddits page a property called tools that contains a ToolbarActions instance.  Inside of that, I was able to add an Action for opening my dialog.  Here is why you needed to wrap your Dialog in a Component, because it’s the component that you need to pass to PopupUtils.open.

    tools: ToolbarActions {
        Action {
            id: subredditAction
            objectName: "action"

            iconSource: Qt.resolvedUrl("avatar.png")
            text: i18n.tr("Subreddit")

            onTriggered: {
                PopupUtils.open(dialogComponent, subredditAction.itemHint)
            }
        }
    }

 

Viewing Articles

Now that I could change subreddits, and my subreddit article list was starting to look pretty good, I really, Really wanted to be able to view the contents of those articles.  Since I had no idea what the contents would be (webpage, image, video, reddit comments page), I wanted to be able to display anything that could be posted to Reddit, which essentially means I needed a browser.

Fortunately, the popular and powerful WebKit browser engine has a Qt component, which makes adding it to a QML dead simple.  So in my articleView page, I just needed to add the WebView component. I did have to set the visible property to false, otherwise it would display the content of the WebView, even when the articleView page wasn’t (I suspect it has something to do with WebKit taking over rendering from Qt/QML).

Page {
    id: articleView
    title: 'Article'

    WebView {
        id: articleContent
        anchors.fill: parent
        url: ""
        scale: 1
        visible: false
    }
}

And then in the ListItem.onClicked callback handler I defined earlier, in addition to pushing the articleView page on to the top of the PageStack, I also had to set the url property of the WebView. I also set the title of the articleView page to be the article’s title. Finally, I have this callback set the visibility to true to that it would actually be displayed.

ListView {
    id: articleList
    ...
    delegate: ListItem.Subtitled {
        ...
        onClicked: {
            articleView.title = model.data.title
            articleContent.url = model.data.url
            articleContent.visible = true
            pageStack.push(articleView)
        }
    }
}

Property Change handlers

One important bit of code that changed in this revision was the addition of a global currentSubreddit property (you can see it being used in the change subreddit dialog). In QML, any property you define will automatically get an on<Property>Changed callback. This means that I got an onCurrentSubredditChanged callback (camel case, which means the first letter of your property name is capitalized), so I used that to make the appropriate changes to the other components in my app.

    property string currentSubreddit: ''
    function onCurrentSubredditChanged() {
        console.debug('Changing Subreddit: '+currentSubreddit)
        if (currentSubreddit != '') {
            subredditFeed.source = "http://www.reddit.com/hot.json"
            subreddits.title = 'Homepage'
        } else {
            subredditFeed.source = "http://www.reddit.com/r/"+currentSubreddit+"/hot.json"
            subreddits.title = '/r/'+currentSubreddit
        }

        pageStack.clear()
        pageStack.push(subreddits)
    }

Another consequence of getting these automatic property change callbacks, is that you usually just need to change a component’s property in order to get it to do something. In this case, changing the source property on my JSONListModel was enough to make it load the new Reddit API data, which was then enough for my ListView to drop it’s currently items and add the new ones just loaded into the model. It really does border on magical sometimes.

Next time: Refactoring

Up until this point, all of the code I’ve been writing was in a single uReadIt.qml file, and it was starting to get rather large. But with QML it doesn’t need to be that way (and really, it shouldn’t be that way), so for revision 3 I decided to split it out into separate files.

Read the next article

Read more
Michael Hall

It’s official, UDS 13.05 is coming up next month, marking our second online Ubuntu Developer Summit, and coming only two months after the last one. While going virtual was part of our transition to make Ubuntu’s development more open and inclusive, the other side of that coin was to start holding them more often. The first we put into affect in March, and the second is coming in May. Read below for information about this UDS, and changes that have been made in response to feedback from the last one.

Scheduling

The dates for UDS 13.05 are May 14, 15 and 16, from 1400 UTC to 2000 UTC.  We will once again have 5 tracks: App Development, Community, Client, Server & Cloud and Foundations.  The track leads for these will be:

  • App Development: Alan Pope, David Planella & Michael Hall
  • Community: Daniel Holbach, Nick Skaggs & Jono Bacon
  • Client: Jason Warner & Sebastien Bacher
  • Server & Cloud: Dave Walker & Antonio Rosales
  • Foundations: Steve Langasek

Track leads will be in charge of approving Blueprints and getting them on the schedule.  If you are going to be responsible for running a session, please get with the track lead to make sure they have marked you as being required for that session. If you would like to get a session added for this UDS, you can do so either through registering a Blueprint or proposing a meeting through Summit itself.  Both approaches will require the approval of a Track Lead, so make sure you discuss it with them ahead of time.

