Canonical Voices

Matthew Paul Thomas

In late 2008, I sketched initial designs for what became Gnome’s System Settings utility. This centralized most operating system settings in a single window, without the need to reopen menus or switch between multiple windows if you didn’t find the setting you were looking for the first time. It made Ubuntu, and other Gnome-based systems, much easier to configure.

Five years later, we’re building a phone operating system. So once again, we need a centralized system settings interface.

What other phone OSes do

The first step in designing this was a competitor evaluation of how other phone systems present system settings.

The main Settings screen of

iOS 6.1.4.

iOS is highly consistent in using a hierarchy of list items for Settings. But their design is rather awkward in three ways. First, the top-level Settings screen is very long, usually containing 30 or more top-level categories. Second, Apple originally tried to include application-specific settings inside the system-wide Settings, which made them hard to find while using the app. Some apps (including nearly all the default ones) still do that, but nowadays most put settings in their own UI. And third, the top-level “General” settings category is a bit of a junk drawer — containing subcategories for everything from auto-lock to accessibility, software updates to Siri.

In the “Data usage” screen of

Android 4.2: Tapping “Set mobile data limit” checks the checkbox. Tapping “Mobile data” flashes the switch label, but does nothing else. Tapping “?” opens a menu of more settings.

Android’s Settings similarly uses a hierarchy of lists, though some sections use dialogs instead. It has other consistency problems, too. Sometimes checkboxes are on the left, sometimes on the right. Tapping a checkbox label toggles the checkbox, but tapping a switch label doesn’t toggle the switch — sometimes it navigates to a different screen, other times it does nothing at all. Sometimes a screen’s heading contains a Back button, sometimes it doesn’t. Sometimes it contains a “?” dropdown menu of more settings, and sometimes it doesn’t. All this shows the importance of system settings having, if not a single designer, at least strong design guidelines.

An impressive aspect of Android’s Settings is that they can display in either portrait or landscape mode.

The “phone+camera” screen of

Windows Phone 8.

The Windows Phone design emphasizes typography and visual simplicity. It’s a bit rough around the edges: for example, the “photos+camera” settings screen uses ten font variations, and the main heading doesn’t fit on the screen. Windows Phone also groups “system” and “applications” settings on separate screens, but the separation needs work: for example, the voicemail sound effect is set in one of the “system” screens, while the voicemail number is set in one of the “applications” screens.

A nice detail in Windows Phone’s Settings is the use of summary values. The row you would tap, to navigate to a settings screen, often contains a line of small text summarizing the current settings values. This can save you from having to visit the other screen at all.

Learning from others

This competitor evaluation revealed three main issues. First, the difficulty of organizing system settings versus application settings. Apple tried to group them all together in iOS, but that lacks in-app discoverability. Microsoft used “system” and “applications” categories in Windows Phone, but suffers from poor sorting. It seems more likely that we can solve the sorting problem than the discoverability problem. So, as with Ubuntu for PC, Ubuntu Phone will have “System Settings”, not just “Settings”. Applications will be responsible for presenting their own settings.

Second, there is a tension between categorizing settings, and promoting frequent or urgently used settings. Categorizing by itself is tricky enough: different people might look for the same setting in different places. (For example, iOS sometimes mirrors subcategories of settings inside multiple categories.) A search function may help, but is not a complete answer, because people still need to know what settings are available in the first place. Categorization becomes even trickier when trying to provide quick access to settings like flight mode or orientation lock. Indicators at the top of the screen may help with this, by providing quick access to frequently used functions, like they do on Ubuntu for PC.

Third, it can be useful to reveal current state of settings as part of the navigation to those settings. This is usually done in text, with summary values, but an icon could work too. For example, a Bluetooth settings icon might be dull when Bluetooth is off, bright when it is on, and have an emblem when it is paired to any device.

User journeys

Two user journeys influenced the design of the System Settings interface.

The primary journey is someone wanting to solve a problem. Maybe their Internet connection is not working. Maybe they’re wondering if they can save battery. Maybe a cabin attendant has asked them to put the phone into flight mode. Maybe a friend has been messing around with their phone and they want to stop it from happening again. This person usually will be in a hurry, and sometimes irritated. They’ll want to get in and out as quickly as possible.

The secondary journey is an adventurous new owner, starting out with their phone, wanting to explore what it is capable of. They have more time to read explanations, and to explore cross-references between categories.

Designing the overview

Next, I sketched out nine possible layouts for the overview screen — the first thing people would see when they entered System Settings.

There was a square grid of icons with headings, like on Ubuntu for PC. A variation where the headings doubled as controls. A triangular grid of the same icons, just for fun. Text lists of subcategories, interspersed with occasional controls as list items. And an amalgam of the grid and list models.

Another text-based list, this time using two lines of text for each subcategory. An arrangement of tiles of different sizes for varying prominence of categories. And finally a list using both icons and text.

Selecting the most promising elements from each of the nine layouts, I passed them on to one of our visual designers, Rosie Zhu. She produced mockups of three possibilities, and with help from Marcus Haslam we decided on one final layout.

The design promotes frequently- and urgently-needed settings at the top, categorizes other settings compactly, and places bureaucratic stuff (“About This Phone” and “Reset Phone”) right at the bottom.

This is far from a final mockup. We need to finalize the icon style, and fine-tune control sizes, use of color, use of lines, and so on. But the basic layout is in place for engineers to start work. (Contact Sebastien Bacher if you’d like to help out with the code.)

Designing individual screens

Meanwhile, I have been busy designing individual settings screens. This has helped reveal missing controls in the UI toolkit, so they can be implemented for app developers to use them too.

Links to designs for the individual screens, as well as the design for the overview screen, are on the System Settings wiki page. Your feedback on any of the designs is welcome, either here, or on the ubuntu-phone@ mailing list.

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Rick Spencer

Feel Like Friday (post-vUDS)


It feels like Friday! Why? I think it's because I am tired. I am tired because Virtual UDS turns out to be surprisingly intense.


Power to People

So, that is to say, the second Virtual UDS is over. After experience my second vUDS, I think vUDS is really a boost for the transparency of the Ubuntu Project for a few reasons.

  • Frequency. We can do it every 3 months instead of every 6 months. As I mentioned in the opening plenary, this is important because we don't actually plan only every 6 months anymore. Like any modern software project, we are continuously planning. The 3 month cadence for vUDS means that there will be less time between detecting a need to change plans and discussion about how to make those necessary changes. I pushed very hard to have the first vUDS quickly, because there was a lot of planning for Ubuntu Touch that was backed up and needed proper discussion. If we waited until now, a lot of the work would have started without a good opportunity for discussion.
  • Access. Folks don't have to travel to wherever UDS is. People with specific interests can rock those interests with a laser focus, without having to dedicate a whole week away from home. Let's face it, traveling for 2 weeks a year to participate in UDS is something that only a few privileged people can swing. Many many more people can join a hangout.
  • Persistence. The sessions are streamed live, but then instantly available for reviewing, along with the white board, links to blueprints, etc... Try it. Go to Summit for the UDS that just ended. Find a session. Click on the session. It's like you are there live. Discussions that used to exist only in the memories of a select few with some written traces are now persisted and available.

Personal Faves

I won't go into a run down of the results, because that job is taken. However, here are some of my personal favorite discussions at this vUDS. These are my favorites based only on personal interests of mine. These are by no means the most important decisions or discussions. Just things that interest me a lot personally.

Rolling Release

After the unfortunate kerfufle last cycle when I pushed hard to move Ubuntu to a model of LTSs with rolling releases in between, it was niceto close in on one nice outcome. Namely, Colin has a technical solution that will allow users to subscribe to essentially the tip of development. Instead of using "raring" or "saucy" in your sources lists, you'll subscribe to a new name which is symlinked to whatever is the current development release. In this way, each day you will be on the latest. Even the day after a development release becomes a stable release, because the symlink will just point to the next development release.