Changes to…

Using feedback from attendees of the March UDS, we will be implementing a number of changes for UDS 13.05 to improve the experience.

Hangouts

Google+ Hangouts have a limit of 15 active participants (if started with a Canonical user account, it’s 10 if you don’t have a Google Apps domain), but in practice we rarely had that many people join in the last UDS.  This time around we’re going to encourage more people to join the video, especially community participants, so please check your webcams and microphones ahead of time to be ready.  If you want to join, just ask one of the session leaders on IRC for the hangout URL. We are also investigating ways to embed the IRC conversations in the Hangout window, to make it easier for those on the video to keep track of the conversation happening there.

The Plenaries

Most people agreed that the mid-day plenaries didn’t work as well online as they do in person.  There was also a desire to have a mid-day break to allow people to eat, stretch, or hold a sidebar conversation with somebody.  So we are replacing the mid-day plenaries with a “lunch” slot, giving you an hour break to do whatever you need to do. We will be keeping the introductory plenary on the morning of the first day, because that helps set the tone, goals and information needed for the rest of the week.  In addition to that, we have added back a closing plenary at the end of the last day, where track leads will be able to give a summary of the discussions and decisions made.

The Schedule

In addition to the above plenary changes, we have added an extra day to this UDS, making it 3 days instead of two.  The last day will allow for overflow of sessions that couldn’t fit into 2 days, or the scheduling of follow-up session when it is determined they are necessary following a discussion earlier in the week.

Registration

Registration to attend will now be done in Summit itself, rather than through a Launchpad Sprint.  So if you’re not a track lead, and you’re not registering Blueprints, there’s nothing you need to do on Launchpad itself.  This will help those who do not have a Launchpad profile, though you will still need an Ubuntu SSO account to log in.

To register for UDS 13.04, go to the summit page, and just above the schedule you will see an orange “Register in Summit” button.  If you don’t see that, you either need to log in to  summit or you’ve already registered.

Summit Scheduler

Chris Johnston and Adnane Belmadiaf have been working hard to improve the Summit Scheduler website, taking feedback from attendees to improve the interface and workflow of the site.  We will include as many enhancements as possible before the start of UDS 13.05.  If you are interested in helping improve it, and you have some web development skills, please find them on #ubuntu-website on Freenode to find out how you can get involved.

Read more
Ben Howard

We are pleased to announce that Canonical has stood up official mirrors in HP Cloud's AZ-1, 2, and 3 regions.

If you are using Ubuntu Server 12.10 Cloud Images, there is no action to take; 12.10 images are by default configured to use the new mirror address.

For Ubuntu 12.04 instances, the default Ubuntu image does not automatically use the in-HP Cloud mirrors. We are currently working with HP to publish a new image that defaults to the local mirrors. If you would like to switch to the new in-HP mirrors, simply run:
          
    $ sudo sed -i -e \
            's,^archive.ubuntu.com/ubuntu,nova.clouds.archive.ubuntu.com/ubuntu,g'  \
             /etc/apt/sources.list 

    $ sudo apt-get -y update

Note: *.clouds.archive.ubuntu.com is configured using split-horizon DNS. This means that the DNS answer to queries is based on the askering IP address; only queries originating within HP Cloud are answered with the HP Cloud mirror addresses. If your DNS resolver[s] is not based in HP Cloud, then you will be unable to benefit from these new mirrors. 
 

Read more
Michael Hall

This is going to be the first in a series of articles about my journey into the wonderful world of Ubuntu SDK app development.  I’m no stranger to programming, or even app development on Ubuntu, but I am a stranger to Qt and QML.  Or at least I was.

Why build a Reddit client?

I started uReadIt for two primary reasons:

  1. I missed browsing Reddit in bed from my Nexus 7 (/r/science/ is nice when the “educational” channels in the US are playing crap), which I could do when it was running Android.  But even more importantly…
  2. I wanted to learn to write apps using the new Ubuntu SDK, and I always learn best by building something real.

The first of these was remarkably easy, I has a way of browsing my favorite subreddits within a day.  It’s the second reason, now, that is driving this development.  That’s important to remember, because it means I may choose to add features so that I can learn a part of the SDK, not necessarily because it’s an overly useful feature.  It also means I probably won’t be adding features that would make for an awesome Reddit app, unless they provide a way for me to try something new.