I ended up with a couple of action items from this session. Mostly, to come up with a name and bring it to the next Tech Board meeting for approval. I'm very much leaning to "rolling", but I am open to discussion ;) This would mean you could say "I am on Raring", or "I am on Precise", or "I am on Rolling". "I am on Rolling" means that you are on the tip of development. Fun!

Touch Image Testing

I've been very keen to get Ubuntu Touch out of "preview" mode and into our standard development processes so that they inherit all of the daily quality tools that we have in place. This means moving all the code of out PPAs and into the real archives, so that we get the benefits of all the efforts we have put into place around -proposed and archive maintenance. It also means getting smoke testing and regression testing automated on the Touch images. I loved hearing from the Phone Foundations team and the QA team about their vision for "not accepting regressions". We should have dog-foodable touch images as early as the end of this month. Then if we can keep the images fully usable with minimal regressions each day, we will go very fast towards completion.

Ubuntu Status Stracker

I am partial to this topic because the status tracker started out as a labor of love for me. The first real bit of code that I wrote after joining canonical was to render my version of burndown charts. If I am not mistaken this code is still in use. In any case, status.ubuntu.com is critical to maintaining our planning, and ensuring that the status of the project is visible to all.

Unity 8 in 13.10

While 13.10 is very very focused on Ubunty Touch for phones, we all know that the real prize is the fully converged client OS. With that in mind, I think it's important to get the code up on as many device types as possible as soon as possible. There was a rich discussion about the steps to offer Unity 8 on top of Mir as an option in 13.10. Now, keep in mind that the result will only be the Phone UI on the desktop, and the default will be the Unity that we know and love today (with Smart Scopes and other enhancements of course!). Still in all, I am betting that basing Unity 8 on QML means that it will be surprisingly functional on a desktop even though it won't have any real desktop support in terms of things like workspace switching, etc..

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David Planella

Time does fly, and we’re alread on the last day of the Ubuntu Developer Summit. Lots of content covered and still lots of interesting discussions to be had. We’re thrilled to bring you the summary on what’s on today on the App Development track.

Here’s the list of app development sessions for today at UDS:

Hope to see you there!

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jono

A while back I started a project called the Ubuntu Advocacy Kit. The goal is simple: create a single downloadable kit that provides all the information and materials you need to go out and help advocate Ubuntu and our flavors to others. The project lives here on Launchpad and is available in this daily PPA. If you want to see the kit in action just run:

sudo add-apt-repository ppa:uak-admins/uak
sudo apt-get update
sudo apt-get install uak-en

Now open the dash and search for “advocacy”. Click the icon to see the kit load in your browser.

We discussed the UAK this week at UDS and I want to get the kit to 1.0 level of completeness. This doesn’t require a huge amount of work, just getting a core set of content written up in a concise, simple, but detailed fashion. I want to complete this work and then get the kit up on loco.ubuntu.com as something people can download to get started advocating Ubuntu and our flavors.

I have created a blueprint to track this work and I am stubbing out a bunch of pages in the kit for pages that I think we will need as part of a 1.0 release.

And why are you telling me this?

Well, I am looking for help. :-)

If you enjoy writing and have a knowledge of good quality advocacy, I would like to invite you to write some content. If you can just reply to this post in the comments (or anywhere else I tend to look, such as email or IRC), we coordinate who works on what and I will update the blueprint where appropriate.

Thanks for reading!

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jono

Recently the Technical Board made a decision to sunset Brainstorm, the site we have been using for some time to capture a list of what folks would like to see fixed and improved in Ubuntu. Although the site has been in operation for quite some time, it had fallen into something of a state of disrepair. Not only was it looking rather decrepit and old, but the ideas highlighted there were not curated and rendered into the Ubuntu development process. Some time ago the Technical Board took a work item to try to solve this problem by regularly curating the most popular items in brainstorm with a commentary around technical feasibility, but the members of the TB unfortunately didn’t have time to fulfill this. As such, brainstorm turned into a big list of random ideas, ranging from the sublime to the ridiculous, and largely ignored by the Ubuntu development process.

Now, some folks have mused on the decision to sunset brainstorm and wondered if this is somehow a reflection on our community and our openness to ideas. I don’t think this is the case. While it is always important to build an environment where ideas are openly discussed and debated, ideas are free and relatively simply to come by, and the real challenge is converting that awesome vision in your head into something we can see and touch and deliver to others; this is not quite so free and simple. While Brainstorm provided a great place to capture the ideas, and we had no shortage of them, the challenge was connecting brainstorm to the people who were happy and willing to perform the work, and it didn’t really serve this purpose very well.

There were two problems with this. Firstly, picking up other people’s popular ideas is not how Open Source traditionally works. Open Source is built on a philosophy of scratching your own itch, traditionally fueled by programmers fixing their annoyances and building features and applications they want. Now, this is not to say a non-programmer can’t rally the community around their idea and build momentum around an implementation, but doing this requires significantly more effort than a fire and forget submission into brainstorm. In other words, just because an idea is popular doesn’t necessarily mean it is interesting enough for a developer to want to implement it. Secondly, brainstorm started to garner an unrealistic social expectation that popular ideas would be automatically added to the TODO list of prominent Ubuntu developers, which was never the case.

Today at UDS we had a discussion about these deficiencies in brainstorm in traversing the chasm between idea and implementation and Randall Ross had an interesting idea. With brainstorm retired we should re-focus the brainstorm URL and provide some guidance for tips and tricks for how to take an idea and rally support around it to develop an implementation. As an example, over the years I have discovered that taking an idea and building a well formed spec with detailed UI mock-ups and architectural diagrams, a detailed blueprint, regular meetings, and burndown charts, all significantly help to taking ideas from fiction to fandom. Equipping our community with the skills and tools to bring these ideas to fruition is a better use of our time.

So, the TL;DR of all of this is…brainstorm was a great idea at the time, but it didn’t effectively drive the most popular ideas in our community to fruition and delivery in Ubuntu. We want to help provide guidance and best practice to help our community be more successful in converting their ideas into development plans and getting people interested in participating.

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Sidnei

Due to some unplanned traveling I ended up near the Bay Area last week, more specifically Canonical was holding an internal Cloud Sprint in Oakland, CA, and Martin asked me to participate and push our agenda for the upcoming click packages upload and download services, which need to be live by October at least on its simplest form. But I’ll tell you more about that in a separate post.

What I want to share with you today is the joy of being able to connect with old friends and recollect memories, as I mentioned I was longing for in my last post. In those few days I was in California I managed to catch up with Limi and Philipp, said an en passant hi to Rob Miller at the Mozilla SF office, had dinner with Gustavo, walked around the city with Fernando, Alberto, and Geoff, ending up at an amazing Chinese restaurant pretty much by accident, paid a visit to Marlon, who took me on a guided tour of the Facebook HQ followed by lunch at The Cheesecake Factory which I couldn’t refuse. It was exausting, but really great catching up with everyone!

A recurring topic between all of us was the general issues that all of our companies (Mozilla, Canonical, Facebook) have with general public perception. Most interestingly perhaps is the similarity between Canonical and Facebook when it comes down to privacy matters, how there seems to be a disconnect between the internal and external messaging on those matters, and how much the public perception is biased by the media and the very loud minority of privacy tinfoil hat zealots. I wish I could do more to help with solving that. Perhaps pushing for more transparency, better communication at least from the technical side of things could be a way to improve that.

Tech talks aside, I was simply overwhelmed by how much my kids’ pictures and videos are popular amongst friends. Every single person that I talked to was quick to mention that as the very first thing. Oddly, that generally does not reflect in likes and comments on those Facebook posts, which is an interesting observation. Are people generally afraid of clicking that Like link or is it too much effort for them? I’m sure it would do for a great usability study.