Tabs or PageStack?  That is the question

The Ubuntu SDK uses QtCreator, and adds plugins for integration with Ubuntu Devices, the Ubuntu Components, and also a set of Ubuntu App templates.  The QML templates both use the Ubuntu MainView component as it’s top-level element, but where they immediately differ is on the second-level components used for managing multiple “pages” in your app.

The first option is Tabs, which allows the user to switch between pages using an Ubuntu-themed tab-bar at the top.  This is what the Core Apps are using, and also what is used by default apps included in the Ubuntu Touch devices images, such as the Phone and Gallery apps.  Tabs are an easy way to provide flat navigation that the user can switch between any time.

The second option uses the PageStack component, which as the name implies manages a stack of pages.  PageStack doesn’t give you automatic navigation like Tabs do, you have to write the code to push pages to the stack (such as onClicked event handlers on a ListView itemm more on that later).  But it will automatically put a “Back” toolbar button in the bottom toolbar for you when when you push more than one page onto the stack, and clicking that will bring the user to the previous page in the stack.

I started out with Tabs, but decided that PageStack made more sense for what I wanted.

Putting it all together

So, to get started I created a new project in QtCreator, using the Ubuntu UI – Simple template (this is the PageStack one).  This gave me MainView, PageStack, and a single Page components in my uReadIt.qml file.  I knew I wanted the first page to be my subreddit list of articles, so I gave it an id of “subreddits”.  Next I created a second page and called it “articleView”, which is where I would load the actual article.  I gave each page a title, which the PageStack and MainView components automatically used to produce a large text header for my app.

MainView {
    // objectName for functional testing purposes (autopilot-qt5)
    objectName: "mainView"
    applicationName: "uReadIt"
    id: window

    width: units.gu(50)
    height: units.gu(75)

    PageStack {
        id: pageStack
        anchors.fill: parent
        Component.onCompleted: pageStack.push(subreddits)

        Page {
            id: subreddits
            anchors.fill: parent
            title: 'uReadIt'
        }

        Page {
            id: articleView
            title: 'Article'
        }
    }
}

Next I added a ListView component to the first page, which I knew I needed for my list of articles.  Getting data into a ListView is simply a matter of giving it a ListModel instance.  And while Qt provides a very feature-full XMLListModel, Reddit’s API uses JSON.  Fortunately there JSONListModel implementation readily available on the internet, and I quickly found one on GitHub by Romain Pokrzywka that fit the bill nicely.  All I needed to do was give it the Reddit API URL for a subreddit, a json path query for pulling out just the article data, and it was ready to go.

Page {
    id: subreddits
    anchors.fill: parent
    title: 'uReadIt'

    ListView {
        id: articleList
        ...
        JSON.JSONListModel {
            id: subredditFeed
            source: "http://www.reddit.com/r/Ubuntu/hot.json"

            query: "$.data.children[*]"
        }
        model: subredditFeed.model

    }
}

To display the JSON data in the ListView, I needed to give it a “delegate” component, which QML will use as a kind of template for building an component item for each data item in the ListModel.  I opted for the ListItem.Subtitled provided by the Ubuntu SDK Components, which would allow me to give the article title as the primary text, and the article’s Reddit score as a sub-text. By settings progression to true, it even added an indicator arrow to inform the user that clicking on it will take them somewhere else. Finally I set the item’s onClicked callback handler to push the articleView page to the top of the PageStack, which will switch the user to that page, and provide a “Back” toolbar button to return the user to the subreddits page.

    ListView {
        id: articleList
        ...
        delegate: ListItem.Subtitled {
            text: model.data.title
            subText: 'Score: ' + model.data.score
            progression: true
            onClicked: pageStack.push(articleView)
        }
    }

 


That’s all I needed!  QML even took care of kicking off the HTTP request to the Reddit API as soon as the app starts.  My previous GUI programming experience is with python/Gtk and Java/Swing, which are both very verbose, very explicit toolkits.  QML is almost magical, by comparison, and it did take me a while to adjust and become comfortable with it “just working” the way it should, without me having to tell it.

Next Time: Content!

With that, I committed revision 1 to my Bazaar branch.  I had a working article list being pulled from Reddit.  In my next post, I’ll be covering how I got it to display the actual content of the article in the articleView page.

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Matt Fischer

I was trying to explain how our team did workflow to a former colleague last week and I so I started thinking about all the different workflows I’ve dealt with in my career. This one is by far my favorite, although I know it’s not git which everyone loves, I’m curious what workflows other groups use with launchpad. Take a look at this one and let me know, can our team do anything better, can yours?