I hope to explore a bit more on the outcome of the sprint on a later post. Suffice to say that I was really glad to be present and contribute some feedback to all the planning that’s going into the next cycle, and the opportunity to meet some old friends while at it was invaluable. Looking forward to be doing more of that in the coming months, at FISL and PythonBrasil.

As an article I’ve read yesterday mentioned, we tech heads seem to live on a bubble that mostly bounces between social networks and having post work hours drinks with colleagues, usually from the same company. I wish we could all be more social in the physical world, and talk more about things that are not so tech-related. About life, and family, and non-work things, and enjoy ourselves more.

And headed straight into the shining sun.


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David Planella

After a very productive kick off, we’re back with the second day of the Ubuntu Developer Summit on the App Development track and the summary of sessions for today. Thank you everyone who participated in the sessions yesterday, either in hangouts or in IRC.

Here’s the list of app development sessions for today:

See you there!

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Prakash

Let us rise up and be thankful,

for if we didn’t learn a lot today, at least we learned a little,

and if we didn’t learn a little, at least we didn’t get sick,

and if we got sick, at least we didn’t die;

so, let us all be thankful.

-Buddha

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jono

Hot on the heels of my last post showing Unity 8 running on Mir on a Macbook Pro Retina, there were some folks who were curious about how well Unity and Mir work on a phone.

Well, thanks to your friend and mine, Kevin Gunn, you can see a video of Unity 8 on Mir running on a Galaxy Nexus (which is by no means a super-powerful smartphone these days):

Can’t see the video? See it here!

Again, just to emphasize, this has not been through a round of performance optimizations, so you can expect additional performance improvements in the future, but I think this demonstrates that we are heading in the right direction. :-)

If you are interested in participating in Mir development, click here and if you are interested in participating in Unity 8, click here.

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David Planella

Ubuntu Developer Summit May 2013

Join us at the Ubuntu Developer Summit

Online on 14-16 May 2013
from 2pm-8pm UTC

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jono

Recently the Mir and Unity Next teams got Unity 8 up and running on Mir. Now, this work is still very early in development and neither Mir nor Unity Next are finished yet, but I reached out to Michael Zanetti, who is on the team, and asked him to put together a short video demo to show the progress of this work. This demo shows the phone/tablet part of the Unity 8 codebase; the final desktop version will come later.

Here is is:

Can’t see the video? Click here!

As you can see, impressive progress is being made; this demo is running on a MacBook Pro Retina utilizing the full resolution of 2880×1800 pixels and using Intel HD 4400 graphics. The performance is already looking great, and the team haven’t done a deep dive into performance optimization yet.

If you are interested in participating in Mir development, click here and if you are interested in participating in Unity 8, click here.

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David Planella

UDS, the Ubuntu Developer Summit, is here again, starting in just a few hours. A week packed with content that will define the plans for the new Ubuntu development cycle, and as usual, a with a full track dedicated to application development.

So for all of you interested in helping and being part of the effort of making Ubuntu a platform of choice for application developers, here’s a quick list with an overview of the sessions we’ve got in store for today.

The links in the list below will take you to the each session, ready to participate on the live hangout or on IRC. You can also check out the full UDS schedule.

So, without further ado, here’s the list of app development sessions for today:

Looking forward to seeing you there!

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jono

As a pretty simple-minded person, I am a big fan of simplicity. The world is filled with too much complexity and too much detail. Many often feel the detail is necessary for particular outcomes or to solve particular problems. The lesson I have learned as I have gotten older though is that while the skill is in matching the level of detail to the mind of the observer, the real elegance is in delivering the same level of detail but in a way that feels simpler than expected to the observer. This results in delightful experiences.

Ross Gardler recently quoted Einstein who said “everything should be made as simple as possible, but not simpler“. This so beautifully summarizes my view of the world; life should be as simple as we can make it, but we should not compromise in our goals merely to make things simple. In other words, if we can boil our projects, processes, interfaces, and ideas down into simpler parts that still let us be productive, they become more enjoyable to engage with and thus more successful. Of course, making complex things simple is…complex. It is though, worthwhile, and for many (myself included), a fun challenge. I am sure I am not alone.

As we step into our Ubuntu Developer Summit this week I would like to encourage everyone to think about ways in which we can simplify all aspects of how create and deliver Ubuntu to others as a means to further the project and experience. This doesn’t just apply to user interface design though. How do we make our teams easier to navigate and participate in? How do we make it easier to create your first app, charm, bug fix, translation, document, mailing list post, question, answer, or otherwise? If we can make in-roads this week in simplicity, I am confident it will continue the bold stride Ubuntu is making into the future of devices and the cloud.

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jono

Just a quick note to remind everyone that our next Ubuntu Developer Summit is taking place this week on Tuesday, Wednesday and Thursday, and is open and available to everyone to participate. This is the event where we get together to discuss, debate, and plan the next three months of work.

The event takes place online from 2pm – 8pm UTC. All sessions will run using a combination of Google+ streaming video hangouts and IRC, and you can see the full schedule on summit.ubuntu.com. Consequently, for those who cannot attend or might miss certain sessions, all sessions will be available pre-recorded from the session pages when the session is complete.

The event kicks off on Tuesday at 2pm with our keynote. We hope to see you there!

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Alejandra Obregon

Ubuntu.com update

I’d like to give an update on upcoming plans for Ubuntu.com and to respond to recent concerns about the positioning of the community within the website.

Earlier in the year we worked on an evolution of Ubuntu.com to reflect the expanded scope of the project in the main site structure. Our re-structuring conversations went beyond the existing website to cover the broader Ubuntu web ecosystem. We wanted to review how users gained access to key websites that were not linked to directly from Ubuntu.com. For example: developer.ubuntu.com, design.ubuntu.com, askubuntu.com…

Our target users for these journeys were mainly community members or those new to Ubuntu who might be interested in getting involved or finding out more about how the community and Canonical work together to create Ubuntu.

Our proposed solution consisted of a global navigation menu that was to go across all key sites so that – no matter which site users arrived at – they would be able to reach the main destinations in our ecosystem. This was to include a new community site that has been under discussion for some time by Canonical employees and members of the community. One key factor for this community site is the ability for community members to have direct input so that the site reflects current community topics and areas of focus. By adding it to the global navigation we hoped to increase traffic and make it more accessible across the Ubuntu web ecosystem.

We created some prototypes to test our proposals in terms of interaction, design, site positioning, labeling etc. Laura Czajkowski helped us reach UK-based community members who came into the office to meet with an independent researcher to test the prototypes. Based on the feedback, we have made amendments and planned to implement the work in two phases:

Phase one of the restructure consisted of updating Ubuntu.com to reflect the expanded scope of the project.

Phase two is in progress and consists of adding the global navigation to all the key sites and making sure they work together across domains etc.

I’m sure you can understand that there is a large amount of coordination that needs to go into a restructure of this scale, across a number of sites, on different domains, that are managed and maintained by different teams across Canonical and beyond.

The limited scope of phase one meant the community link was temporarily dropped from the primary navigation menu. We appreciate why this might cause concern in the community, specially in the absence of an understanding of the broader context of our global navigation project. The global navigation project will restore the balance and provide access to various key community sites that need to be surfaced and will benefit from the increased traffic this new positioning will drive.

All of this work is in progress and we are aiming to go live with the changes by the end of this month.

I hope this will address some of the concerns in the community about this topic and that our roadmap shows how we will improve Ubuntu.com for all our audiences.