First a brief note about our team at Canonical. We work on “premium” customer-facing projects, typically on ARM based hardware. We are downstream from Ubuntu for the most part, and although we do send fixes upstream when it makes sense, often we make customizations to packages that cannot go upstream. I’ll use a real-world example for this workflow explanation, we have a platform where we want to remove the user list, help menu entry, and the logout menu enty from the session indicator, so we needed to modify indicator-session to do so.

The tl;dr version of our workflow is Decentralized with shared mainline, with parts of Decentralized with automatic gatekeeper added.

Setup a Shared Master (mainline)

Grab the source for indicator-session for the distroseries we’re based on, precise in this case. We usually grab it from launchpad or apt-get source if launchpad’s precise copy is out of date. This code gets pushed to lp:~project-team/project/indicator-session. This is now the master/mainline version. Everyone on the team has write access to this, provided they follow team rules.

Setting Up My Local Branch

I have a pbuilder already setup for our project usually, so my first step is to setup my local tree. I like to use a two level hierarchy here so that builds don’t “pollute” my main project area where I have dozens of different branches checked out. So I setup a subdirectory and checkout a copy to master.

cd ~/Projects/project-precise-amd64
mkdir indicator-session
cd indicator-session
bzr branch lp:~project-team/project/indicator-session master

Now I branch master, if this wasn’t a fresh checkout, I would bzr pull in master first.

bzr branch master remove-buttons

Make Changes

At this point we make fixes or whatever changes are needed. The package is built, changes are tested, and lintian is run (this one gets forgotten many times).

We have a few goals to meet for changes, we don’t always succeed, but here they are:

  1. No new lintian errors, if it’s a new package that we made, 0 is better.
  2. If the package has unit tests, add a new test case to cover what we just fixed/changed.
  3. Patches should have minimal DEP3 headers.
  4. Coding style should follow upstream.
  5. No new compiler warnings without explanation.
  6. Good changelog entries with bug numbers if applicable. Entries should list what files were modified. Distroseries set to UNRELEASED still (more on why later).

A note on lintian, Jenkins is capable of rejecting packages with lintian errors. We have this disabled because we need to fix the errors that crept in first when we didn’t follow this rule.

Push to a Remote Branch for Review

We code review everything we do, so the next step is to make the branch public for a review.

bzr commit -m "good message, usually we just use the changelog entry" --fixes lp:BUGNUM
bzr push lp:~project-team/project/indicator-session-remove-buttons

Setup a Code Review

Everything is reviewed and all reviews are sent to the team, though the onus is on the submitter to ping appropriate people if they don’t get a timely review. For code reviews, everyone is expected to provide a good explanation of what they’re doing and what testing was done.

We also have one of the “enhancements” here as we have a Jenkins instance (similar to this one) setup for some projects and Jenkins gets to “vote” on the review. Packages that fail to build or fail unit tests are marked as “Rejected” in the review by Jenkins.

Merge Back to Master

After the review is approved, the code submitter merges the code and commits it up to the mainline. I’m paranoid about master changing, although the push will fail if it did, so I always update it first.

We have to also fix the distroseries back. We do this on our team because it reduces the chance that someone will dput a package that is built from a local or non-master branch. If somone were to try and dput the changes file built from the remove-buttons branch, it would fail. We really want the archive to only have packages built from master, it’s more repeatable and easier to track changes.

cd ~/Projects/project-precise-amd64/indicator-session
cd master
bzr pull
bzr merge ../remove-buttons
dch -e (modify distroseries from UNRELEASED to precise)
debcommit -r
bzr push :parent

Jenkins Does dput

Our team is slowly moving into the world of Jenkins and build/test automation, so we have Jenkins watching the master branch for interesting projects and it will manage the dput for us. This also provides a final round of build testing before we dput.

Some teams have autolanding setup, that is when the review is approved, the Jenkins instance will do the merge. For now, we’ve kept a human in the loop.

Update the Bug

It is annoying to look at a bug 3 months after you fixed it and wonder what version it’s fixed in. Although the debian/changelog tracks this, we generally always add a bug comment saying when a bug was fixed. For the most part people usually just paste the relevant changelog entry into the bug and make sure it’s marked as Fix Committed.