Ubuntu global navigation menu

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Chris Johnston

Last cycle we saw quite a number of changes to the way that planning works for Ubuntu. Some of these changes are causing issues that the current implementation of the Ubuntu Status Tracker is not easily able to handle. The main issue that I have noticed from helping people setup their work items and blueprints for tracking is that tracking needs to not be so closely dependent on the Ubuntu release cycles. This is causing issues in two ways. The first that I have seen is that a feature is planned to be released in stages essentially X number of cycles. It currently isn’t possible to track a single blueprint across different cycles, let alone multiple cycles. If you try to do this anyway by changing the cycle every 6 months, then the Status Tracker sends out what are essentially validation errors because as far as it is aware, any milestone that isn’t in the cycle that it is looking at is in valid (ubuntu-13.04 is a raring milestone and isn’t valid on a saucy blueprint).

In order to discuss these issues and hopefully come up with a solution, I have created a meeting for the virtual Ubuntu Developer Summit which starts tomorrow.

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Rick Spencer

Want a button for Ubuntu Components that plays a sound when pressed, and stops when released? Here's SoundButton . Perfect for your typical Sound Board type app.


import QtQuick 2.0
import Ubuntu.Components 0.1
import QtMultimedia 5.0
    Button
    {
        id: soundButton
        property string soundUrl: ""
        onPressedChanged:
        {
            if(pressed)
            {
                audio.play()
            }
            else
            {
                audio.stop()
            }
        }
    Audio
    {
        id: audio
        source:soundButton.soundUrl;
    }
}

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Daniel Holbach

Our Community Website

I blogged about the progress on our community website a while ago and we’re getting closer. A few community members helped on getting the content for the site ready. Here I’d like to take the time and thank all of them – they are all not the kind of person who end up in long arguments, but those who see that a task is important, ask what needs to get done and get right to it. A big kudos to all of you!

The first stage of the work is largely done. Michael Hall set up a wordpress test instance here where we put all the updated content, which is a great achievement already. It’s not only up to date, but also much more welcoming and friendly. The Canonical Web team should help us update the style to match the new ubuntu.com site.

What we need now is to get a few eyes over the test instance, so we can make sure all the content is accurate and makes sense. Any help is appreciated. Please just leave a comment on the blog post and we’ll take care of it.

Once we’re happy with the content, we will ask for the site to be put up in a more official place and then ask for redirects and links to be placed into all the right spots.

Thanks everyone. Let’s make the new community website happen together! :)

(There’s also a session at the next UDS about this. Make sure you attend if you want to get involved.)

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olli

The second iteration of our virtual UDS is coming up tomorrow 5/14 and will go until Thursday 5/16, running from 1400 UTC to 2000 UTC. Out of all the proposed sessions I wanted to highlight the ones relevant to Unity & friends: Content Handling on Ubuntu/Unity General X.Org plans for Saucy Core Apps in Ubuntu Touch [...]

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Mark Baker

If you are interested in either OpenStack or MySQL (or both) then you need to know about 2 meetups running the evening of May 23rd in London.

The London OpenStack meetup.

This is the 3rd meeting to take place and promises to be a good one with 3 talks planned so far:

* Software defined networking and OpenStack – VMWare Nicera’s Andrew Kennedy
* OpenStack Summit Overview – Rackspace’s Kevin Jackson
* An introduction to the Heat API – Red Hat’s Steven Hardy

For a 4th talk we are looking at a customer example – watch this space.

To come along please register at:

http://www.meetup.com/Openstack-London/

The MySQL Meetup.

This group hasn’t met for quite some time but MySQL remains as popular as ever and new developments with MariaDB mean the group has plenty to catch up on. There 2 talks planned so far:

* HP’s database as a service – HP’s Andrew Hutching

* ‘Whatever he wants to talk about’ – MySQL and MariaDB founder Monty Widenius.

 

With David Axmark also in attendance it could be one of the most significant MySQL meetings in London ever. Not one to miss if you are interested in MySQL, MariaDB or related technologies

MySQL meetups are managed in Facebook – please register to attend here:

http://www.meetup.com/The-London-MySQL-Meetup-Group/events/110243482/

 

Of course given the events are running in rooms next to each other you are welcome to register for both and switch between them based on the schedule. We hope to see you there!

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