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Michael Hall

Shortly after announcing the Ubuntu Phone, we made an ambitious and frankly unprecedented decision to make the development of the phone’s core apps a community initiative.  We weren’t just open sourcing the apps being developed by Canonical (though we did that too), we would let the community drive the design and development of what would become the foundation of the Ubuntu Touch app ecosystem.  And we would do it ten short months.

Work Item Tracking

Building 11 apps in less than a year is a lot of work, and tracking that work is itself a lot of work.  To do this, we are using the same tools and process as the rest of Ubuntu’s development.  This means using Launchpad for code hosting and bug tracking.  But more importantly, it also means using Blueprints for planning, breaking the work into individual tasks, and assigning those tasks to individual contributors.  This also allows us to use the Ubuntu Status Tracker to view the progress being made on those tasks.  As of right now, that chart looks like this:

As you can see, when we started tracking them we had about 165 work items defined, and about 140 left to finish.  As tasks are completed, and the developer updates the Blueprint with the new status of the work item, the orange part of the chart will shrink, and the green part will grow.  If we can keep the green part on or below the black line, then we’re on track to finish them all by our October goal.

Milestones

Ten months is a short amount of time to build a collection of well designed and polished apps, but it’s also a very long time for planning development work.  In order to narrow our focus and concentrate on immediate development tasks, we’ve further broken down the development period into a number of milestones, one for every month between now and October.

So instead of planning out the entire cycle, we will be scheduling tasks on a monthly basis.  This will make the amount of work seem less daunting, and also give us a more agile cycle of planning, development, and evaluation.  Each milestones will in turn get it’s own burn-down chart, so we can track the progress being made within the month as well.

Development Teams

Work items are also separated by team, which allows us to track the progress of individual projects, as well as the overall projects of the core apps campaign.

This allows teams to easily check if they are on track to complete their project  by October, and also gives them an idea of how much (or how little) work remains to be done.

Next Steps

The first milestone, coreapps-13.10-month-0 is coming up in mid-April.  For this milestone, we have been scheduling work items that were already making good progress, or that were small enough they could be completed in the two weeks between when it was defined and when it ends.

The milestone after that, ubuntu-13.10-month-1, ends mid-May, and will be our target for an alpha-level release of most of the apps.  As you can see, there is still a lot of work to be done between now and then, but we are currently below the burn-down line, so as long as we keep the momentum going we will make that goal.

Everything not currently scheduled for one of these two milestones is targeted to the final October goal.  Sometime in May we will begin scheduling work items for the coreapps-13.10-month-2 milestone, based on the progress made on these first two miles.

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Matt Fischer

Last year I worked on a project where I was playing around with system-wide default settings and locks and I thought I’d share a post based on some of my notes. Most all of what I will mention here is covered in depth by the dconf SysAdmin guide, so if you plan on using this, please read that guide as well.

For most everyone, you have just one dconf database per user. It is a binary blob and it’s stored in ~/.config/dconf/user. Anytime you change a setting, this file gets updated. For system administrators who may want to set a company-wide default value, a new dconf database must be created.

Create a Profile

The first step in setting up other databases is to create a dconf profile file. By default you don’t need one since the system uses the default database, user.db, but to setup other databases you will. So create a file called /etc/dconf/profile/user and add the list of databases that you want. Note that this list is a hierarchy and that the user database should always be on top.

For this example, I will create a company database and a division database. The hierarchy implies that we will have company-wide settings, perhaps a wallpaper, settings on top that are specific to the division, perhaps the IP of a proxy server that’s geographically specific, and each user will have customized settings on top of that.

To create a profile, we’ll do the following:

mkdir -p /etc/dconf/profile

and edit /etc/dconf/profile/user, then add:

user-db:user
system-db:division
system-db:company

Keyfiles

(Note: I am doing this on a relatively clean precise install using a user that has not changed their wallpaper setting, that is important later)

Once you have created the profile hierarchy, you need to create keyfiles that set the values for each database. For this example, we will just set specific wallpaper files for each hierarchy. This is done with key files:

mkdir -p /etc/dconf/db/division.d/

and edit /etc/dconf/db/division.d/division.key, add the following:

[org/gnome/desktop/background]
picture-uri='file:///usr/share/backgrounds/Flocking_by_noombox.jpg'

Next we’ll create the company key file:

sudo mkdir -p /etc/dconf/db/company.d/

and edit /etc/dconf/db/company.d/company.key, add the following:

[org/gnome/desktop/background]
picture-uri='file:///usr/share/backgrounds/Murales_by_Jan_Bencini.jpg'

Finally, you need to run sudo dconf update so that dconf sees these changes.

After running dconf update, you will see two changes. The first and most obvious change is that the background is now a bunch of Flocking birds, not the Precise default. The second change is that you will see two new binary dconf database files in /etc/dconf/db, one called company and one called division. If you don’t see these changes then you did something wrong, go back and check the steps.

flocking

Since I have no default set the division’s default takes precedence

The current user and any new users will inherit the Division default wallpaper, Flocking. However, the user still may change the wallpaper to anything they want, and if they change it, that change will be set in the user database, which takes precedence. So this method gives us a soft-default, a default until otherwise modified. If you are trying this test on a user who has already modified the wallpaper, you will notice that it didn’t change due to this precedence.

If we want to force all users, new and existing, to get a specific wallpaper, we need to use a lock.

Locks

For this example, let’s assume that the IS department for our division really really likes the Flocking picture and doesn’t want anyone to change it. In order to force this, we need to set a lock. A lock is simple to make, it just specifies the name of the key that is locked. A locked key takes precedence over all other set keys.

Before doing this, I will use the wallpaper picker and select a new wallpaper, this will take precedence, until the lock is created. I picked Bloom for my test.

I like flowers more than birds.

I like flowers more than birds.

Now it’s time to make the lock, because the IS department really doesn’t like flowers, so we create the lock as follows.

sudo mkdir -p /etc/dconf/db/division.d/locks/

and then edit /etc/dconf/db/division.d/locks/division.lock (note file name doesn’t really matter) and add the following line:

/org/gnome/desktop/background/picture-uri

After saving the file, run sudo dconf-update. Once doing so, I’m again looking at birds, even though I modified it in my user database to point to Bloom.

Lock file forces me to use the Division settings

Lock file forces me to use the Division settings

One interesting thing to note, any changes the user is making are still being set in their dconf user db, but the lock is overriding what is being seen from outside dconf. So if I change the wallpaper to London Eye in the wallpaper picker and then remove the lock by simply doing sudo rm division.lock && sudo dconf update, I immediately get the London Eye. So it’s important to keep this in mind, the user db is being written into, but the lock is in effect masking the user db value when the setting is read back.

London Eye wallpaper is shown after I remove the lock

London Eye wallpaper is shown after I remove the lock

Lock Hierarchy

Lock hierarchy is interesting, in that the lowermost lock takes precedence. What this means is that if we lock both the company and division wallpapers, we will see the company one. In the example below I set locks on the wallpaper key for both databases, and I end up seeing Murales, the company default.

Company setting takes precedence

Company setting takes precedence with both locked

 

Locks Without Keys

It is also possible to set a lock on a hierarchy without a corresponding default key. In this instance the system default is used and the user is unable to change the setting. For this example, I set a company lock but removed the company key. The resulting wallpaper is the system default.

System default wallpaper for Precise is seen

System default wallpaper for Precise is seen

What Value is Seen – A Quiz

If you’d like to test your knowledge of what key will take precedence when read from dconf, follow the quiz below, answers are at the bottom. For each scenario, see if you can figure out what wallpaper the user will see, assume the same database hierarchy as used in the example.

  1. User Wallpaper: unset, Division Wallpaper: Flock, Company Wallpaper: Murales
  2. User Wallpaper: London Eye, Division Wallpaper: Flock, Company Wallpaper: Murales
  3. User Wallpaper: London Eye, Division Wallpaper: Flock, Company Wallpaper: Murales, Lock file for Company Wallpaper setting
  4. User Wallpaper: London Eye, Division Wallpaper: Flock, Company Wallpaper: Murales, Lock file for Division and Company Wallpaper setting
  5. User Wallpaper: London Eye, Division Wallpaper: Flock, Company Wallpaper: unset, Lock file for Division and Company Wallpaper setting

Answers: Flock, London Eye, Murales, Murales, Default for Precise

Testing

Some notes about testing this if you are trying it:

    • Creating new users and logging in as them is a good way to see what settings are shown, the wallpaper is a great visual test as it’s easy to verify.
    • Do not do this on your development box. I screwed up my settings right before I was going to give a demo. I’d recommend a VM. If you do screw something up, check .xsession-errors, that’s where my problem was apparent.

Summary

If you’re a system administrator or you really like pictures of birds, dconf keyfiles and locks are the correct mechanism to make settings that are defaults, soft or hard. Hopefully this has been illustrative on how they work. I’d recommend playing with them in a VM and once you understand the hierarchies and locking, they should be pretty easy to use.

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